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Unified Diff: Source/core/animation/css/CSSAnimations.cpp

Issue 225073004: Oilpan: Completely move core/animations/ to oilpan's heap (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 7 months ago
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Index: Source/core/animation/css/CSSAnimations.cpp
diff --git a/Source/core/animation/css/CSSAnimations.cpp b/Source/core/animation/css/CSSAnimations.cpp
index a18dc4279e63a5c917e40c3d814854392d4b1f0e..6344406f9dbe0d8ebbc17a01dc7c37b9054bc4e8 100644
--- a/Source/core/animation/css/CSSAnimations.cpp
+++ b/Source/core/animation/css/CSSAnimations.cpp
@@ -316,11 +316,11 @@ void CSSAnimations::maybeApplyPendingUpdate(Element* element)
player->update(TimingUpdateOnDemand);
}
- for (Vector<CSSAnimationUpdate::NewAnimation>::const_iterator iter = update->newAnimations().begin(); iter != update->newAnimations().end(); ++iter) {
+ for (WillBeHeapVector<CSSAnimationUpdate::NewAnimation>::const_iterator iter = update->newAnimations().begin(); iter != update->newAnimations().end(); ++iter) {
const InertAnimation* inertAnimation = iter->animation.get();
OwnPtr<AnimationEventDelegate> eventDelegate = adoptPtr(new AnimationEventDelegate(element, iter->name));
- RefPtr<Animation> animation = Animation::create(element, inertAnimation->effect(), inertAnimation->specifiedTiming(), Animation::DefaultPriority, eventDelegate.release());
- RefPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(animation.get());
+ RefPtrWillBeRawPtr<Animation> animation = Animation::create(element, inertAnimation->effect(), inertAnimation->specifiedTiming(), Animation::DefaultPriority, eventDelegate.release());
+ RefPtrWillBeRawPtr<AnimationPlayer> player = element->document().timeline().createAnimationPlayer(animation.get());
element->document().compositorPendingAnimations().add(player.get());
if (inertAnimation->paused())
player->pause();
@@ -333,15 +333,15 @@ void CSSAnimations::maybeApplyPendingUpdate(Element* element)
// be when transitions are retargeted. Instead of triggering complete style
// recalculation, we find these cases by searching for new transitions that
// have matching cancelled animation property IDs on the compositor.
- HashMap<CSSPropertyID, std::pair<RefPtr<Animation>, double> > retargetedCompositorTransitions;
+ WillBeHeapHashMap<CSSPropertyID, std::pair<RefPtrWillBeMember<Animation>, double> > retargetedCompositorTransitions;
for (HashSet<CSSPropertyID>::iterator iter = update->cancelledTransitions().begin(); iter != update->cancelledTransitions().end(); ++iter) {
CSSPropertyID id = *iter;
ASSERT(m_transitions.contains(id));
- RefPtr<AnimationPlayer> player = m_transitions.take(id).player;
+ RefPtrWillBeRawPtr<AnimationPlayer> player = m_transitions.take(id).player;
Animation* animation = toAnimation(player->source());
if (animation->hasActiveAnimationsOnCompositor(id) && update->newTransitions().find(id) != update->newTransitions().end())
- retargetedCompositorTransitions.add(id, std::pair<RefPtr<Animation>, double>(animation, player->startTimeInternal()));
+ retargetedCompositorTransitions.add(id, std::pair<RefPtrWillBeMember<Animation>, double>(animation, player->startTimeInternal()));
player->cancel();
player->update(TimingUpdateOnDemand);
}
@@ -360,8 +360,8 @@ void CSSAnimations::maybeApplyPendingUpdate(Element* element)
RefPtrWillBeRawPtr<AnimationEffect> effect = inertAnimation->effect();
if (retargetedCompositorTransitions.contains(id)) {
- const std::pair<RefPtr<Animation>, double>& oldTransition = retargetedCompositorTransitions.get(id);
- RefPtr<Animation> oldAnimation = oldTransition.first;
+ const std::pair<RefPtrWillBeMember<Animation>, double>& oldTransition = retargetedCompositorTransitions.get(id);
+ RefPtrWillBeRawPtr<Animation> oldAnimation = oldTransition.first;
double oldStartTime = oldTransition.second;
double inheritedTime = isNull(oldStartTime) ? 0 : element->document().transitionTimeline().currentTimeInternal() - oldStartTime;
@@ -373,7 +373,7 @@ void CSSAnimations::maybeApplyPendingUpdate(Element* element)
newFrames.append(toAnimatableValueKeyframe(frames[1]->clone().get()));
newFrames[0]->clearPropertyValue(id);
- RefPtr<InertAnimation> inertAnimationForSampling = InertAnimation::create(oldAnimation->effect(), oldAnimation->specifiedTiming(), false);
+ RefPtrWillBeRawPtr<InertAnimation> inertAnimationForSampling = InertAnimation::create(oldAnimation->effect(), oldAnimation->specifiedTiming(), false);
OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > sample = inertAnimationForSampling->sample(inheritedTime);
ASSERT(sample->size() == 1);
newFrames[0]->setPropertyValue(id, toLegacyStyleInterpolation(sample->at(0).get())->currentValue());
@@ -381,8 +381,8 @@ void CSSAnimations::maybeApplyPendingUpdate(Element* element)
effect = AnimatableValueKeyframeEffectModel::create(newFrames);
}
- RefPtr<Animation> transition = Animation::create(element, effect, inertAnimation->specifiedTiming(), Animation::TransitionPriority, eventDelegate.release());
- RefPtr<AnimationPlayer> player = element->document().transitionTimeline().createAnimationPlayer(transition.get());
+ RefPtrWillBeRawPtr<Animation> transition = Animation::create(element, effect, inertAnimation->specifiedTiming(), Animation::TransitionPriority, eventDelegate.release());
+ RefPtrWillBeRawPtr<AnimationPlayer> player = element->document().transitionTimeline().createAnimationPlayer(transition.get());
element->document().compositorPendingAnimations().add(player.get());
player->update(TimingUpdateOnDemand);
runningTransition.player = player;
@@ -540,7 +540,7 @@ void CSSAnimations::calculateAnimationActiveInterpolations(CSSAnimationUpdate* u
return;
}
- Vector<InertAnimation*> newAnimations;
+ WillBeHeapVector<RawPtrWillBeMember<InertAnimation> > newAnimations;
for (size_t i = 0; i < update->newAnimations().size(); ++i) {
newAnimations.append(update->newAnimations()[i].animation.get());
}
@@ -557,11 +557,11 @@ void CSSAnimations::calculateTransitionActiveInterpolations(CSSAnimationUpdate*
if (update->newTransitions().isEmpty() && update->cancelledTransitions().isEmpty()) {
activeInterpolationsForTransitions = AnimationStack::activeInterpolations(animationStack, 0, 0, Animation::TransitionPriority, timelineCurrentTime);
} else {
- Vector<InertAnimation*> newTransitions;
+ WillBeHeapVector<RawPtrWillBeMember<InertAnimation> > newTransitions;
for (CSSAnimationUpdate::NewTransitionMap::const_iterator iter = update->newTransitions().begin(); iter != update->newTransitions().end(); ++iter)
newTransitions.append(iter->value.animation.get());
- HashSet<const AnimationPlayer*> cancelledAnimationPlayers;
+ WillBeHeapHashSet<RawPtrWillBeMember<const AnimationPlayer> > cancelledAnimationPlayers;
if (!update->cancelledTransitions().isEmpty()) {
ASSERT(activeAnimations);
const TransitionMap& transitionMap = activeAnimations->cssAnimations().m_transitions;
@@ -819,6 +819,7 @@ void CSSAnimations::trace(Visitor* visitor)
{
visitor->trace(m_transitions);
visitor->trace(m_pendingUpdate);
+ visitor->trace(m_animations);
visitor->trace(m_previousActiveInterpolationsForAnimations);
}
@@ -827,6 +828,8 @@ void CSSAnimationUpdate::trace(Visitor* visitor)
visitor->trace(m_newTransitions);
visitor->trace(m_activeInterpolationsForAnimations);
visitor->trace(m_activeInterpolationsForTransitions);
+ visitor->trace(m_newAnimations);
+ visitor->trace(m_cancelledAnimationPlayers);
}
} // namespace WebCore
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