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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "mojo/public/cpp/bindings/lib/connector.h" | |
6 | |
7 #include "mojo/public/cpp/environment/logging.h" | |
8 #include "mojo/public/cpp/system/macros.h" | |
9 #include "mojo/public/cpp/system/wait.h" | |
10 | |
11 namespace mojo { | |
12 namespace internal { | |
13 | |
14 // ---------------------------------------------------------------------------- | |
15 | |
16 Connector::Connector(ScopedMessagePipeHandle message_pipe, | |
17 const MojoAsyncWaiter* waiter) | |
18 : waiter_(waiter), | |
19 message_pipe_(message_pipe.Pass()), | |
20 incoming_receiver_(nullptr), | |
21 async_wait_id_(0), | |
22 error_(false), | |
23 drop_writes_(false), | |
24 enforce_errors_from_incoming_receiver_(true), | |
25 destroyed_flag_(nullptr) { | |
26 // Even though we don't have an incoming receiver, we still want to monitor | |
27 // the message pipe to know if is closed or encounters an error. | |
28 WaitToReadMore(); | |
29 } | |
30 | |
31 Connector::~Connector() { | |
32 if (destroyed_flag_) | |
33 *destroyed_flag_ = true; | |
34 | |
35 CancelWait(); | |
36 } | |
37 | |
38 void Connector::CloseMessagePipe() { | |
39 CancelWait(); | |
40 Close(message_pipe_.Pass()); | |
41 } | |
42 | |
43 ScopedMessagePipeHandle Connector::PassMessagePipe() { | |
44 CancelWait(); | |
45 return message_pipe_.Pass(); | |
46 } | |
47 | |
48 bool Connector::WaitForIncomingMessage(MojoDeadline deadline) { | |
49 if (error_) | |
50 return false; | |
51 | |
52 MojoResult rv = | |
53 Wait(message_pipe_.get(), MOJO_HANDLE_SIGNAL_READABLE, deadline, nullptr); | |
54 if (rv == MOJO_RESULT_SHOULD_WAIT || rv == MOJO_RESULT_DEADLINE_EXCEEDED) | |
55 return false; | |
56 if (rv != MOJO_RESULT_OK) { | |
57 NotifyError(); | |
58 return false; | |
59 } | |
60 ignore_result(ReadSingleMessage(&rv)); | |
61 return (rv == MOJO_RESULT_OK); | |
62 } | |
63 | |
64 bool Connector::Accept(Message* message) { | |
65 if (error_) | |
66 return false; | |
67 | |
68 MOJO_CHECK(message_pipe_.is_valid()); | |
69 if (drop_writes_) | |
70 return true; | |
71 | |
72 MojoResult rv = | |
73 WriteMessageRaw(message_pipe_.get(), | |
74 message->data(), | |
75 message->data_num_bytes(), | |
76 message->mutable_handles()->empty() | |
77 ? nullptr | |
78 : reinterpret_cast<const MojoHandle*>( | |
79 &message->mutable_handles()->front()), | |
80 static_cast<uint32_t>(message->mutable_handles()->size()), | |
81 MOJO_WRITE_MESSAGE_FLAG_NONE); | |
82 | |
83 switch (rv) { | |
84 case MOJO_RESULT_OK: | |
85 // The handles were successfully transferred, so we don't need the message | |
86 // to track their lifetime any longer. | |
87 message->mutable_handles()->clear(); | |
88 break; | |
89 case MOJO_RESULT_FAILED_PRECONDITION: | |
90 // There's no point in continuing to write to this pipe since the other | |
91 // end is gone. Avoid writing any future messages. Hide write failures | |
92 // from the caller since we'd like them to continue consuming any backlog | |
93 // of incoming messages before regarding the message pipe as closed. | |
94 drop_writes_ = true; | |
95 break; | |
96 case MOJO_RESULT_BUSY: | |
97 // We'd get a "busy" result if one of the message's handles is: | |
98 // - |message_pipe_|'s own handle; | |
99 // - simultaneously being used on another thread; or | |
100 // - in a "busy" state that prohibits it from being transferred (e.g., | |
101 // a data pipe handle in the middle of a two-phase read/write, | |
102 // regardless of which thread that two-phase read/write is happening | |
103 // on). | |
104 // TODO(vtl): I wonder if this should be a |MOJO_DCHECK()|. (But, until | |
105 // crbug.com/389666, etc. are resolved, this will make tests fail quickly | |
106 // rather than hanging.) | |
107 MOJO_CHECK(false) << "Race condition or other bug detected"; | |
108 return false; | |
109 default: | |
110 // This particular write was rejected, presumably because of bad input. | |
111 // The pipe is not necessarily in a bad state. | |
112 return false; | |
113 } | |
114 return true; | |
115 } | |
116 | |
117 // static | |
118 void Connector::CallOnHandleReady(void* closure, MojoResult result) { | |
119 Connector* self = static_cast<Connector*>(closure); | |
120 self->OnHandleReady(result); | |
121 } | |
122 | |
123 void Connector::OnHandleReady(MojoResult result) { | |
124 MOJO_CHECK(async_wait_id_ != 0); | |
125 async_wait_id_ = 0; | |
126 if (result != MOJO_RESULT_OK) { | |
127 NotifyError(); | |
128 return; | |
129 } | |
130 ReadAllAvailableMessages(); | |
131 // At this point, this object might have been deleted. Return. | |
132 } | |
133 | |
134 void Connector::WaitToReadMore() { | |
135 MOJO_CHECK(!async_wait_id_); | |
136 async_wait_id_ = waiter_->AsyncWait(message_pipe_.get().value(), | |
137 MOJO_HANDLE_SIGNAL_READABLE, | |
138 MOJO_DEADLINE_INDEFINITE, | |
139 &Connector::CallOnHandleReady, | |
140 this); | |
141 } | |
142 | |
143 bool Connector::ReadSingleMessage(MojoResult* read_result) { | |
144 bool receiver_result = false; | |
145 | |
146 // Detect if |this| was destroyed during message dispatch. Allow for the | |
147 // possibility of re-entering ReadMore() through message dispatch. | |
148 bool was_destroyed_during_dispatch = false; | |
149 bool* previous_destroyed_flag = destroyed_flag_; | |
150 destroyed_flag_ = &was_destroyed_during_dispatch; | |
151 | |
152 MojoResult rv = ReadAndDispatchMessage( | |
153 message_pipe_.get(), incoming_receiver_, &receiver_result); | |
154 if (read_result) | |
155 *read_result = rv; | |
156 | |
157 if (was_destroyed_during_dispatch) { | |
158 if (previous_destroyed_flag) | |
159 *previous_destroyed_flag = true; // Propagate flag. | |
160 return false; | |
161 } | |
162 destroyed_flag_ = previous_destroyed_flag; | |
163 | |
164 if (rv == MOJO_RESULT_SHOULD_WAIT) | |
165 return true; | |
166 | |
167 if (rv != MOJO_RESULT_OK || | |
168 (enforce_errors_from_incoming_receiver_ && !receiver_result)) { | |
169 NotifyError(); | |
170 return false; | |
171 } | |
172 return true; | |
173 } | |
174 | |
175 void Connector::ReadAllAvailableMessages() { | |
176 while (!error_) { | |
177 MojoResult rv; | |
178 | |
179 // Return immediately if |this| was destroyed. Do not touch any members! | |
180 if (!ReadSingleMessage(&rv)) | |
181 return; | |
182 | |
183 if (rv == MOJO_RESULT_SHOULD_WAIT) { | |
184 WaitToReadMore(); | |
185 break; | |
186 } | |
187 } | |
188 } | |
189 | |
190 void Connector::CancelWait() { | |
191 if (!async_wait_id_) | |
192 return; | |
193 | |
194 waiter_->CancelWait(async_wait_id_); | |
195 async_wait_id_ = 0; | |
196 } | |
197 | |
198 void Connector::NotifyError() { | |
199 error_ = true; | |
200 CloseMessagePipe(); | |
201 connection_error_handler_.Run(); | |
202 } | |
203 | |
204 } // namespace internal | |
205 } // namespace mojo | |
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