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Side by Side Diff: Source/core/animation/AnimationPlayerTest.cpp

Issue 225073004: Oilpan: Completely move core/animations/ to oilpan's heap (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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61 player->setStartTimeInternal(0); 61 player->setStartTimeInternal(0);
62 player->setSource(makeAnimation().get()); 62 player->setSource(makeAnimation().get());
63 } 63 }
64 64
65 void startTimeline() 65 void startTimeline()
66 { 66 {
67 timeline->setZeroTime(0); 67 timeline->setZeroTime(0);
68 updateTimeline(0); 68 updateTimeline(0);
69 } 69 }
70 70
71 PassRefPtr<Animation> makeAnimation(double duration = 30, double playbackRat e = 1) 71 PassRefPtrWillBeRawPtr<Animation> makeAnimation(double duration = 30, double playbackRate = 1)
72 { 72 {
73 Timing timing; 73 Timing timing;
74 timing.iterationDuration = duration; 74 timing.iterationDuration = duration;
75 timing.playbackRate = playbackRate; 75 timing.playbackRate = playbackRate;
76 return Animation::create(0, nullptr, timing); 76 return Animation::create(0, nullptr, timing);
77 } 77 }
78 78
79 bool updateTimeline(double time) 79 bool updateTimeline(double time)
80 { 80 {
81 document->animationClock().updateTime(time); 81 document->animationClock().updateTime(time);
82 // The timeline does not know about our player, so we have to explicitly call update(). 82 // The timeline does not know about our player, so we have to explicitly call update().
83 return player->update(TimingUpdateOnDemand); 83 return player->update(TimingUpdateOnDemand);
84 } 84 }
85 85
86 RefPtr<Document> document; 86 RefPtr<Document> document;
87 RefPtr<DocumentTimeline> timeline; 87 RefPtrWillBePersistent<DocumentTimeline> timeline;
88 RefPtr<AnimationPlayer> player; 88 RefPtrWillBePersistent<AnimationPlayer> player;
89 TrackExceptionState exceptionState; 89 TrackExceptionState exceptionState;
90 }; 90 };
91 91
92 TEST_F(AnimationAnimationPlayerTest, InitialState) 92 TEST_F(AnimationAnimationPlayerTest, InitialState)
93 { 93 {
94 setUpWithoutStartingTimeline(); 94 setUpWithoutStartingTimeline();
95 player = timeline->createAnimationPlayer(0); 95 player = timeline->createAnimationPlayer(0);
96 EXPECT_TRUE(isNull(timeline->currentTimeInternal())); 96 EXPECT_TRUE(isNull(timeline->currentTimeInternal()));
97 EXPECT_EQ(0, player->currentTimeInternal()); 97 EXPECT_EQ(0, player->currentTimeInternal());
98 EXPECT_FALSE(player->paused()); 98 EXPECT_FALSE(player->paused());
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555 EXPECT_EQ(0, player->currentTimeInternal()); 555 EXPECT_EQ(0, player->currentTimeInternal());
556 updateTimeline(1); 556 updateTimeline(1);
557 EXPECT_EQ(30, player->currentTimeInternal()); 557 EXPECT_EQ(30, player->currentTimeInternal());
558 } 558 }
559 559
560 560
561 TEST_F(AnimationAnimationPlayerTest, SetSource) 561 TEST_F(AnimationAnimationPlayerTest, SetSource)
562 { 562 {
563 player = timeline->createAnimationPlayer(0); 563 player = timeline->createAnimationPlayer(0);
564 player->setStartTimeInternal(0); 564 player->setStartTimeInternal(0);
565 RefPtr<TimedItem> source1 = makeAnimation(); 565 RefPtrWillBeRawPtr<TimedItem> source1 = makeAnimation();
566 RefPtr<TimedItem> source2 = makeAnimation(); 566 RefPtrWillBeRawPtr<TimedItem> source2 = makeAnimation();
567 player->setSource(source1.get()); 567 player->setSource(source1.get());
568 EXPECT_EQ(source1, player->source()); 568 EXPECT_EQ(source1, player->source());
569 EXPECT_EQ(0, player->currentTimeInternal()); 569 EXPECT_EQ(0, player->currentTimeInternal());
570 player->setCurrentTimeInternal(15); 570 player->setCurrentTimeInternal(15);
571 player->setSource(source2.get()); 571 player->setSource(source2.get());
572 EXPECT_EQ(15, player->currentTimeInternal()); 572 EXPECT_EQ(15, player->currentTimeInternal());
573 EXPECT_EQ(0, source1->player()); 573 EXPECT_EQ(0, source1->player());
574 EXPECT_EQ(player.get(), source2->player()); 574 EXPECT_EQ(player.get(), source2->player());
575 EXPECT_EQ(source2, player->source()); 575 EXPECT_EQ(source2, player->source());
576 } 576 }
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614 player->setSource(timedItem); 614 player->setSource(timedItem);
615 EXPECT_EQ(0, player2->source()); 615 EXPECT_EQ(0, player2->source());
616 } 616 }
617 617
618 TEST_F(AnimationAnimationPlayerTest, AnimationPlayersReturnTimeToNextEffect) 618 TEST_F(AnimationAnimationPlayerTest, AnimationPlayersReturnTimeToNextEffect)
619 { 619 {
620 Timing timing; 620 Timing timing;
621 timing.startDelay = 1; 621 timing.startDelay = 1;
622 timing.iterationDuration = 1; 622 timing.iterationDuration = 1;
623 timing.endDelay = 1; 623 timing.endDelay = 1;
624 RefPtr<Animation> animation = Animation::create(0, nullptr, timing); 624 RefPtrWillBeRawPtr<Animation> animation = Animation::create(0, nullptr, timi ng);
625 player = timeline->createAnimationPlayer(animation.get()); 625 player = timeline->createAnimationPlayer(animation.get());
626 player->setStartTimeInternal(0); 626 player->setStartTimeInternal(0);
627 627
628 updateTimeline(0); 628 updateTimeline(0);
629 EXPECT_EQ(1, player->timeToEffectChange()); 629 EXPECT_EQ(1, player->timeToEffectChange());
630 630
631 updateTimeline(0.5); 631 updateTimeline(0.5);
632 EXPECT_EQ(0.5, player->timeToEffectChange()); 632 EXPECT_EQ(0.5, player->timeToEffectChange());
633 633
634 updateTimeline(1); 634 updateTimeline(1);
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691 player->cancel(); 691 player->cancel();
692 player->update(TimingUpdateOnDemand); 692 player->update(TimingUpdateOnDemand);
693 EXPECT_EQ(3, player->timeToEffectChange()); 693 EXPECT_EQ(3, player->timeToEffectChange());
694 } 694 }
695 695
696 TEST_F(AnimationAnimationPlayerTest, AttachedAnimationPlayers) 696 TEST_F(AnimationAnimationPlayerTest, AttachedAnimationPlayers)
697 { 697 {
698 RefPtrWillBeRawPtr<Element> element = document->createElement("foo", ASSERT_ NO_EXCEPTION); 698 RefPtrWillBeRawPtr<Element> element = document->createElement("foo", ASSERT_ NO_EXCEPTION);
699 699
700 Timing timing; 700 Timing timing;
701 RefPtr<Animation> animation = Animation::create(element.get(), nullptr, timi ng); 701 RefPtrWillBeRawPtr<Animation> animation = Animation::create(element.get(), n ullptr, timing);
702 RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(animation.g et()); 702 RefPtrWillBeRawPtr<AnimationPlayer> player = timeline->createAnimationPlayer (animation.get());
703 player->setStartTime(0); 703 player->setStartTime(0);
704 timeline->serviceAnimations(TimingUpdateForAnimationFrame); 704 timeline->serviceAnimations(TimingUpdateForAnimationFrame);
705 EXPECT_EQ(1, element->activeAnimations()->players().find(player.get())->valu e); 705 EXPECT_EQ(1, element->activeAnimations()->players().find(player.get())->valu e);
706 706
707 player.release(); 707 player.release();
708 EXPECT_TRUE(element->activeAnimations()->players().isEmpty()); 708 EXPECT_TRUE(element->activeAnimations()->players().isEmpty());
709 } 709 }
710 710
711 TEST_F(AnimationAnimationPlayerTest, HasLowerPriority) 711 TEST_F(AnimationAnimationPlayerTest, HasLowerPriority)
712 { 712 {
713 // Sort time defaults to timeline current time 713 // Sort time defaults to timeline current time
714 updateTimeline(15); 714 updateTimeline(15);
715 RefPtr<AnimationPlayer> player1 = timeline->createAnimationPlayer(0); 715 RefPtrWillBeRawPtr<AnimationPlayer> player1 = timeline->createAnimationPlaye r(0);
716 RefPtr<AnimationPlayer> player2 = timeline->createAnimationPlayer(0); 716 RefPtrWillBeRawPtr<AnimationPlayer> player2 = timeline->createAnimationPlaye r(0);
717 player2->setStartTimeInternal(10); 717 player2->setStartTimeInternal(10);
718 RefPtr<AnimationPlayer> player3 = timeline->createAnimationPlayer(0); 718 RefPtrWillBeRawPtr<AnimationPlayer> player3 = timeline->createAnimationPlaye r(0);
719 RefPtr<AnimationPlayer> player4 = timeline->createAnimationPlayer(0); 719 RefPtrWillBeRawPtr<AnimationPlayer> player4 = timeline->createAnimationPlaye r(0);
720 player4->setStartTimeInternal(20); 720 player4->setStartTimeInternal(20);
721 RefPtr<AnimationPlayer> player5 = timeline->createAnimationPlayer(0); 721 RefPtrWillBeRawPtr<AnimationPlayer> player5 = timeline->createAnimationPlaye r(0);
722 player5->setStartTimeInternal(10); 722 player5->setStartTimeInternal(10);
723 RefPtr<AnimationPlayer> player6 = timeline->createAnimationPlayer(0); 723 RefPtrWillBeRawPtr<AnimationPlayer> player6 = timeline->createAnimationPlaye r(0);
724 player6->setStartTimeInternal(-10); 724 player6->setStartTimeInternal(-10);
725 Vector<RefPtr<AnimationPlayer> > players; 725 Vector<RefPtrWillBeMember<AnimationPlayer> > players;
726 players.append(player6); 726 players.append(player6);
727 players.append(player2); 727 players.append(player2);
728 players.append(player5); 728 players.append(player5);
729 players.append(player1); 729 players.append(player1);
730 players.append(player3); 730 players.append(player3);
731 players.append(player4); 731 players.append(player4);
732 for (size_t i = 0; i < players.size(); i++) { 732 for (size_t i = 0; i < players.size(); i++) {
733 for (size_t j = 0; j < players.size(); j++) 733 for (size_t j = 0; j < players.size(); j++)
734 EXPECT_EQ(i < j, AnimationPlayer::hasLowerPriority(players[i].get(), players[j].get())); 734 EXPECT_EQ(i < j, AnimationPlayer::hasLowerPriority(players[i].get(), players[j].get()));
735 } 735 }
736 } 736 }
737 737
738 } 738 }
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