Index: third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html b/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html |
new file mode 100644 |
index 0000000000000000000000000000000000000000..21d0ce53f8500a1bdc350fd4ad41eedd301932c0 |
--- /dev/null |
+++ b/third_party/WebKit/LayoutTests/fast/canvas/imagebitmap/transferFromImageBitmap-nullability.html |
@@ -0,0 +1,65 @@ |
+<!DOCTYPE html> |
+<script src="../../../resources/testharness.js"></script> |
+<script src="../../../resources/testharnessreport.js"></script> |
+<script> |
+ |
+function testCanvas_0f0(ctx) { |
+ var colorData = ctx.getImageData(50, 50, 1, 1).data; |
+ assert_equals(colorData[0], 0); |
+ assert_equals(colorData[1], 255); |
+ assert_equals(colorData[2], 0); |
+ assert_equals(colorData[3], 255); |
+} |
+ |
+function testCanvasReset(ctx) { |
+ var colorData = ctx.getImageData(50, 50, 1, 1).data; |
+ assert_equals(colorData[0], 0); |
+ assert_equals(colorData[1], 0); |
+ assert_equals(colorData[2], 0); |
+ assert_equals(colorData[3], 0); |
+} |
+ |
+function testTransferFromImageBitmapNullability(image) { |
+ var bitmapCanvas = document.createElement('canvas'); |
+ bitmapCanvas.width = bitmapCanvas.height = 100; |
+ var bitmapCtx = bitmapCanvas.getContext('bitmaprenderer'); |
+ bitmapCtx.transferFromImageBitmap(image); |
+ |
+ // Make sure the bitmap renderer canvas is filled correctly. |
+ var myCanvas = document.createElement('canvas'); |
+ myCanvas.width = myCanvas.height = 100; |
+ var myCtx = myCanvas.getContext('2d'); |
+ myCtx.drawImage(bitmapCanvas, 0, 0); |
+ testCanvas_0f0(myCtx); |
+ |
+ // Test if passing null resets the bitmap renderer canvas. |
+ // Drawing the resetted canvas cannot change the destination canvas. |
+ bitmapCtx.transferFromImageBitmap(null); |
+ var myCanvas2 = document.createElement('canvas'); |
+ myCanvas2.width = myCanvas2.height = 100; |
+ var myCtx2 = myCanvas2.getContext('2d'); |
+ myCtx2.drawImage(bitmapCanvas, 0, 0); |
+ testCanvasReset(myCtx2); |
+ |
+ // Test if we can redraw the bitmap canvas correctly after reset. |
+ bitmapCtx.transferFromImageBitmap(image); |
+ var myCanvas3 = document.createElement('canvas'); |
+ myCanvas3.width = myCanvas3.height = 100; |
+ var myCtx3 = myCanvas3.getContext('2d'); |
+ myCtx3.drawImage(bitmapCanvas, 0, 0); |
+ testCanvas_0f0(myCtx3); |
+} |
+ |
+promise_test(function() { |
+ var canvas = document.createElement('canvas'); |
+ canvas.width = canvas.height = 100; |
+ var ctx = canvas.getContext('2d'); |
+ ctx.fillStyle = '#0f0'; |
+ ctx.fillRect(0, 0, 100, 100); |
+ testCanvas_0f0(ctx); |
+ |
+ return createImageBitmap(canvas).then(testTransferFromImageBitmapNullability); |
+}, 'testTransferFromImageBitmapNullability should not return any error'); |
+ |
+</script> |
+ |