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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef JavaScriptCallFrame_h | 31 #ifndef JavaScriptCallFrame_h |
32 #define JavaScriptCallFrame_h | 32 #define JavaScriptCallFrame_h |
33 | 33 |
34 #include "platform/inspector_protocol/InspectorProtocol.h" | 34 #include "platform/v8_inspector/protocol/InspectorProtocol.h" |
| 35 |
35 #include <v8.h> | 36 #include <v8.h> |
36 | |
37 #include <vector> | 37 #include <vector> |
38 | 38 |
39 namespace v8_inspector { | 39 namespace v8_inspector { |
40 | 40 |
41 namespace protocol = blink::protocol; | |
42 | |
43 class JavaScriptCallFrame { | 41 class JavaScriptCallFrame { |
44 public: | 42 public: |
45 static std::unique_ptr<JavaScriptCallFrame> create(v8::Local<v8::Context> de
buggerContext, v8::Local<v8::Object> callFrame) | 43 static std::unique_ptr<JavaScriptCallFrame> create(v8::Local<v8::Context> de
buggerContext, v8::Local<v8::Object> callFrame) |
46 { | 44 { |
47 return wrapUnique(new JavaScriptCallFrame(debuggerContext, callFrame)); | 45 return wrapUnique(new JavaScriptCallFrame(debuggerContext, callFrame)); |
48 } | 46 } |
49 ~JavaScriptCallFrame(); | 47 ~JavaScriptCallFrame(); |
50 | 48 |
51 int sourceID() const; | 49 int sourceID() const; |
52 int line() const; | 50 int line() const; |
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67 v8::Isolate* m_isolate; | 65 v8::Isolate* m_isolate; |
68 v8::Global<v8::Context> m_debuggerContext; | 66 v8::Global<v8::Context> m_debuggerContext; |
69 v8::Global<v8::Object> m_callFrame; | 67 v8::Global<v8::Object> m_callFrame; |
70 }; | 68 }; |
71 | 69 |
72 using JavaScriptCallFrames = std::vector<std::unique_ptr<JavaScriptCallFrame>>; | 70 using JavaScriptCallFrames = std::vector<std::unique_ptr<JavaScriptCallFrame>>; |
73 | 71 |
74 } // namespace v8_inspector | 72 } // namespace v8_inspector |
75 | 73 |
76 #endif // JavaScriptCallFrame_h | 74 #endif // JavaScriptCallFrame_h |
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