| Index: Source/core/animation/AnimationPlayerTest.cpp
|
| diff --git a/Source/core/animation/AnimationPlayerTest.cpp b/Source/core/animation/AnimationPlayerTest.cpp
|
| index 842cccb9952887aed486a0f0b1b63d5ceba00d31..c666a55f93a25eb91ef49b9a540286689ba2b91f 100644
|
| --- a/Source/core/animation/AnimationPlayerTest.cpp
|
| +++ b/Source/core/animation/AnimationPlayerTest.cpp
|
| @@ -68,7 +68,7 @@ protected:
|
| updateTimeline(0);
|
| }
|
|
|
| - PassRefPtr<Animation> makeAnimation(double duration = 30, double playbackRate = 1)
|
| + PassRefPtrWillBeRawPtr<Animation> makeAnimation(double duration = 30, double playbackRate = 1)
|
| {
|
| Timing timing;
|
| timing.iterationDuration = duration;
|
| @@ -84,8 +84,8 @@ protected:
|
| }
|
|
|
| RefPtr<Document> document;
|
| - RefPtr<DocumentTimeline> timeline;
|
| - RefPtr<AnimationPlayer> player;
|
| + RefPtrWillBePersistent<DocumentTimeline> timeline;
|
| + RefPtrWillBePersistent<AnimationPlayer> player;
|
| TrackExceptionState exceptionState;
|
| };
|
|
|
| @@ -562,8 +562,8 @@ TEST_F(AnimationAnimationPlayerTest, SetSource)
|
| {
|
| player = timeline->createAnimationPlayer(0);
|
| player->setStartTimeInternal(0);
|
| - RefPtr<TimedItem> source1 = makeAnimation();
|
| - RefPtr<TimedItem> source2 = makeAnimation();
|
| + RefPtrWillBeRawPtr<TimedItem> source1 = makeAnimation();
|
| + RefPtrWillBeRawPtr<TimedItem> source2 = makeAnimation();
|
| player->setSource(source1.get());
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| EXPECT_EQ(source1, player->source());
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| EXPECT_EQ(0, player->currentTimeInternal());
|
| @@ -621,7 +621,7 @@ TEST_F(AnimationAnimationPlayerTest, AnimationPlayersReturnTimeToNextEffect)
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| timing.startDelay = 1;
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| timing.iterationDuration = 1;
|
| timing.endDelay = 1;
|
| - RefPtr<Animation> animation = Animation::create(0, nullptr, timing);
|
| + RefPtrWillBeRawPtr<Animation> animation = Animation::create(0, nullptr, timing);
|
| player = timeline->createAnimationPlayer(animation.get());
|
| player->setStartTimeInternal(0);
|
|
|
| @@ -698,8 +698,8 @@ TEST_F(AnimationAnimationPlayerTest, AttachedAnimationPlayers)
|
| RefPtrWillBeRawPtr<Element> element = document->createElement("foo", ASSERT_NO_EXCEPTION);
|
|
|
| Timing timing;
|
| - RefPtr<Animation> animation = Animation::create(element.get(), nullptr, timing);
|
| - RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(animation.get());
|
| + RefPtrWillBeRawPtr<Animation> animation = Animation::create(element.get(), nullptr, timing);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player = timeline->createAnimationPlayer(animation.get());
|
| player->setStartTime(0);
|
| timeline->serviceAnimations(TimingUpdateForAnimationFrame);
|
| EXPECT_EQ(1, element->activeAnimations()->players().find(player.get())->value);
|
| @@ -712,17 +712,17 @@ TEST_F(AnimationAnimationPlayerTest, HasLowerPriority)
|
| {
|
| // Sort time defaults to timeline current time
|
| updateTimeline(15);
|
| - RefPtr<AnimationPlayer> player1 = timeline->createAnimationPlayer(0);
|
| - RefPtr<AnimationPlayer> player2 = timeline->createAnimationPlayer(0);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player1 = timeline->createAnimationPlayer(0);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player2 = timeline->createAnimationPlayer(0);
|
| player2->setStartTimeInternal(10);
|
| - RefPtr<AnimationPlayer> player3 = timeline->createAnimationPlayer(0);
|
| - RefPtr<AnimationPlayer> player4 = timeline->createAnimationPlayer(0);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player3 = timeline->createAnimationPlayer(0);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player4 = timeline->createAnimationPlayer(0);
|
| player4->setStartTimeInternal(20);
|
| - RefPtr<AnimationPlayer> player5 = timeline->createAnimationPlayer(0);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player5 = timeline->createAnimationPlayer(0);
|
| player5->setStartTimeInternal(10);
|
| - RefPtr<AnimationPlayer> player6 = timeline->createAnimationPlayer(0);
|
| + RefPtrWillBeRawPtr<AnimationPlayer> player6 = timeline->createAnimationPlayer(0);
|
| player6->setStartTimeInternal(-10);
|
| - Vector<RefPtr<AnimationPlayer> > players;
|
| + Vector<RefPtrWillBeMember<AnimationPlayer> > players;
|
| players.append(player6);
|
| players.append(player2);
|
| players.append(player5);
|
|
|