| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index fee9ecb12cc514c9c3add44477c974cfbbcdf9fc..2494c8bb8dbe0e211cbdf414fefb5723867c2584 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -89,6 +89,40 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
|
| ['win', ('amd', 0x6779)], bug=483282)
|
|
|
| + # Keep a separate set of failures for the R7 240, since it can use a new
|
| + # and updated driver. The older drivers won't ever get fixes from AMD.
|
| + self.Fail('deqp/functional/gles3/framebufferblit/depth_stencil.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturefiltering/2d_array*',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturefiltering/cube*',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturefiltering/'
|
| + 'textureshadow_2d_array_nearest_mipmap_nearest_*',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturefiltering/'
|
| + 'textureshadow_2d_linear_mipmap*',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturefiltering/'
|
| + 'textureshadow_2d_nearest_mipmap_nearest*',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturespecification/'
|
| + 'teximage2d_depth.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturespecification/'
|
| + 'texstorage2d_format_depth_stencil.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturespecification/'
|
| + 'texstorage3d_format_depth_stencil.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| + self.Fail('deqp/functional/gles3/texturespecification/'
|
| + 'texsubimage2d_depth.html',
|
| + ['win', ('amd', 0x6613)], bug=638323)
|
| +
|
| # It's unfortunate that these suppressions need to be so broad, but
|
| # basically any test that uses readPixels is potentially flaky, and
|
| # it's infeasible to suppress individual failures one by one.
|
|
|