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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 #include <stdint.h> | 6 #include <stdint.h> |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/test/fuzzed_data_provider.h" |
11 #include "net/base/address_list.h" | 12 #include "net/base/address_list.h" |
12 #include "net/base/fuzzed_data_provider.h" | |
13 #include "net/base/net_errors.h" | 13 #include "net/base/net_errors.h" |
14 #include "net/base/test_completion_callback.h" | 14 #include "net/base/test_completion_callback.h" |
15 #include "net/dns/host_resolver.h" | 15 #include "net/dns/host_resolver.h" |
16 #include "net/dns/mock_host_resolver.h" | 16 #include "net/dns/mock_host_resolver.h" |
17 #include "net/log/test_net_log.h" | 17 #include "net/log/test_net_log.h" |
18 #include "net/socket/client_socket_handle.h" | 18 #include "net/socket/client_socket_handle.h" |
19 #include "net/socket/fuzzed_socket.h" | 19 #include "net/socket/fuzzed_socket.h" |
20 #include "net/socket/socks_client_socket.h" | 20 #include "net/socket/socks_client_socket.h" |
21 | 21 |
22 // Fuzzer for SocksClientSocket. Only covers the SOCKS4 handshake. | 22 // Fuzzer for SocksClientSocket. Only covers the SOCKS4 handshake. |
23 // | 23 // |
24 // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that | 24 // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that |
25 // class for details. | 25 // class for details. |
26 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | 26 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
27 // Use a test NetLog, to exercise logging code. | 27 // Use a test NetLog, to exercise logging code. |
28 net::TestNetLog test_net_log; | 28 net::TestNetLog test_net_log; |
29 | 29 |
30 net::FuzzedDataProvider data_provider(data, size); | 30 base::FuzzedDataProvider data_provider(data, size); |
31 | 31 |
32 // Determine if the DNS lookup returns synchronously or asynchronously, | 32 // Determine if the DNS lookup returns synchronously or asynchronously, |
33 // succeeds or fails, and returns an IPv4 or IPv6 address. | 33 // succeeds or fails, and returns an IPv4 or IPv6 address. |
34 net::MockHostResolver mock_host_resolver; | 34 net::MockHostResolver mock_host_resolver; |
35 scoped_refptr<net::RuleBasedHostResolverProc> rules( | 35 scoped_refptr<net::RuleBasedHostResolverProc> rules( |
36 new net::RuleBasedHostResolverProc(nullptr)); | 36 new net::RuleBasedHostResolverProc(nullptr)); |
37 mock_host_resolver.set_synchronous_mode(data_provider.ConsumeBool()); | 37 mock_host_resolver.set_synchronous_mode(data_provider.ConsumeBool()); |
38 switch (data_provider.ConsumeInt32InRange(0, 2)) { | 38 switch (data_provider.ConsumeInt32InRange(0, 2)) { |
39 case 0: | 39 case 0: |
40 rules->AddRule("*", "127.0.0.1"); | 40 rules->AddRule("*", "127.0.0.1"); |
(...skipping 16 matching lines...) Expand all Loading... |
57 new net::ClientSocketHandle()); | 57 new net::ClientSocketHandle()); |
58 socket_handle->SetSocket(std::move(fuzzed_socket)); | 58 socket_handle->SetSocket(std::move(fuzzed_socket)); |
59 | 59 |
60 net::HostResolver::RequestInfo request_info(net::HostPortPair("foo", 80)); | 60 net::HostResolver::RequestInfo request_info(net::HostPortPair("foo", 80)); |
61 net::SOCKSClientSocket socket(std::move(socket_handle), request_info, | 61 net::SOCKSClientSocket socket(std::move(socket_handle), request_info, |
62 net::DEFAULT_PRIORITY, &mock_host_resolver); | 62 net::DEFAULT_PRIORITY, &mock_host_resolver); |
63 int result = socket.Connect(callback.callback()); | 63 int result = socket.Connect(callback.callback()); |
64 callback.GetResult(result); | 64 callback.GetResult(result); |
65 return 0; | 65 return 0; |
66 } | 66 } |
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