Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1)

Side by Side Diff: src/gpu/GrOvalRenderer.cpp

Issue 2249973003: Add alternative ambient shadow method to Android shadow sample (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Nits (again) Created 4 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/effects/SkGaussianEdgeShader.cpp ('k') | src/gpu/batches/GrAnalyticRectBatch.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOvalRenderer.h" 8 #include "GrOvalRenderer.h"
9 9
10 #include "GrBatchFlushState.h" 10 #include "GrBatchFlushState.h"
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 /** 62 /**
63 * The output of this effect is a modulation of the input color and coverage for a circle. It 63 * The output of this effect is a modulation of the input color and coverage for a circle. It
64 * operates in a space normalized by the circle radius (outer radius in the case of a stroke) 64 * operates in a space normalized by the circle radius (outer radius in the case of a stroke)
65 * with origin at the circle center. Three vertex attributes are used: 65 * with origin at the circle center. Three vertex attributes are used:
66 * vec2f : position in device space of the bounding geometry vertices 66 * vec2f : position in device space of the bounding geometry vertices
67 * vec4ub: color 67 * vec4ub: color
68 * vec4f : (p.xy, outerRad, innerRad) 68 * vec4f : (p.xy, outerRad, innerRad)
69 * p is the position in the normalized space. 69 * p is the position in the normalized space.
70 * outerRad is the outerRadius in device space. 70 * outerRad is the outerRadius in device space.
71 * innerRad is the innerRadius in normalized space (ignored if not s troking). 71 * innerRad is the innerRadius in normalized space (ignored if not s troking).
72 * If fUsesDistanceVectorField is set in fragment processors in the same program , then
73 * an additional vertex attribute is available via args.fFragBuilder->distanceVe ctorName():
74 * vec4f : (v.xy, outerDistance, innerDistance)
75 * v is a normalized vector pointing to the outer edge
76 * outerDistance is the distance to the outer edge, < 0 if we are ou tside of the shape
77 * if stroking, innerDistance is the distance to the inner edge, < 0 if outside
72 */ 78 */
73 79
74 class CircleGeometryProcessor : public GrGeometryProcessor { 80 class CircleGeometryProcessor : public GrGeometryProcessor {
75 public: 81 public:
76 CircleGeometryProcessor(bool stroke, const SkMatrix& localMatrix) : fLocalMa trix(localMatrix){ 82 CircleGeometryProcessor(bool stroke, const SkMatrix& localMatrix) : fLocalMa trix(localMatrix){
77 this->initClassID<CircleGeometryProcessor>(); 83 this->initClassID<CircleGeometryProcessor>();
78 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVe rtexAttribType, 84 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVe rtexAttribType,
79 kHigh_GrSLPrecision)); 85 kHigh_GrSLPrecision));
80 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType)); 86 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType));
81 fInCircleEdge = &this->addVertexAttrib(Attribute("inCircleEdge", 87 fInCircleEdge = &this->addVertexAttrib(Attribute("inCircleEdge",
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 this->emitTransforms(vertBuilder, 128 this->emitTransforms(vertBuilder,
123 varyingHandler, 129 varyingHandler,
124 uniformHandler, 130 uniformHandler,
125 gpArgs->fPositionVar, 131 gpArgs->fPositionVar,
126 cgp.inPosition()->fName, 132 cgp.inPosition()->fName,
127 cgp.localMatrix(), 133 cgp.localMatrix(),
128 args.fTransformsIn, 134 args.fTransformsIn,
129 args.fTransformsOut); 135 args.fTransformsOut);
130 136
131 fragBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); 137 fragBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn());
132 fragBuilder->codeAppendf("float distanceToEdge = %s.z * (1.0 - d);", v.fsIn()); 138 fragBuilder->codeAppendf("float distanceToOuterEdge = %s.z * (1.0 - d);", v.fsIn());
133 fragBuilder->codeAppendf("float edgeAlpha = clamp(distanceToEdge, 0. 0, 1.0);"); 139 fragBuilder->codeAppendf("float edgeAlpha = clamp(distanceToOuterEdg e, 0.0, 1.0);");
134 if (cgp.fStroke) { 140 if (cgp.fStroke) {
135 fragBuilder->codeAppendf("float innerAlpha = clamp(%s.z * (d - % s.w), 0.0, 1.0);", 141 fragBuilder->codeAppendf("float distanceToInnerEdge = %s.z * (d - %s.w);",
136 v.fsIn(), v.fsIn()); 142 v.fsIn(), v.fsIn());
143 fragBuilder->codeAppend("float innerAlpha = clamp(distanceToInne rEdge, 0.0, 1.0);");
137 fragBuilder->codeAppend("edgeAlpha *= innerAlpha;"); 144 fragBuilder->codeAppend("edgeAlpha *= innerAlpha;");
145 } else {
146 fragBuilder->codeAppend("float distanceToInnerEdge = 0.0;");
138 } 147 }
139 148
140 if (args.fDistanceVectorName) { 149 if (args.fDistanceVectorName) {
141 fragBuilder->codeAppend ("if (d == 0.0) {"); // if on the center of the circle 150 fragBuilder->codeAppend ("if (d == 0.0) {"); // if on the center of the circle
142 fragBuilder->codeAppendf(" %s = vec3(1.0, 0.0, distanceToEdge );", // no normalize 151 fragBuilder->codeAppendf(" %s = vec4(1.0, 0.0, distanceToOute rEdge, "
152 "distanceToInnerEdge);", // no normaliz e
143 args.fDistanceVectorName); 153 args.fDistanceVectorName);
144 fragBuilder->codeAppend ("} else {"); 154 fragBuilder->codeAppend ("} else {");
145 fragBuilder->codeAppendf(" %s = vec3(normalize(%s.xy), distan ceToEdge);", 155 fragBuilder->codeAppendf(" %s = vec4(normalize(%s.xy), distan ceToOuterEdge, "
156 "distanceToInnerEdge);",
146 args.fDistanceVectorName, v.fsIn()); 157 args.fDistanceVectorName, v.fsIn());
147 fragBuilder->codeAppend ("}"); 158 fragBuilder->codeAppend ("}");
148 } 159 }
149 160
150 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCovera ge); 161 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCovera ge);
151 } 162 }
152 163
153 static void GenKey(const GrGeometryProcessor& gp, 164 static void GenKey(const GrGeometryProcessor& gp,
154 const GrGLSLCaps&, 165 const GrGLSLCaps&,
155 GrProcessorKeyBuilder* b) { 166 GrProcessorKeyBuilder* b) {
(...skipping 1550 matching lines...) Expand 10 before | Expand all | Expand 10 after
1706 } 1717 }
1707 1718
1708 DRAW_BATCH_TEST_DEFINE(RRectBatch) { 1719 DRAW_BATCH_TEST_DEFINE(RRectBatch) {
1709 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); 1720 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random);
1710 GrColor color = GrRandomColor(random); 1721 GrColor color = GrRandomColor(random);
1711 const SkRRect& rrect = GrTest::TestRRectSimple(random); 1722 const SkRRect& rrect = GrTest::TestRRectSimple(random);
1712 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra ndom)); 1723 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra ndom));
1713 } 1724 }
1714 1725
1715 #endif 1726 #endif
OLDNEW
« no previous file with comments | « src/effects/SkGaussianEdgeShader.cpp ('k') | src/gpu/batches/GrAnalyticRectBatch.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698