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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkGaussianEdgeShader_DEFINED | |
9 #define SkGaussianEdgeShader_DEFINED | |
10 | |
11 #include "SkShader.h" | |
12 | |
13 class SK_API SkGaussianEdgeShader { | |
14 public: | |
15 /** Returns a shader that applies a Gaussian blur depending on distance to t he edge | |
robertphillips
2016/08/16 17:56:07
* Currently this is only useable by XXX with the G
jvanverth1
2016/08/16 19:14:11
Done.
| |
16 */ | |
17 static sk_sp<SkShader> Make(); | |
18 | |
19 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() | |
20 }; | |
21 | |
22 #endif | |
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