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Side by Side Diff: mojo/public/cpp/bindings/lib/connector.cc

Issue 2250183003: Make the fuchsia mojo/public repo the source of truth. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/public/cpp/bindings/lib/connector.h"
6
7 #include "mojo/public/cpp/environment/logging.h"
8 #include "mojo/public/cpp/system/macros.h"
9 #include "mojo/public/cpp/system/wait.h"
10
11 namespace mojo {
12 namespace internal {
13
14 // ----------------------------------------------------------------------------
15
16 Connector::Connector(ScopedMessagePipeHandle message_pipe,
17 const MojoAsyncWaiter* waiter)
18 : waiter_(waiter),
19 message_pipe_(message_pipe.Pass()),
20 incoming_receiver_(nullptr),
21 async_wait_id_(0),
22 error_(false),
23 drop_writes_(false),
24 enforce_errors_from_incoming_receiver_(true),
25 destroyed_flag_(nullptr) {
26 // Even though we don't have an incoming receiver, we still want to monitor
27 // the message pipe to know if is closed or encounters an error.
28 WaitToReadMore();
29 }
30
31 Connector::~Connector() {
32 if (destroyed_flag_)
33 *destroyed_flag_ = true;
34
35 CancelWait();
36 }
37
38 void Connector::CloseMessagePipe() {
39 CancelWait();
40 Close(message_pipe_.Pass());
41 }
42
43 ScopedMessagePipeHandle Connector::PassMessagePipe() {
44 CancelWait();
45 return message_pipe_.Pass();
46 }
47
48 bool Connector::WaitForIncomingMessage(MojoDeadline deadline) {
49 if (error_)
50 return false;
51
52 MojoResult rv =
53 Wait(message_pipe_.get(), MOJO_HANDLE_SIGNAL_READABLE, deadline, nullptr);
54 if (rv == MOJO_RESULT_SHOULD_WAIT || rv == MOJO_RESULT_DEADLINE_EXCEEDED)
55 return false;
56 if (rv != MOJO_RESULT_OK) {
57 NotifyError();
58 return false;
59 }
60 ignore_result(ReadSingleMessage(&rv));
61 return (rv == MOJO_RESULT_OK);
62 }
63
64 bool Connector::Accept(Message* message) {
65 if (error_)
66 return false;
67
68 MOJO_CHECK(message_pipe_.is_valid());
69 if (drop_writes_)
70 return true;
71
72 MojoResult rv =
73 WriteMessageRaw(message_pipe_.get(),
74 message->data(),
75 message->data_num_bytes(),
76 message->mutable_handles()->empty()
77 ? nullptr
78 : reinterpret_cast<const MojoHandle*>(
79 &message->mutable_handles()->front()),
80 static_cast<uint32_t>(message->mutable_handles()->size()),
81 MOJO_WRITE_MESSAGE_FLAG_NONE);
82
83 switch (rv) {
84 case MOJO_RESULT_OK:
85 // The handles were successfully transferred, so we don't need the message
86 // to track their lifetime any longer.
87 message->mutable_handles()->clear();
88 break;
89 case MOJO_RESULT_FAILED_PRECONDITION:
90 // There's no point in continuing to write to this pipe since the other
91 // end is gone. Avoid writing any future messages. Hide write failures
92 // from the caller since we'd like them to continue consuming any backlog
93 // of incoming messages before regarding the message pipe as closed.
94 drop_writes_ = true;
95 break;
96 case MOJO_RESULT_BUSY:
97 // We'd get a "busy" result if one of the message's handles is:
98 // - |message_pipe_|'s own handle;
99 // - simultaneously being used on another thread; or
100 // - in a "busy" state that prohibits it from being transferred (e.g.,
101 // a data pipe handle in the middle of a two-phase read/write,
102 // regardless of which thread that two-phase read/write is happening
103 // on).
104 // TODO(vtl): I wonder if this should be a |MOJO_DCHECK()|. (But, until
105 // crbug.com/389666, etc. are resolved, this will make tests fail quickly
106 // rather than hanging.)
107 MOJO_CHECK(false) << "Race condition or other bug detected";
108 return false;
109 default:
110 // This particular write was rejected, presumably because of bad input.
111 // The pipe is not necessarily in a bad state.
112 return false;
113 }
114 return true;
115 }
116
117 // static
118 void Connector::CallOnHandleReady(void* closure, MojoResult result) {
119 Connector* self = static_cast<Connector*>(closure);
120 self->OnHandleReady(result);
121 }
122
123 void Connector::OnHandleReady(MojoResult result) {
124 MOJO_CHECK(async_wait_id_ != 0);
125 async_wait_id_ = 0;
126 if (result != MOJO_RESULT_OK) {
127 NotifyError();
128 return;
129 }
130 ReadAllAvailableMessages();
131 // At this point, this object might have been deleted. Return.
132 }
133
134 void Connector::WaitToReadMore() {
135 MOJO_CHECK(!async_wait_id_);
136 async_wait_id_ = waiter_->AsyncWait(message_pipe_.get().value(),
137 MOJO_HANDLE_SIGNAL_READABLE,
138 MOJO_DEADLINE_INDEFINITE,
139 &Connector::CallOnHandleReady,
140 this);
141 }
142
143 bool Connector::ReadSingleMessage(MojoResult* read_result) {
144 bool receiver_result = false;
145
146 // Detect if |this| was destroyed during message dispatch. Allow for the
147 // possibility of re-entering ReadMore() through message dispatch.
148 bool was_destroyed_during_dispatch = false;
149 bool* previous_destroyed_flag = destroyed_flag_;
150 destroyed_flag_ = &was_destroyed_during_dispatch;
151
152 MojoResult rv = ReadAndDispatchMessage(
153 message_pipe_.get(), incoming_receiver_, &receiver_result);
154 if (read_result)
155 *read_result = rv;
156
157 if (was_destroyed_during_dispatch) {
158 if (previous_destroyed_flag)
159 *previous_destroyed_flag = true; // Propagate flag.
160 return false;
161 }
162 destroyed_flag_ = previous_destroyed_flag;
163
164 if (rv == MOJO_RESULT_SHOULD_WAIT)
165 return true;
166
167 if (rv != MOJO_RESULT_OK ||
168 (enforce_errors_from_incoming_receiver_ && !receiver_result)) {
169 NotifyError();
170 return false;
171 }
172 return true;
173 }
174
175 void Connector::ReadAllAvailableMessages() {
176 while (!error_) {
177 MojoResult rv;
178
179 // Return immediately if |this| was destroyed. Do not touch any members!
180 if (!ReadSingleMessage(&rv))
181 return;
182
183 if (rv == MOJO_RESULT_SHOULD_WAIT) {
184 WaitToReadMore();
185 break;
186 }
187 }
188 }
189
190 void Connector::CancelWait() {
191 if (!async_wait_id_)
192 return;
193
194 waiter_->CancelWait(async_wait_id_);
195 async_wait_id_ = 0;
196 }
197
198 void Connector::NotifyError() {
199 error_ = true;
200 CloseMessagePipe();
201 connection_error_handler_.Run();
202 }
203
204 } // namespace internal
205 } // namespace mojo
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