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Side by Side Diff: include/effects/SkGaussianEdgeShader.h

Issue 2249973003: Add alternative ambient shadow method to Android shadow sample (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix some overlong lines Created 4 years, 4 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkGaussianEdgeShader_DEFINED
9 #define SkGaussianEdgeShader_DEFINED
10
11 #include "SkShader.h"
12
13 class SK_API SkGaussianEdgeShader {
14 public:
15 /** Returns a shader that applies a Gaussian blur depending on distance to t he edge
robertphillips 2016/08/16 17:56:07 * Currently this is only useable by XXX with the G
jvanverth1 2016/08/16 19:14:11 Done.
16 */
17 static sk_sp<SkShader> Make();
18
19 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
20 };
21
22 #endif
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