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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/socket/fuzzed_socket.h" | 5 #include "net/socket/fuzzed_socket.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/fuzzed_data_provider.h" |
| 10 #include "base/location.h" | 11 #include "base/location.h" |
| 11 #include "base/logging.h" | 12 #include "base/logging.h" |
| 12 #include "base/threading/thread_task_runner_handle.h" | 13 #include "base/threading/thread_task_runner_handle.h" |
| 13 #include "net/base/fuzzed_data_provider.h" | |
| 14 #include "net/base/io_buffer.h" | 14 #include "net/base/io_buffer.h" |
| 15 | 15 |
| 16 namespace net { | 16 namespace net { |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 | 19 |
| 20 // Some of the socket errors that can be returned by normal socket connection | 20 // Some of the socket errors that can be returned by normal socket connection |
| 21 // attempts. | 21 // attempts. |
| 22 const Error kConnectErrors[] = { | 22 const Error kConnectErrors[] = { |
| 23 ERR_CONNECTION_RESET, ERR_CONNECTION_CLOSED, ERR_FAILED, | 23 ERR_CONNECTION_RESET, ERR_CONNECTION_CLOSED, ERR_FAILED, |
| 24 ERR_CONNECTION_TIMED_OUT, ERR_ACCESS_DENIED, ERR_CONNECTION_REFUSED, | 24 ERR_CONNECTION_TIMED_OUT, ERR_ACCESS_DENIED, ERR_CONNECTION_REFUSED, |
| 25 ERR_ADDRESS_UNREACHABLE}; | 25 ERR_ADDRESS_UNREACHABLE}; |
| 26 | 26 |
| 27 // Some of the socket errors that can be returned by normal socket reads / | 27 // Some of the socket errors that can be returned by normal socket reads / |
| 28 // writes. The first one is returned when no more input data remains, so it's | 28 // writes. The first one is returned when no more input data remains, so it's |
| 29 // one of the most common ones. | 29 // one of the most common ones. |
| 30 const Error kReadWriteErrors[] = {ERR_CONNECTION_CLOSED, ERR_FAILED, | 30 const Error kReadWriteErrors[] = {ERR_CONNECTION_CLOSED, ERR_FAILED, |
| 31 ERR_TIMED_OUT, ERR_CONNECTION_RESET}; | 31 ERR_TIMED_OUT, ERR_CONNECTION_RESET}; |
| 32 | 32 |
| 33 } // namespace | 33 } // namespace |
| 34 | 34 |
| 35 FuzzedSocket::FuzzedSocket(FuzzedDataProvider* data_provider, | 35 FuzzedSocket::FuzzedSocket(base::FuzzedDataProvider* data_provider, |
| 36 net::NetLog* net_log) | 36 net::NetLog* net_log) |
| 37 : data_provider_(data_provider), | 37 : data_provider_(data_provider), |
| 38 bound_net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)), | 38 bound_net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)), |
| 39 remote_address_(IPEndPoint(IPAddress::IPv4Localhost(), 80)), | 39 remote_address_(IPEndPoint(IPAddress::IPv4Localhost(), 80)), |
| 40 weak_factory_(this) {} | 40 weak_factory_(this) {} |
| 41 | 41 |
| 42 FuzzedSocket::~FuzzedSocket() {} | 42 FuzzedSocket::~FuzzedSocket() {} |
| 43 | 43 |
| 44 int FuzzedSocket::Read(IOBuffer* buf, | 44 int FuzzedSocket::Read(IOBuffer* buf, |
| 45 int buf_len, | 45 int buf_len, |
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| 275 void FuzzedSocket::OnConnectComplete(const CompletionCallback& callback, | 275 void FuzzedSocket::OnConnectComplete(const CompletionCallback& callback, |
| 276 int result) { | 276 int result) { |
| 277 CHECK(connect_pending_); | 277 CHECK(connect_pending_); |
| 278 connect_pending_ = false; | 278 connect_pending_ = false; |
| 279 if (result < 0) | 279 if (result < 0) |
| 280 error_pending_ = false; | 280 error_pending_ = false; |
| 281 callback.Run(result); | 281 callback.Run(result); |
| 282 } | 282 } |
| 283 | 283 |
| 284 } // namespace net | 284 } // namespace net |
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