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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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33 | 33 |
34 #include "core/animation/TimedItem.h" | 34 #include "core/animation/TimedItem.h" |
35 #include "core/events/EventTarget.h" | 35 #include "core/events/EventTarget.h" |
36 #include "wtf/RefPtr.h" | 36 #include "wtf/RefPtr.h" |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 class DocumentTimeline; | 40 class DocumentTimeline; |
41 class ExceptionState; | 41 class ExceptionState; |
42 | 42 |
43 class AnimationPlayer FINAL : public RefCounted<AnimationPlayer>, public EventTa
rgetWithInlineData { | 43 class AnimationPlayer FINAL : public RefCountedWillBeRefCountedGarbageCollected<
AnimationPlayer>, public EventTargetWithInlineData { |
44 REFCOUNTED_EVENT_TARGET(AnimationPlayer); | 44 DEFINE_EVENT_TARGET_REFCOUNTING(RefCountedWillBeRefCountedGarbageCollected<A
nimationPlayer>); |
45 public: | 45 public: |
46 enum UpdateReason { | 46 enum UpdateReason { |
47 UpdateOnDemand, | 47 UpdateOnDemand, |
48 UpdateForAnimationFrame | 48 UpdateForAnimationFrame |
49 }; | 49 }; |
50 | 50 |
51 ~AnimationPlayer(); | 51 ~AnimationPlayer(); |
52 static PassRefPtr<AnimationPlayer> create(DocumentTimeline&, TimedItem*); | 52 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(DocumentTimeline&, Tim
edItem*); |
53 | 53 |
54 // Returns whether the player is finished. | 54 // Returns whether the player is finished. |
55 bool update(UpdateReason); | 55 bool update(UpdateReason); |
56 | 56 |
57 // timeToEffectChange returns: | 57 // timeToEffectChange returns: |
58 // infinity - if this player is no longer in effect | 58 // infinity - if this player is no longer in effect |
59 // 0 - if this player requires an update on the next frame | 59 // 0 - if this player requires an update on the next frame |
60 // n - if this player requires an update after 'n' units of time | 60 // n - if this player requires an update after 'n' units of time |
61 double timeToEffectChange(); | 61 double timeToEffectChange(); |
62 | 62 |
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78 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); | 78 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); |
79 | 79 |
80 virtual const AtomicString& interfaceName() const OVERRIDE; | 80 virtual const AtomicString& interfaceName() const OVERRIDE; |
81 virtual ExecutionContext* executionContext() const OVERRIDE; | 81 virtual ExecutionContext* executionContext() const OVERRIDE; |
82 | 82 |
83 double playbackRate() const { return m_playbackRate; } | 83 double playbackRate() const { return m_playbackRate; } |
84 void setPlaybackRate(double); | 84 void setPlaybackRate(double); |
85 const DocumentTimeline* timeline() const { return m_timeline; } | 85 const DocumentTimeline* timeline() const { return m_timeline; } |
86 DocumentTimeline* timeline() { return m_timeline; } | 86 DocumentTimeline* timeline() { return m_timeline; } |
87 | 87 |
88 void timelineDestroyed() { m_timeline = 0; } | 88 #if !ENABLE(OILPAN) |
| 89 void timelineDestroyed() { m_timeline = nullptr; } |
| 90 #endif |
89 | 91 |
90 bool hasStartTime() const { return !isNull(m_startTime); } | 92 bool hasStartTime() const { return !isNull(m_startTime); } |
91 double startTime() const { return m_startTime * 1000; } | 93 double startTime() const { return m_startTime * 1000; } |
92 double startTimeInternal() const { return m_startTime; } | 94 double startTimeInternal() const { return m_startTime; } |
93 void setStartTime(double startTime) { setStartTimeInternal(startTime / 1000)
; } | 95 void setStartTime(double startTime) { setStartTimeInternal(startTime / 1000)
; } |
94 void setStartTimeInternal(double, bool isUpdateFromCompositor = false); | 96 void setStartTimeInternal(double, bool isUpdateFromCompositor = false); |
95 | 97 |
96 const TimedItem* source() const { return m_content.get(); } | 98 const TimedItem* source() const { return m_content.get(); } |
97 TimedItem* source() { return m_content.get(); } | 99 TimedItem* source() { return m_content.get(); } |
98 TimedItem* source(bool& isNull) { isNull = !m_content; return m_content.get(
); } | 100 TimedItem* source(bool& isNull) { isNull = !m_content; return m_content.get(
); } |
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118 | 120 |
119 class SortInfo { | 121 class SortInfo { |
120 public: | 122 public: |
121 friend class AnimationPlayer; | 123 friend class AnimationPlayer; |
122 bool operator<(const SortInfo& other) const; | 124 bool operator<(const SortInfo& other) const; |
123 double startTime() const { return m_startTime; } | 125 double startTime() const { return m_startTime; } |
124 private: | 126 private: |
125 SortInfo(unsigned sequenceNumber, double startTime) | 127 SortInfo(unsigned sequenceNumber, double startTime) |
126 : m_sequenceNumber(sequenceNumber) | 128 : m_sequenceNumber(sequenceNumber) |
127 , m_startTime(startTime) | 129 , m_startTime(startTime) |
128 { } | 130 { |
| 131 } |
129 unsigned m_sequenceNumber; | 132 unsigned m_sequenceNumber; |
130 double m_startTime; | 133 double m_startTime; |
131 }; | 134 }; |
132 | 135 |
133 const SortInfo& sortInfo() const { return m_sortInfo; } | 136 const SortInfo& sortInfo() const { return m_sortInfo; } |
134 | 137 |
135 static bool hasLowerPriority(AnimationPlayer* player1, AnimationPlayer* play
er2) | 138 static bool hasLowerPriority(AnimationPlayer* player1, AnimationPlayer* play
er2) |
136 { | 139 { |
137 return player1->sortInfo() < player2->sortInfo(); | 140 return player1->sortInfo() < player2->sortInfo(); |
138 } | 141 } |
139 | 142 |
| 143 #if !ENABLE(OILPAN) |
140 // Checks if the AnimationStack is the last reference holder to the Player. | 144 // Checks if the AnimationStack is the last reference holder to the Player. |
141 // This won't be needed when AnimationPlayer is moved to Oilpan. | 145 // This won't be needed when AnimationPlayer is moved to Oilpan. |
142 bool canFree() const; | 146 bool canFree() const; |
| 147 #endif |
143 | 148 |
144 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; | 149 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; |
145 | 150 |
| 151 void trace(Visitor*); |
| 152 |
146 private: | 153 private: |
147 AnimationPlayer(DocumentTimeline&, TimedItem*); | 154 AnimationPlayer(DocumentTimeline&, TimedItem*); |
148 double sourceEnd() const; | 155 double sourceEnd() const; |
149 bool limited(double currentTime) const; | 156 bool limited(double currentTime) const; |
150 double currentTimeWithoutLag() const; | 157 double currentTimeWithoutLag() const; |
151 double currentTimeWithLag() const; | 158 double currentTimeWithLag() const; |
152 void updateTimingState(double newCurrentTime); | 159 void updateTimingState(double newCurrentTime); |
153 void updateCurrentTimingState(); | 160 void updateCurrentTimingState(); |
154 | 161 |
155 double m_playbackRate; | 162 double m_playbackRate; |
156 double m_startTime; | 163 double m_startTime; |
157 double m_holdTime; | 164 double m_holdTime; |
158 double m_storedTimeLag; | 165 double m_storedTimeLag; |
159 | 166 |
160 SortInfo m_sortInfo; | 167 SortInfo m_sortInfo; |
161 | 168 |
162 RefPtr<TimedItem> m_content; | 169 RefPtrWillBeMember<TimedItem> m_content; |
163 // FIXME: We should keep the timeline alive and have this as non-null | 170 // FIXME: We should keep the timeline alive and have this as non-null |
164 // but this is tricky to do without Oilpan | 171 // but this is tricky to do without Oilpan |
165 DocumentTimeline* m_timeline; | 172 RawPtrWillBeMember<DocumentTimeline> m_timeline; |
166 // Reflects all pausing, including via pauseForTesting(). | 173 // Reflects all pausing, including via pauseForTesting(). |
167 bool m_paused; | 174 bool m_paused; |
168 bool m_held; | 175 bool m_held; |
169 bool m_isPausedForTesting; | 176 bool m_isPausedForTesting; |
170 | 177 |
171 // This indicates timing information relevant to the player has changed by | 178 // This indicates timing information relevant to the player has changed by |
172 // means other than the ordinary progression of time | 179 // means other than the ordinary progression of time |
173 bool m_outdated; | 180 bool m_outdated; |
174 | 181 |
175 bool m_finished; | 182 bool m_finished; |
176 }; | 183 }; |
177 | 184 |
178 } // namespace | 185 } // namespace |
179 | 186 |
180 #endif | 187 #endif |
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