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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2016 Google Inc. | 3 * Copyright 2016 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkGaussianEdgeShader.h" | |
12 #include "SkPath.h" | 13 #include "SkPath.h" |
13 #include "SkPoint3.h" | 14 #include "SkPoint3.h" |
14 #include "SkUtils.h" | 15 #include "SkUtils.h" |
15 #include "SkView.h" | 16 #include "SkView.h" |
16 #include "sk_tool_utils.h" | 17 #include "sk_tool_utils.h" |
17 | 18 |
19 //////////////////////////////////////////////////////////////////////////// | |
20 | |
18 class ShadowsView : public SampleView { | 21 class ShadowsView : public SampleView { |
19 SkPath fRectPath; | 22 SkPath fRectPath; |
20 SkPath fRRPath; | 23 SkPath fRRPath; |
21 SkPath fCirclePath; | 24 SkPath fCirclePath; |
22 SkPoint3 fLightPos; | 25 SkPoint3 fLightPos; |
23 | 26 |
24 bool fShowAmbient; | 27 bool fShowAmbient; |
28 bool fUseAltAmbient; | |
25 bool fShowSpot; | 29 bool fShowSpot; |
26 bool fShowObject; | 30 bool fShowObject; |
27 | 31 |
28 public: | 32 public: |
29 ShadowsView() | 33 ShadowsView() |
30 : fShowAmbient(true) | 34 : fShowAmbient(true) |
35 , fUseAltAmbient(true) | |
31 , fShowSpot(true) | 36 , fShowSpot(true) |
32 , fShowObject(true) {} | 37 , fShowObject(true) {} |
33 | 38 |
34 protected: | 39 protected: |
35 void onOnceBeforeDraw() override { | 40 void onOnceBeforeDraw() override { |
36 fCirclePath.addCircle(0, 0, 50); | 41 fCirclePath.addCircle(0, 0, 50); |
37 fRectPath.addRect(SkRect::MakeXYWH(-100, -50, 200, 100)); | 42 fRectPath.addRect(SkRect::MakeXYWH(-100, -50, 200, 100)); |
38 fRRPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-100, -50, 200, 10 0), 4, 4)); | 43 fRRPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-100, -50, 200, 10 0), 4, 4)); |
39 fLightPos = SkPoint3::Make(-220, -330, 150); | 44 fLightPos = SkPoint3::Make(-220, -330, 150); |
40 } | 45 } |
41 | 46 |
42 // overrides from SkEventSink | 47 // overrides from SkEventSink |
43 bool onQuery(SkEvent* evt) override { | 48 bool onQuery(SkEvent* evt) override { |
44 if (SampleCode::TitleQ(*evt)) { | 49 if (SampleCode::TitleQ(*evt)) { |
45 SampleCode::TitleR(evt, "AndroidShadows"); | 50 SampleCode::TitleR(evt, "AndroidShadows"); |
46 return true; | 51 return true; |
47 } | 52 } |
48 | 53 |
49 SkUnichar uni; | 54 SkUnichar uni; |
50 if (SampleCode::CharQ(*evt, &uni)) { | 55 if (SampleCode::CharQ(*evt, &uni)) { |
51 switch (uni) { | 56 switch (uni) { |
52 case 'B': | 57 case 'B': |
53 fShowAmbient = !fShowAmbient; | 58 fShowAmbient = !fShowAmbient; |
54 break; | 59 break; |
60 case 'T': | |
61 fUseAltAmbient = !fUseAltAmbient; | |
62 break; | |
55 case 'S': | 63 case 'S': |
56 fShowSpot = !fShowSpot; | 64 fShowSpot = !fShowSpot; |
57 break; | 65 break; |
58 case 'O': | 66 case 'O': |
59 fShowObject = !fShowObject; | 67 fShowObject = !fShowObject; |
60 break; | 68 break; |
61 case '>': | 69 case '>': |
62 fLightPos.fZ += 10; | 70 fLightPos.fZ += 10; |
63 break; | 71 break; |
64 case '<': | 72 case '<': |
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113 occlRect, | 121 occlRect, |
114 SkBlurMaskFilter::kNone_ BlurFlag); | 122 SkBlurMaskFilter::kNone_ BlurFlag); |
115 | 123 |
116 SkPaint paint; | 124 SkPaint paint; |
117 paint.setAntiAlias(true); | 125 paint.setAntiAlias(true); |
118 paint.setMaskFilter(std::move(mf)); | 126 paint.setMaskFilter(std::move(mf)); |
119 paint.setColor(SkColorSetARGB((unsigned char)(ambientAlpha*umbraAlpha*25 5.999f), 0, 0, 0)); | 127 paint.setColor(SkColorSetARGB((unsigned char)(ambientAlpha*umbraAlpha*25 5.999f), 0, 0, 0)); |
120 canvas->drawPath(path, paint); | 128 canvas->drawPath(path, paint); |
121 | 129 |
122 // draw occlusion rect | 130 // draw occlusion rect |
131 #if DRAW_OCCL_RECT | |
123 SkPaint stroke; | 132 SkPaint stroke; |
124 stroke.setStyle(SkPaint::kStroke_Style); | 133 stroke.setStyle(SkPaint::kStroke_Style); |
125 stroke.setColor(SK_ColorBLUE); | 134 stroke.setColor(SK_ColorBLUE); |
126 canvas->drawRect(occlRect, stroke); | 135 canvas->drawRect(occlRect, stroke); |
136 #endif | |
137 } | |
138 | |
139 void drawAmbientShadowAlt(SkCanvas* canvas, const SkPath& path, SkScalar zVa lue, | |
140 SkScalar ambientAlpha) { | |
141 | |
142 if (ambientAlpha <= 0) { | |
143 return; | |
144 } | |
145 | |
146 const SkScalar kHeightFactor = 1.f / 128.f; | |
147 const SkScalar kGeomFactor = 64; | |
148 | |
149 SkScalar umbraAlpha = 1 / (1 + SkMaxScalar(zValue*kHeightFactor, 0)); | |
150 SkScalar radius = zValue*kHeightFactor*kGeomFactor; | |
151 | |
152 // fast path | |
153 SkRect pathRect; | |
154 SkRRect pathRRect; | |
155 if ((path.isOval(&pathRect) && pathRect.width() == pathRect.height()) || | |
156 (path.isRRect(&pathRRect) && pathRRect.allCornersCircular()) || | |
157 path.isRect(&pathRect)) { | |
158 | |
159 // For all of these, we outset the rect by half the radius to get ou r stroke shape. | |
160 if (path.isOval(nullptr)) { | |
161 pathRect.outset(0.5f*radius, 0.5f*radius); | |
162 pathRRect = SkRRect::MakeOval(pathRect); | |
163 } else if (path.isRect(nullptr)) { | |
164 pathRect.outset(0.5f*radius, 0.5f*radius); | |
165 pathRRect = SkRRect::MakeRectXY(pathRect, 0.5f*radius, 0.5f*radi us); | |
166 } else { | |
167 pathRRect.outset(0.5f*radius, 0.5f*radius); | |
168 } | |
169 | |
170 SkPaint paint; | |
171 paint.setAntiAlias(true); | |
172 paint.setColor(SkColorSetARGB((unsigned char)(ambientAlpha*umbraAlph a*255.999f), | |
173 0, 0, 0)); | |
174 paint.setStrokeWidth(radius); | |
175 paint.setStyle(SkPaint::kStroke_Style); | |
176 | |
robertphillips
2016/08/16 21:25:42
do we need std::move here ?
Can't we just say "pa
jvanverth1
2016/08/16 21:31:19
Done.
| |
177 sk_sp<SkShader> gaussShader = std::move(SkGaussianEdgeShader::Make() ); | |
178 paint.setShader(gaussShader); | |
179 canvas->drawRRect(pathRRect, paint); | |
180 } else { | |
181 // occlude blur | |
182 SkRect occlRect; | |
183 GetOcclRect(path, &occlRect); | |
184 sk_sp<SkMaskFilter> f = SkBlurMaskFilter::Make(kNormal_SkBlurStyle, | |
185 SkBlurMask::ConvertRa diusToSigma(radius), | |
186 occlRect, | |
187 SkBlurMaskFilter::kNo ne_BlurFlag); | |
188 | |
189 SkPaint paint; | |
190 paint.setAntiAlias(true); | |
191 paint.setMaskFilter(std::move(f)); | |
192 paint.setColor(SkColorSetARGB((unsigned char)(ambientAlpha*umbraAlph a*255.999f), | |
193 0, 0, 0)); | |
194 canvas->drawPath(path, paint); | |
195 | |
196 // draw occlusion rect | |
197 #if DRAW_OCCL_RECT | |
198 SkPaint stroke; | |
199 stroke.setStyle(SkPaint::kStroke_Style); | |
200 stroke.setColor(SK_ColorBLUE); | |
201 canvas->drawRect(occlRect, stroke); | |
202 #endif | |
203 } | |
204 | |
127 } | 205 } |
128 | 206 |
129 void drawSpotShadow(SkCanvas* canvas, const SkPath& path, SkScalar zValue, | 207 void drawSpotShadow(SkCanvas* canvas, const SkPath& path, SkScalar zValue, |
130 SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlp ha) { | 208 SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlp ha) { |
131 if (spotAlpha <= 0) { | 209 if (spotAlpha <= 0) { |
132 return; | 210 return; |
133 } | 211 } |
134 | 212 |
135 SkScalar zRatio = zValue / (lightPos.fZ - zValue); | 213 SkScalar zRatio = zValue / (lightPos.fZ - zValue); |
136 if (zRatio < 0.0f) { | 214 if (zRatio < 0.0f) { |
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171 paint.setAntiAlias(true); | 249 paint.setAntiAlias(true); |
172 paint.setMaskFilter(std::move(mf)); | 250 paint.setMaskFilter(std::move(mf)); |
173 paint.setColor(SkColorSetARGB((unsigned char)(spotAlpha*255.999f), 0, 0, 0)); | 251 paint.setColor(SkColorSetARGB((unsigned char)(spotAlpha*255.999f), 0, 0, 0)); |
174 | 252 |
175 // apply transformation to shadow | 253 // apply transformation to shadow |
176 canvas->translate(offset.fX, offset.fY); | 254 canvas->translate(offset.fX, offset.fY); |
177 canvas->scale(scale, scale); | 255 canvas->scale(scale, scale); |
178 canvas->drawPath(path, paint); | 256 canvas->drawPath(path, paint); |
179 | 257 |
180 // draw occlusion rect | 258 // draw occlusion rect |
259 #if DRAW_OCCL_RECT | |
181 SkPaint stroke; | 260 SkPaint stroke; |
182 stroke.setStyle(SkPaint::kStroke_Style); | 261 stroke.setStyle(SkPaint::kStroke_Style); |
183 stroke.setColor(SK_ColorRED); | 262 stroke.setColor(SK_ColorRED); |
184 canvas->drawRect(occlRect, stroke); | 263 canvas->drawRect(occlRect, stroke) |
264 #endif | |
185 } | 265 } |
186 | 266 |
187 void drawShadowedPath(SkCanvas* canvas, const SkPath& path, SkScalar zValue, | 267 void drawShadowedPath(SkCanvas* canvas, const SkPath& path, SkScalar zValue, |
188 const SkPaint& paint) { | 268 const SkPaint& paint) { |
189 const SkScalar kLightWidth = 3; | 269 const SkScalar kLightWidth = 3; |
190 const SkScalar kAmbientAlpha = 0.25f; | 270 const SkScalar kAmbientAlpha = 0.25f; |
191 const SkScalar kSpotAlpha = 0.25f; | 271 const SkScalar kSpotAlpha = 0.25f; |
192 | 272 |
193 if (fShowAmbient) { | 273 if (fShowAmbient) { |
194 this->drawAmbientShadow(canvas, path, zValue, kAmbientAlpha); | 274 if (fUseAltAmbient) { |
275 this->drawAmbientShadowAlt(canvas, path, zValue, kAmbientAlpha); | |
276 } else { | |
277 this->drawAmbientShadow(canvas, path, zValue, kAmbientAlpha); | |
278 } | |
195 } | 279 } |
196 if (fShowSpot) { | 280 if (fShowSpot) { |
197 this->drawSpotShadow(canvas, path, zValue, fLightPos, kLightWidth, k SpotAlpha); | 281 this->drawSpotShadow(canvas, path, zValue, fLightPos, kLightWidth, k SpotAlpha); |
198 } | 282 } |
199 if (fShowObject) { | 283 if (fShowObject) { |
200 canvas->drawPath(path, paint); | 284 canvas->drawPath(path, paint); |
201 } | 285 } |
202 } | 286 } |
203 | 287 |
204 void onDrawContent(SkCanvas* canvas) override { | 288 void onDrawContent(SkCanvas* canvas) override { |
205 this->drawBG(canvas); | 289 this->drawBG(canvas); |
206 | 290 |
207 SkPaint paint; | 291 SkPaint paint; |
208 paint.setAntiAlias(true); | 292 paint.setAntiAlias(true); |
209 | 293 |
210 paint.setColor(SK_ColorWHITE); | 294 paint.setColor(SK_ColorWHITE); |
211 canvas->translate(200, 90); | 295 canvas->translate(200, 90); |
212 this->drawShadowedPath(canvas, fRectPath, 5, paint); | 296 this->drawShadowedPath(canvas, fRectPath, 5, paint); |
213 | 297 |
214 paint.setColor(SK_ColorRED); | 298 paint.setColor(SK_ColorRED); |
215 canvas->translate(250, 0); | 299 canvas->translate(250, 0); |
216 this->drawShadowedPath(canvas, fRRPath, 5, paint); | 300 this->drawShadowedPath(canvas, fRRPath, 5, paint); |
217 | 301 |
218 paint.setColor(SK_ColorBLUE); | 302 paint.setColor(SK_ColorBLUE); |
219 canvas->translate(-250, 110); | 303 canvas->translate(-250, 110); |
220 this->drawShadowedPath(canvas, fCirclePath, 5, paint); | 304 this->drawShadowedPath(canvas, fCirclePath, 5, paint); |
305 | |
306 paint.setColor(SK_ColorGREEN); | |
307 canvas->translate(250, 0); | |
308 this->drawShadowedPath(canvas, fRRPath, 5, paint); | |
221 } | 309 } |
222 | 310 |
223 protected: | 311 protected: |
224 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove rride { | 312 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove rride { |
225 return new SkView::Click(this); | 313 return new SkView::Click(this); |
226 } | 314 } |
227 | 315 |
228 bool onClick(Click *click) override { | 316 bool onClick(Click *click) override { |
229 SkScalar x = click->fCurr.fX; | 317 SkScalar x = click->fCurr.fX; |
230 SkScalar y = click->fCurr.fY; | 318 SkScalar y = click->fCurr.fY; |
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242 } | 330 } |
243 | 331 |
244 private: | 332 private: |
245 typedef SkView INHERITED; | 333 typedef SkView INHERITED; |
246 }; | 334 }; |
247 | 335 |
248 ////////////////////////////////////////////////////////////////////////////// | 336 ////////////////////////////////////////////////////////////////////////////// |
249 | 337 |
250 static SkView* MyFactory() { return new ShadowsView; } | 338 static SkView* MyFactory() { return new ShadowsView; } |
251 static SkViewRegister reg(MyFactory); | 339 static SkViewRegister reg(MyFactory); |
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