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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/browser_main_loop.h" | 5 #include "content/browser/browser_main_loop.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 #include <utility> | 10 #include <utility> |
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38 #include "build/build_config.h" | 38 #include "build/build_config.h" |
39 #include "components/memory_coordinator/browser/memory_coordinator.h" | 39 #include "components/memory_coordinator/browser/memory_coordinator.h" |
40 #include "components/memory_coordinator/common/memory_coordinator_features.h" | 40 #include "components/memory_coordinator/common/memory_coordinator_features.h" |
41 #include "components/tracing/browser/trace_config_file.h" | 41 #include "components/tracing/browser/trace_config_file.h" |
42 #include "components/tracing/common/process_metrics_memory_dump_provider.h" | 42 #include "components/tracing/common/process_metrics_memory_dump_provider.h" |
43 #include "components/tracing/common/trace_to_console.h" | 43 #include "components/tracing/common/trace_to_console.h" |
44 #include "components/tracing/common/tracing_switches.h" | 44 #include "components/tracing/common/tracing_switches.h" |
45 #include "content/browser/browser_thread_impl.h" | 45 #include "content/browser/browser_thread_impl.h" |
46 #include "content/browser/device_sensors/device_sensor_service.h" | 46 #include "content/browser/device_sensors/device_sensor_service.h" |
47 #include "content/browser/dom_storage/dom_storage_area.h" | 47 #include "content/browser/dom_storage/dom_storage_area.h" |
48 #include "content/browser/download/download_manager_impl.h" | |
48 #include "content/browser/download/save_file_manager.h" | 49 #include "content/browser/download/save_file_manager.h" |
49 #include "content/browser/gamepad/gamepad_service.h" | 50 #include "content/browser/gamepad/gamepad_service.h" |
50 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" | 51 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" |
51 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" | 52 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" |
52 #include "content/browser/gpu/compositor_util.h" | 53 #include "content/browser/gpu/compositor_util.h" |
53 #include "content/browser/gpu/gpu_data_manager_impl.h" | 54 #include "content/browser/gpu/gpu_data_manager_impl.h" |
54 #include "content/browser/gpu/gpu_process_host.h" | 55 #include "content/browser/gpu/gpu_process_host.h" |
55 #include "content/browser/gpu/gpu_process_host_ui_shim.h" | 56 #include "content/browser/gpu/gpu_process_host_ui_shim.h" |
56 #include "content/browser/histogram_synchronizer.h" | 57 #include "content/browser/histogram_synchronizer.h" |
57 #include "content/browser/loader/resource_dispatcher_host_impl.h" | 58 #include "content/browser/loader/resource_dispatcher_host_impl.h" |
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1281 UMA_HISTOGRAM_BOOLEAN("Windows.Win32kRendererLockdown", | 1282 UMA_HISTOGRAM_BOOLEAN("Windows.Win32kRendererLockdown", |
1282 IsWin32kRendererLockdownEnabled()); | 1283 IsWin32kRendererLockdownEnabled()); |
1283 #endif | 1284 #endif |
1284 | 1285 |
1285 // RDH needs the IO thread to be created | 1286 // RDH needs the IO thread to be created |
1286 { | 1287 { |
1287 TRACE_EVENT0("startup", | 1288 TRACE_EVENT0("startup", |
1288 "BrowserMainLoop::BrowserThreadsStarted:InitResourceDispatcherHost"); | 1289 "BrowserMainLoop::BrowserThreadsStarted:InitResourceDispatcherHost"); |
1289 resource_dispatcher_host_.reset(new ResourceDispatcherHostImpl()); | 1290 resource_dispatcher_host_.reset(new ResourceDispatcherHostImpl()); |
1290 GetContentClient()->browser()->ResourceDispatcherHostCreated(); | 1291 GetContentClient()->browser()->ResourceDispatcherHostCreated(); |
1292 // TODO(ananta) | |
1293 // We register an interceptor on the ResourceDispatcherHostImpl instance to | |
1294 // intercept requests to create handlers for download requests. We need to | |
1295 // find a better way to achieve this. Ideally we don't want knowledge of | |
1296 // downloads in ResourceDispatcherHostImpl. | |
1297 DownloadManagerImpl::ResourceDispatcherHostCreated(); | |
svaldez
2016/08/19 17:05:14
Consider migrating or copying this comment to the
ananta
2016/08/19 19:02:14
Done.
| |
1291 | 1298 |
1292 loader_delegate_.reset(new LoaderDelegateImpl()); | 1299 loader_delegate_.reset(new LoaderDelegateImpl()); |
1293 resource_dispatcher_host_->SetLoaderDelegate(loader_delegate_.get()); | 1300 resource_dispatcher_host_->SetLoaderDelegate(loader_delegate_.get()); |
1294 } | 1301 } |
1295 | 1302 |
1296 // MediaStreamManager needs the IO thread to be created. | 1303 // MediaStreamManager needs the IO thread to be created. |
1297 { | 1304 { |
1298 TRACE_EVENT0("startup", | 1305 TRACE_EVENT0("startup", |
1299 "BrowserMainLoop::BrowserThreadsStarted:InitMediaStreamManager"); | 1306 "BrowserMainLoop::BrowserThreadsStarted:InitMediaStreamManager"); |
1300 media_stream_manager_.reset(new MediaStreamManager(audio_manager_.get())); | 1307 media_stream_manager_.reset(new MediaStreamManager(audio_manager_.get())); |
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1539 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner = | 1546 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner = |
1540 audio_thread_->task_runner(); | 1547 audio_thread_->task_runner(); |
1541 audio_manager_ = media::AudioManager::Create(std::move(audio_task_runner), | 1548 audio_manager_ = media::AudioManager::Create(std::move(audio_task_runner), |
1542 std::move(worker_task_runner), | 1549 std::move(worker_task_runner), |
1543 MediaInternals::GetInstance()); | 1550 MediaInternals::GetInstance()); |
1544 } | 1551 } |
1545 CHECK(audio_manager_); | 1552 CHECK(audio_manager_); |
1546 } | 1553 } |
1547 | 1554 |
1548 } // namespace content | 1555 } // namespace content |
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