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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // This file is auto-generated from | |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | |
| 7 // It's formatted by clang-format using chromium coding style: | |
| 8 // clang-format -i -style=chromium filename | |
| 9 // DO NOT EDIT! | |
| 10 | |
| 11 // This file contains Mojo-specific GLES2 declarations. | |
| 12 | |
| 13 #ifndef GPU_GLES2_GL2MOJO_AUTOGEN_H_ | |
| 14 #define GPU_GLES2_GL2MOJO_AUTOGEN_H_ | |
| 15 | |
| 16 #define glActiveTexture GLES2_GET_FUN(ActiveTexture) | |
| 17 #define glAttachShader GLES2_GET_FUN(AttachShader) | |
| 18 #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation) | |
| 19 #define glBindBuffer GLES2_GET_FUN(BindBuffer) | |
| 20 #define glBindBufferBase GLES2_GET_FUN(BindBufferBase) | |
| 21 #define glBindBufferRange GLES2_GET_FUN(BindBufferRange) | |
| 22 #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer) | |
| 23 #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer) | |
| 24 #define glBindSampler GLES2_GET_FUN(BindSampler) | |
| 25 #define glBindTexture GLES2_GET_FUN(BindTexture) | |
| 26 #define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback) | |
| 27 #define glBlendColor GLES2_GET_FUN(BlendColor) | |
| 28 #define glBlendEquation GLES2_GET_FUN(BlendEquation) | |
| 29 #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate) | |
| 30 #define glBlendFunc GLES2_GET_FUN(BlendFunc) | |
| 31 #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate) | |
| 32 #define glBufferData GLES2_GET_FUN(BufferData) | |
| 33 #define glBufferSubData GLES2_GET_FUN(BufferSubData) | |
| 34 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus) | |
| 35 #define glClear GLES2_GET_FUN(Clear) | |
| 36 #define glClearBufferfi GLES2_GET_FUN(ClearBufferfi) | |
| 37 #define glClearBufferfv GLES2_GET_FUN(ClearBufferfv) | |
| 38 #define glClearBufferiv GLES2_GET_FUN(ClearBufferiv) | |
| 39 #define glClearBufferuiv GLES2_GET_FUN(ClearBufferuiv) | |
| 40 #define glClearColor GLES2_GET_FUN(ClearColor) | |
| 41 #define glClearDepthf GLES2_GET_FUN(ClearDepthf) | |
| 42 #define glClearStencil GLES2_GET_FUN(ClearStencil) | |
| 43 #define glClientWaitSync GLES2_GET_FUN(ClientWaitSync) | |
| 44 #define glColorMask GLES2_GET_FUN(ColorMask) | |
| 45 #define glCompileShader GLES2_GET_FUN(CompileShader) | |
| 46 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) | |
| 47 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) | |
| 48 #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData) | |
| 49 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) | |
| 50 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) | |
| 51 #define glCopyTexSubImage3D GLES2_GET_FUN(CopyTexSubImage3D) | |
| 52 #define glCreateProgram GLES2_GET_FUN(CreateProgram) | |
| 53 #define glCreateShader GLES2_GET_FUN(CreateShader) | |
| 54 #define glCullFace GLES2_GET_FUN(CullFace) | |
| 55 #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers) | |
| 56 #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers) | |
| 57 #define glDeleteProgram GLES2_GET_FUN(DeleteProgram) | |
| 58 #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers) | |
| 59 #define glDeleteSamplers GLES2_GET_FUN(DeleteSamplers) | |
| 60 #define glDeleteSync GLES2_GET_FUN(DeleteSync) | |
| 61 #define glDeleteShader GLES2_GET_FUN(DeleteShader) | |
| 62 #define glDeleteTextures GLES2_GET_FUN(DeleteTextures) | |
| 63 #define glDeleteTransformFeedbacks GLES2_GET_FUN(DeleteTransformFeedbacks) | |
| 64 #define glDepthFunc GLES2_GET_FUN(DepthFunc) | |
| 65 #define glDepthMask GLES2_GET_FUN(DepthMask) | |
| 66 #define glDepthRangef GLES2_GET_FUN(DepthRangef) | |
| 67 #define glDetachShader GLES2_GET_FUN(DetachShader) | |
| 68 #define glDisable GLES2_GET_FUN(Disable) | |
| 69 #define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray) | |
| 70 #define glDrawArrays GLES2_GET_FUN(DrawArrays) | |
| 71 #define glDrawElements GLES2_GET_FUN(DrawElements) | |
| 72 #define glDrawRangeElements GLES2_GET_FUN(DrawRangeElements) | |
| 73 #define glEnable GLES2_GET_FUN(Enable) | |
| 74 #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray) | |
| 75 #define glFenceSync GLES2_GET_FUN(FenceSync) | |
| 76 #define glFinish GLES2_GET_FUN(Finish) | |
| 77 #define glFlush GLES2_GET_FUN(Flush) | |
| 78 #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer) | |
| 79 #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D) | |
| 80 #define glFramebufferTextureLayer GLES2_GET_FUN(FramebufferTextureLayer) | |
| 81 #define glFrontFace GLES2_GET_FUN(FrontFace) | |
| 82 #define glGenBuffers GLES2_GET_FUN(GenBuffers) | |
| 83 #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap) | |
| 84 #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers) | |
| 85 #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers) | |
| 86 #define glGenSamplers GLES2_GET_FUN(GenSamplers) | |
| 87 #define glGenTextures GLES2_GET_FUN(GenTextures) | |
| 88 #define glGenTransformFeedbacks GLES2_GET_FUN(GenTransformFeedbacks) | |
| 89 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) | |
| 90 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) | |
| 91 #define glGetActiveUniformBlockiv GLES2_GET_FUN(GetActiveUniformBlockiv) | |
| 92 #define glGetActiveUniformBlockName GLES2_GET_FUN(GetActiveUniformBlockName) | |
| 93 #define glGetActiveUniformsiv GLES2_GET_FUN(GetActiveUniformsiv) | |
| 94 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) | |
| 95 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) | |
| 96 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv) | |
| 97 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv) | |
| 98 #define glGetError GLES2_GET_FUN(GetError) | |
| 99 #define glGetFloatv GLES2_GET_FUN(GetFloatv) | |
| 100 #define glGetFragDataLocation GLES2_GET_FUN(GetFragDataLocation) | |
| 101 #define glGetFramebufferAttachmentParameteriv \ | |
| 102 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) | |
| 103 #define glGetInteger64v GLES2_GET_FUN(GetInteger64v) | |
| 104 #define glGetIntegeri_v GLES2_GET_FUN(GetIntegeri_v) | |
| 105 #define glGetInteger64i_v GLES2_GET_FUN(GetInteger64i_v) | |
| 106 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv) | |
| 107 #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ) | |
| 108 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv) | |
| 109 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) | |
| 110 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) | |
| 111 #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv) | |
| 112 #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv) | |
| 113 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv) | |
| 114 #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog) | |
| 115 #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) | |
| 116 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource) | |
| 117 #define glGetString GLES2_GET_FUN(GetString) | |
| 118 #define glGetSynciv GLES2_GET_FUN(GetSynciv) | |
| 119 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) | |
| 120 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) | |
| 121 #define glGetTransformFeedbackVarying GLES2_GET_FUN(GetTransformFeedbackVarying) | |
| 122 #define glGetUniformBlockIndex GLES2_GET_FUN(GetUniformBlockIndex) | |
| 123 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv) | |
| 124 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv) | |
| 125 #define glGetUniformIndices GLES2_GET_FUN(GetUniformIndices) | |
| 126 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) | |
| 127 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv) | |
| 128 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv) | |
| 129 #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv) | |
| 130 #define glHint GLES2_GET_FUN(Hint) | |
| 131 #define glInvalidateFramebuffer GLES2_GET_FUN(InvalidateFramebuffer) | |
| 132 #define glInvalidateSubFramebuffer GLES2_GET_FUN(InvalidateSubFramebuffer) | |
| 133 #define glIsBuffer GLES2_GET_FUN(IsBuffer) | |
| 134 #define glIsEnabled GLES2_GET_FUN(IsEnabled) | |
| 135 #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer) | |
| 136 #define glIsProgram GLES2_GET_FUN(IsProgram) | |
| 137 #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer) | |
| 138 #define glIsSampler GLES2_GET_FUN(IsSampler) | |
| 139 #define glIsShader GLES2_GET_FUN(IsShader) | |
| 140 #define glIsSync GLES2_GET_FUN(IsSync) | |
| 141 #define glIsTexture GLES2_GET_FUN(IsTexture) | |
| 142 #define glIsTransformFeedback GLES2_GET_FUN(IsTransformFeedback) | |
| 143 #define glLineWidth GLES2_GET_FUN(LineWidth) | |
| 144 #define glLinkProgram GLES2_GET_FUN(LinkProgram) | |
| 145 #define glPauseTransformFeedback GLES2_GET_FUN(PauseTransformFeedback) | |
| 146 #define glPixelStorei GLES2_GET_FUN(PixelStorei) | |
| 147 #define glPolygonOffset GLES2_GET_FUN(PolygonOffset) | |
| 148 #define glReadBuffer GLES2_GET_FUN(ReadBuffer) | |
| 149 #define glReadPixels GLES2_GET_FUN(ReadPixels) | |
| 150 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler) | |
| 151 #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage) | |
| 152 #define glResumeTransformFeedback GLES2_GET_FUN(ResumeTransformFeedback) | |
| 153 #define glSampleCoverage GLES2_GET_FUN(SampleCoverage) | |
| 154 #define glSamplerParameterf GLES2_GET_FUN(SamplerParameterf) | |
| 155 #define glSamplerParameterfv GLES2_GET_FUN(SamplerParameterfv) | |
| 156 #define glSamplerParameteri GLES2_GET_FUN(SamplerParameteri) | |
| 157 #define glSamplerParameteriv GLES2_GET_FUN(SamplerParameteriv) | |
| 158 #define glScissor GLES2_GET_FUN(Scissor) | |
| 159 #define glShaderBinary GLES2_GET_FUN(ShaderBinary) | |
| 160 #define glShaderSource GLES2_GET_FUN(ShaderSource) | |
| 161 #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM) | |
| 162 #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM) | |
| 163 #define glOrderingBarrierCHROMIUM GLES2_GET_FUN(OrderingBarrierCHROMIUM) | |
| 164 #define glStencilFunc GLES2_GET_FUN(StencilFunc) | |
| 165 #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate) | |
| 166 #define glStencilMask GLES2_GET_FUN(StencilMask) | |
| 167 #define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate) | |
| 168 #define glStencilOp GLES2_GET_FUN(StencilOp) | |
| 169 #define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate) | |
| 170 #define glTexImage2D GLES2_GET_FUN(TexImage2D) | |
| 171 #define glTexImage3D GLES2_GET_FUN(TexImage3D) | |
| 172 #define glTexParameterf GLES2_GET_FUN(TexParameterf) | |
| 173 #define glTexParameterfv GLES2_GET_FUN(TexParameterfv) | |
| 174 #define glTexParameteri GLES2_GET_FUN(TexParameteri) | |
| 175 #define glTexParameteriv GLES2_GET_FUN(TexParameteriv) | |
| 176 #define glTexStorage3D GLES2_GET_FUN(TexStorage3D) | |
| 177 #define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D) | |
| 178 #define glTexSubImage3D GLES2_GET_FUN(TexSubImage3D) | |
| 179 #define glTransformFeedbackVaryings GLES2_GET_FUN(TransformFeedbackVaryings) | |
| 180 #define glUniform1f GLES2_GET_FUN(Uniform1f) | |
| 181 #define glUniform1fv GLES2_GET_FUN(Uniform1fv) | |
| 182 #define glUniform1i GLES2_GET_FUN(Uniform1i) | |
| 183 #define glUniform1iv GLES2_GET_FUN(Uniform1iv) | |
| 184 #define glUniform1ui GLES2_GET_FUN(Uniform1ui) | |
| 185 #define glUniform1uiv GLES2_GET_FUN(Uniform1uiv) | |
| 186 #define glUniform2f GLES2_GET_FUN(Uniform2f) | |
| 187 #define glUniform2fv GLES2_GET_FUN(Uniform2fv) | |
| 188 #define glUniform2i GLES2_GET_FUN(Uniform2i) | |
| 189 #define glUniform2iv GLES2_GET_FUN(Uniform2iv) | |
| 190 #define glUniform2ui GLES2_GET_FUN(Uniform2ui) | |
| 191 #define glUniform2uiv GLES2_GET_FUN(Uniform2uiv) | |
| 192 #define glUniform3f GLES2_GET_FUN(Uniform3f) | |
| 193 #define glUniform3fv GLES2_GET_FUN(Uniform3fv) | |
| 194 #define glUniform3i GLES2_GET_FUN(Uniform3i) | |
| 195 #define glUniform3iv GLES2_GET_FUN(Uniform3iv) | |
| 196 #define glUniform3ui GLES2_GET_FUN(Uniform3ui) | |
| 197 #define glUniform3uiv GLES2_GET_FUN(Uniform3uiv) | |
| 198 #define glUniform4f GLES2_GET_FUN(Uniform4f) | |
| 199 #define glUniform4fv GLES2_GET_FUN(Uniform4fv) | |
| 200 #define glUniform4i GLES2_GET_FUN(Uniform4i) | |
| 201 #define glUniform4iv GLES2_GET_FUN(Uniform4iv) | |
| 202 #define glUniform4ui GLES2_GET_FUN(Uniform4ui) | |
| 203 #define glUniform4uiv GLES2_GET_FUN(Uniform4uiv) | |
| 204 #define glUniformBlockBinding GLES2_GET_FUN(UniformBlockBinding) | |
| 205 #define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv) | |
| 206 #define glUniformMatrix2x3fv GLES2_GET_FUN(UniformMatrix2x3fv) | |
| 207 #define glUniformMatrix2x4fv GLES2_GET_FUN(UniformMatrix2x4fv) | |
| 208 #define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv) | |
| 209 #define glUniformMatrix3x2fv GLES2_GET_FUN(UniformMatrix3x2fv) | |
| 210 #define glUniformMatrix3x4fv GLES2_GET_FUN(UniformMatrix3x4fv) | |
| 211 #define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv) | |
| 212 #define glUniformMatrix4x2fv GLES2_GET_FUN(UniformMatrix4x2fv) | |
| 213 #define glUniformMatrix4x3fv GLES2_GET_FUN(UniformMatrix4x3fv) | |
| 214 #define glUseProgram GLES2_GET_FUN(UseProgram) | |
| 215 #define glValidateProgram GLES2_GET_FUN(ValidateProgram) | |
| 216 #define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f) | |
| 217 #define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv) | |
| 218 #define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f) | |
| 219 #define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv) | |
| 220 #define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f) | |
| 221 #define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv) | |
| 222 #define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f) | |
| 223 #define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv) | |
| 224 #define glVertexAttribI4i GLES2_GET_FUN(VertexAttribI4i) | |
| 225 #define glVertexAttribI4iv GLES2_GET_FUN(VertexAttribI4iv) | |
| 226 #define glVertexAttribI4ui GLES2_GET_FUN(VertexAttribI4ui) | |
| 227 #define glVertexAttribI4uiv GLES2_GET_FUN(VertexAttribI4uiv) | |
| 228 #define glVertexAttribIPointer GLES2_GET_FUN(VertexAttribIPointer) | |
| 229 #define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer) | |
| 230 #define glViewport GLES2_GET_FUN(Viewport) | |
| 231 #define glWaitSync GLES2_GET_FUN(WaitSync) | |
| 232 #define glBlitFramebufferCHROMIUM GLES2_GET_FUN(BlitFramebufferCHROMIUM) | |
| 233 #define glRenderbufferStorageMultisampleCHROMIUM \ | |
| 234 GLES2_GET_FUN(RenderbufferStorageMultisampleCHROMIUM) | |
| 235 #define glRenderbufferStorageMultisampleEXT \ | |
| 236 GLES2_GET_FUN(RenderbufferStorageMultisampleEXT) | |
| 237 #define glFramebufferTexture2DMultisampleEXT \ | |
| 238 GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT) | |
| 239 #define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT) | |
| 240 #define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT) | |
| 241 #define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT) | |
| 242 #define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT) | |
| 243 #define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT) | |
| 244 #define glBeginTransformFeedback GLES2_GET_FUN(BeginTransformFeedback) | |
| 245 #define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT) | |
| 246 #define glEndTransformFeedback GLES2_GET_FUN(EndTransformFeedback) | |
| 247 #define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT) | |
| 248 #define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT) | |
| 249 #define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT) | |
| 250 #define glPushGroupMarkerEXT GLES2_GET_FUN(PushGroupMarkerEXT) | |
| 251 #define glPopGroupMarkerEXT GLES2_GET_FUN(PopGroupMarkerEXT) | |
| 252 #define glGenVertexArraysOES GLES2_GET_FUN(GenVertexArraysOES) | |
| 253 #define glDeleteVertexArraysOES GLES2_GET_FUN(DeleteVertexArraysOES) | |
| 254 #define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES) | |
| 255 #define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES) | |
| 256 #define glSwapBuffers GLES2_GET_FUN(SwapBuffers) | |
| 257 #define glGetMaxValueInBufferCHROMIUM GLES2_GET_FUN(GetMaxValueInBufferCHROMIUM) | |
| 258 #define glEnableFeatureCHROMIUM GLES2_GET_FUN(EnableFeatureCHROMIUM) | |
| 259 #define glMapBufferCHROMIUM GLES2_GET_FUN(MapBufferCHROMIUM) | |
| 260 #define glUnmapBufferCHROMIUM GLES2_GET_FUN(UnmapBufferCHROMIUM) | |
| 261 #define glMapBufferSubDataCHROMIUM GLES2_GET_FUN(MapBufferSubDataCHROMIUM) | |
| 262 #define glUnmapBufferSubDataCHROMIUM GLES2_GET_FUN(UnmapBufferSubDataCHROMIUM) | |
| 263 #define glMapBufferRange GLES2_GET_FUN(MapBufferRange) | |
| 264 #define glUnmapBuffer GLES2_GET_FUN(UnmapBuffer) | |
| 265 #define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM) | |
| 266 #define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM) | |
| 267 #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM) | |
| 268 #define glGetRequestableExtensionsCHROMIUM \ | |
| 269 GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM) | |
| 270 #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM) | |
| 271 #define glRateLimitOffscreenContextCHROMIUM \ | |
| 272 GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM) | |
| 273 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM) | |
| 274 #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM) | |
| 275 #define glGetTransformFeedbackVaryingsCHROMIUM \ | |
| 276 GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM) | |
| 277 #define glGetUniformsES3CHROMIUM GLES2_GET_FUN(GetUniformsES3CHROMIUM) | |
| 278 #define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM) | |
| 279 #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM) | |
| 280 #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM) | |
| 281 #define glCreateGpuMemoryBufferImageCHROMIUM \ | |
| 282 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) | |
| 283 #define glGetTranslatedShaderSourceANGLE \ | |
| 284 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) | |
| 285 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) | |
| 286 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) | |
| 287 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) | |
| 288 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) | |
| 289 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) | |
| 290 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) | |
| 291 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) | |
| 292 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) | |
| 293 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) | |
| 294 #define glProduceTextureDirectCHROMIUM \ | |
| 295 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) | |
| 296 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) | |
| 297 #define glCreateAndConsumeTextureCHROMIUM \ | |
| 298 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) | |
| 299 #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM) | |
| 300 #define glGenValuebuffersCHROMIUM GLES2_GET_FUN(GenValuebuffersCHROMIUM) | |
| 301 #define glDeleteValuebuffersCHROMIUM GLES2_GET_FUN(DeleteValuebuffersCHROMIUM) | |
| 302 #define glIsValuebufferCHROMIUM GLES2_GET_FUN(IsValuebufferCHROMIUM) | |
| 303 #define glBindValuebufferCHROMIUM GLES2_GET_FUN(BindValuebufferCHROMIUM) | |
| 304 #define glSubscribeValueCHROMIUM GLES2_GET_FUN(SubscribeValueCHROMIUM) | |
| 305 #define glPopulateSubscribedValuesCHROMIUM \ | |
| 306 GLES2_GET_FUN(PopulateSubscribedValuesCHROMIUM) | |
| 307 #define glUniformValuebufferCHROMIUM GLES2_GET_FUN(UniformValuebufferCHROMIUM) | |
| 308 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) | |
| 309 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) | |
| 310 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) | |
| 311 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) | |
| 312 #define glAsyncTexSubImage2DCHROMIUM GLES2_GET_FUN(AsyncTexSubImage2DCHROMIUM) | |
| 313 #define glAsyncTexImage2DCHROMIUM GLES2_GET_FUN(AsyncTexImage2DCHROMIUM) | |
| 314 #define glWaitAsyncTexImage2DCHROMIUM GLES2_GET_FUN(WaitAsyncTexImage2DCHROMIUM) | |
| 315 #define glWaitAllAsyncTexImage2DCHROMIUM \ | |
| 316 GLES2_GET_FUN(WaitAllAsyncTexImage2DCHROMIUM) | |
| 317 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) | |
| 318 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) | |
| 319 #define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM) | |
| 320 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) | |
| 321 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | |
| 322 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | |
| 323 #define glScheduleOverlayPlaneCHROMIUM \ | |
| 324 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | |
| 325 #define glSwapInterval GLES2_GET_FUN(SwapInterval) | |
| 326 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | |
| 327 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | |
| 328 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | |
| 329 | |
| 330 #endif // GPU_GLES2_GL2MOJO_AUTOGEN_H_ | |
| OLD | NEW |