OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 14 matching lines...) Expand all Loading... |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef TimedItem_h | 31 #ifndef TimedItem_h |
32 #define TimedItem_h | 32 #define TimedItem_h |
33 | 33 |
34 #include "core/animation/Timing.h" | 34 #include "core/animation/Timing.h" |
| 35 #include "platform/heap/Handle.h" |
35 #include "wtf/OwnPtr.h" | 36 #include "wtf/OwnPtr.h" |
36 #include "wtf/PassOwnPtr.h" | 37 #include "wtf/PassOwnPtr.h" |
37 #include "wtf/RefCounted.h" | 38 #include "wtf/RefCounted.h" |
38 | 39 |
39 namespace WebCore { | 40 namespace WebCore { |
40 | 41 |
41 class AnimationPlayer; | 42 class AnimationPlayer; |
42 class TimedItem; | 43 class TimedItem; |
43 class TimedItemTiming; | 44 class TimedItemTiming; |
44 | 45 |
45 enum TimingUpdateReason { | 46 enum TimingUpdateReason { |
46 TimingUpdateOnDemand, | 47 TimingUpdateOnDemand, |
47 TimingUpdateForAnimationFrame | 48 TimingUpdateForAnimationFrame |
48 }; | 49 }; |
49 | 50 |
50 static inline bool isNull(double value) | 51 static inline bool isNull(double value) |
51 { | 52 { |
52 return std::isnan(value); | 53 return std::isnan(value); |
53 } | 54 } |
54 | 55 |
55 static inline double nullValue() | 56 static inline double nullValue() |
56 { | 57 { |
57 return std::numeric_limits<double>::quiet_NaN(); | 58 return std::numeric_limits<double>::quiet_NaN(); |
58 } | 59 } |
59 | 60 |
60 class TimedItem : public RefCounted<TimedItem> { | 61 class TimedItem : public RefCountedWillBeGarbageCollectedFinalized<TimedItem> { |
61 friend class AnimationPlayer; // Calls attach/detach, updateInheritedTime. | 62 friend class AnimationPlayer; // Calls attach/detach, updateInheritedTime. |
62 public: | 63 public: |
63 // Note that logic in CSSAnimations depends on the order of these values. | 64 // Note that logic in CSSAnimations depends on the order of these values. |
64 enum Phase { | 65 enum Phase { |
65 PhaseBefore, | 66 PhaseBefore, |
66 PhaseActive, | 67 PhaseActive, |
67 PhaseAfter, | 68 PhaseAfter, |
68 PhaseNone, | 69 PhaseNone, |
69 }; | 70 }; |
70 | 71 |
(...skipping 25 matching lines...) Expand all Loading... |
96 double timeFraction() const { return ensureCalculated().timeFraction; } | 97 double timeFraction() const { return ensureCalculated().timeFraction; } |
97 double startTime() const { return m_startTime * 1000; } | 98 double startTime() const { return m_startTime * 1000; } |
98 double startTimeInternal() const { return m_startTime; } | 99 double startTimeInternal() const { return m_startTime; } |
99 double endTime() const { return endTimeInternal() * 1000; } | 100 double endTime() const { return endTimeInternal() * 1000; } |
100 double endTimeInternal() const { return startTime() + specifiedTiming().star
tDelay + activeDurationInternal() + specifiedTiming().endDelay; } | 101 double endTimeInternal() const { return startTime() + specifiedTiming().star
tDelay + activeDurationInternal() + specifiedTiming().endDelay; } |
101 | 102 |
102 const AnimationPlayer* player() const { return m_player; } | 103 const AnimationPlayer* player() const { return m_player; } |
103 AnimationPlayer* player() { return m_player; } | 104 AnimationPlayer* player() { return m_player; } |
104 AnimationPlayer* player(bool& isNull) { isNull = !m_player; return m_player;
} | 105 AnimationPlayer* player(bool& isNull) { isNull = !m_player; return m_player;
} |
105 const Timing& specifiedTiming() const { return m_timing; } | 106 const Timing& specifiedTiming() const { return m_timing; } |
106 PassRefPtr<TimedItemTiming> timing(); | 107 PassRefPtrWillBeRawPtr<TimedItemTiming> timing(); |
107 void updateSpecifiedTiming(const Timing&); | 108 void updateSpecifiedTiming(const Timing&); |
108 | 109 |
109 // This method returns time in ms as it is unused except via the API. | 110 // This method returns time in ms as it is unused except via the API. |
110 double localTime(bool& isNull) const { isNull = !m_player; return ensureCalc
ulated().localTime * 1000; } | 111 double localTime(bool& isNull) const { isNull = !m_player; return ensureCalc
ulated().localTime * 1000; } |
111 double currentIteration(bool& isNull) const { isNull = !ensureCalculated().i
sInEffect; return ensureCalculated().currentIteration; } | 112 double currentIteration(bool& isNull) const { isNull = !ensureCalculated().i
sInEffect; return ensureCalculated().currentIteration; } |
112 | 113 |
| 114 virtual void trace(Visitor*); |
| 115 |
113 protected: | 116 protected: |
114 TimedItem(const Timing&, PassOwnPtr<EventDelegate> = nullptr); | 117 explicit TimedItem(const Timing&, PassOwnPtr<EventDelegate> = nullptr); |
115 | 118 |
116 // When TimedItem receives a new inherited time via updateInheritedTime | 119 // When TimedItem receives a new inherited time via updateInheritedTime |
117 // it will (if necessary) recalculate timings and (if necessary) call | 120 // it will (if necessary) recalculate timings and (if necessary) call |
118 // updateChildrenAndEffects. | 121 // updateChildrenAndEffects. |
119 void updateInheritedTime(double inheritedTime, TimingUpdateReason) const; | 122 void updateInheritedTime(double inheritedTime, TimingUpdateReason) const; |
120 void invalidate() const { m_needsUpdate = true; }; | 123 void invalidate() const { m_needsUpdate = true; }; |
121 bool hasEvents() const { return m_eventDelegate; } | 124 bool hasEvents() const { return m_eventDelegate; } |
122 void clearEventDelegate() { m_eventDelegate = nullptr; } | 125 void clearEventDelegate() { m_eventDelegate = nullptr; } |
123 | 126 |
124 private: | 127 virtual void attach(AnimationPlayer* player) |
| 128 { |
| 129 m_player = player; |
| 130 } |
| 131 |
| 132 virtual void detach() |
| 133 { |
| 134 ASSERT(m_player); |
| 135 m_player = nullptr; |
| 136 } |
125 | 137 |
126 double repeatedDuration() const; | 138 double repeatedDuration() const; |
127 | 139 |
128 virtual void updateChildrenAndEffects() const = 0; | 140 virtual void updateChildrenAndEffects() const = 0; |
129 virtual double intrinsicIterationDuration() const { return 0; }; | 141 virtual double intrinsicIterationDuration() const { return 0; }; |
130 virtual double calculateTimeToEffectChange(bool forwards, double localTime,
double timeToNextIteration) const = 0; | 142 virtual double calculateTimeToEffectChange(bool forwards, double localTime,
double timeToNextIteration) const = 0; |
131 virtual void didAttach() { }; | 143 virtual void specifiedTimingChanged() { } |
132 virtual void willDetach() { }; | |
133 virtual void specifiedTimingChanged() { }; | |
134 | |
135 void attach(AnimationPlayer* player) | |
136 { | |
137 m_player = player; | |
138 didAttach(); | |
139 }; | |
140 | |
141 void detach() | |
142 { | |
143 ASSERT(m_player); | |
144 willDetach(); | |
145 m_player = 0; | |
146 }; | |
147 | 144 |
148 // FIXME: m_parent and m_startTime are placeholders, they depend on timing g
roups. | 145 // FIXME: m_parent and m_startTime are placeholders, they depend on timing g
roups. |
149 TimedItem* const m_parent; | 146 RawPtrWillBeMember<TimedItem> m_parent; |
150 const double m_startTime; | 147 const double m_startTime; |
151 AnimationPlayer* m_player; | 148 RawPtrWillBeMember<AnimationPlayer> m_player; |
152 Timing m_timing; | 149 Timing m_timing; |
153 OwnPtr<EventDelegate> m_eventDelegate; | 150 OwnPtr<EventDelegate> m_eventDelegate; |
154 | 151 |
155 mutable struct CalculatedTiming { | 152 mutable struct CalculatedTiming { |
156 Phase phase; | 153 Phase phase; |
157 double currentIteration; | 154 double currentIteration; |
158 double timeFraction; | 155 double timeFraction; |
159 bool isCurrent; | 156 bool isCurrent; |
160 bool isInEffect; | 157 bool isInEffect; |
161 bool isInPlay; | 158 bool isInPlay; |
162 double localTime; | 159 double localTime; |
163 double timeToForwardsEffectChange; | 160 double timeToForwardsEffectChange; |
164 double timeToReverseEffectChange; | 161 double timeToReverseEffectChange; |
165 } m_calculated; | 162 } m_calculated; |
166 mutable bool m_needsUpdate; | 163 mutable bool m_needsUpdate; |
167 mutable double m_lastUpdateTime; | 164 mutable double m_lastUpdateTime; |
168 | 165 |
169 const CalculatedTiming& ensureCalculated() const; | 166 const CalculatedTiming& ensureCalculated() const; |
170 }; | 167 }; |
171 | 168 |
172 } // namespace WebCore | 169 } // namespace WebCore |
173 | 170 |
174 #endif | 171 #endif |
OLD | NEW |