Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 4da7bece826ceed4719187bebf2dd40b4bb800f5..bb04ecc14419785b498b6c2c42863b22511ca0b7 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -55,6 +55,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', |
['win'], bug=1246) # ANGLE bug. |
+ # TODO(jmadill): Remove once we re-land the ANGLE CL. |
+ self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
+ ['win'], bug=638313) |
+ |
# Windows 8 only. |
self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) |