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| 1 /* | |
| 2 * Copyright 2016 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkGaussianEdgeShader_DEFINED | |
| 9 #define SkGaussianEdgeShader_DEFINED | |
| 10 | |
| 11 #include "SkShader.h" | |
| 12 | |
| 13 class SK_API SkGaussianEdgeShader { | |
| 14 public: | |
| 15 /** Returns a shader that applies a Gaussian blur depending on distance to t he edge | |
|
robertphillips
2016/08/16 17:56:07
* Currently this is only useable by XXX with the G
jvanverth1
2016/08/16 19:14:11
Done.
| |
| 16 */ | |
| 17 static sk_sp<SkShader> Make(); | |
| 18 | |
| 19 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() | |
| 20 }; | |
| 21 | |
| 22 #endif | |
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