| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 4da7bece826ceed4719187bebf2dd40b4bb800f5..bb04ecc14419785b498b6c2c42863b22511ca0b7 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -55,6 +55,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
|
| ['win'], bug=1246) # ANGLE bug.
|
|
|
| + # TODO(jmadill): Remove once we re-land the ANGLE CL.
|
| + self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
|
| + ['win'], bug=638313)
|
| +
|
| # Windows 8 only.
|
| self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601)
|
|
|
|
|