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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/http/http_proxy_client_socket.h" | 5 #include "net/http/http_proxy_client_socket.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/strings/utf_string_conversions.h" | 14 #include "base/strings/utf_string_conversions.h" |
| 15 #include "base/test/fuzzed_data_provider.h" |
15 #include "net/base/address_list.h" | 16 #include "net/base/address_list.h" |
16 #include "net/base/auth.h" | 17 #include "net/base/auth.h" |
17 #include "net/base/fuzzed_data_provider.h" | |
18 #include "net/base/host_port_pair.h" | 18 #include "net/base/host_port_pair.h" |
19 #include "net/base/test_completion_callback.h" | 19 #include "net/base/test_completion_callback.h" |
20 #include "net/http/http_auth_cache.h" | 20 #include "net/http/http_auth_cache.h" |
21 #include "net/http/http_auth_handler_basic.h" | 21 #include "net/http/http_auth_handler_basic.h" |
22 #include "net/http/http_auth_handler_digest.h" | 22 #include "net/http/http_auth_handler_digest.h" |
23 #include "net/http/http_auth_handler_factory.h" | 23 #include "net/http/http_auth_handler_factory.h" |
24 #include "net/http/http_auth_scheme.h" | 24 #include "net/http/http_auth_scheme.h" |
25 #include "net/log/test_net_log.h" | 25 #include "net/log/test_net_log.h" |
26 #include "net/socket/client_socket_handle.h" | 26 #include "net/socket/client_socket_handle.h" |
27 #include "net/socket/fuzzed_socket.h" | 27 #include "net/socket/fuzzed_socket.h" |
28 #include "net/socket/next_proto.h" | 28 #include "net/socket/next_proto.h" |
29 | 29 |
30 // Fuzzer for HttpProxyClientSocket only tests establishing a connection when | 30 // Fuzzer for HttpProxyClientSocket only tests establishing a connection when |
31 // using the proxy as a tunnel. | 31 // using the proxy as a tunnel. |
32 // | 32 // |
33 // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that | 33 // |data| is used to create a FuzzedSocket to fuzz reads and writes, see that |
34 // class for details. | 34 // class for details. |
35 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { | 35 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
36 // Use a test NetLog, to exercise logging code. | 36 // Use a test NetLog, to exercise logging code. |
37 net::TestNetLog test_net_log; | 37 net::TestNetLog test_net_log; |
38 | 38 |
39 net::FuzzedDataProvider data_provider(data, size); | 39 base::FuzzedDataProvider data_provider(data, size); |
40 | 40 |
41 net::TestCompletionCallback callback; | 41 net::TestCompletionCallback callback; |
42 std::unique_ptr<net::FuzzedSocket> fuzzed_socket( | 42 std::unique_ptr<net::FuzzedSocket> fuzzed_socket( |
43 new net::FuzzedSocket(&data_provider, &test_net_log)); | 43 new net::FuzzedSocket(&data_provider, &test_net_log)); |
44 CHECK_EQ(net::OK, fuzzed_socket->Connect(callback.callback())); | 44 CHECK_EQ(net::OK, fuzzed_socket->Connect(callback.callback())); |
45 | 45 |
46 std::unique_ptr<net::ClientSocketHandle> socket_handle( | 46 std::unique_ptr<net::ClientSocketHandle> socket_handle( |
47 new net::ClientSocketHandle()); | 47 new net::ClientSocketHandle()); |
48 socket_handle->SetSocket(std::move(fuzzed_socket)); | 48 socket_handle->SetSocket(std::move(fuzzed_socket)); |
49 | 49 |
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74 // Repeatedly try to log in with the same credentials. | 74 // Repeatedly try to log in with the same credentials. |
75 while (result == net::ERR_PROXY_AUTH_REQUESTED) { | 75 while (result == net::ERR_PROXY_AUTH_REQUESTED) { |
76 auth_controller->ResetAuth(net::AuthCredentials( | 76 auth_controller->ResetAuth(net::AuthCredentials( |
77 base::ASCIIToUTF16("user"), base::ASCIIToUTF16("pass"))); | 77 base::ASCIIToUTF16("user"), base::ASCIIToUTF16("pass"))); |
78 result = socket.RestartWithAuth(callback.callback()); | 78 result = socket.RestartWithAuth(callback.callback()); |
79 result = callback.GetResult(result); | 79 result = callback.GetResult(result); |
80 } | 80 } |
81 | 81 |
82 return 0; | 82 return 0; |
83 } | 83 } |
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