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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 231 } | 231 } |
| 232 return SHELF_VISIBLE; | 232 return SHELF_VISIBLE; |
| 233 } | 233 } |
| 234 | 234 |
| 235 void ShelfLayoutManager::UpdateVisibilityState() { | 235 void ShelfLayoutManager::UpdateVisibilityState() { |
| 236 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); | 236 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); |
| 237 WmRootWindowController* controller = shelf_window->GetRootWindowController(); | 237 WmRootWindowController* controller = shelf_window->GetRootWindowController(); |
| 238 // Bail out early before the shelf is initialized or after it is destroyed. | 238 // Bail out early before the shelf is initialized or after it is destroyed. |
| 239 if (!controller || !shelf_widget_->shelf() || in_shutdown_) | 239 if (!controller || !shelf_widget_->shelf() || in_shutdown_) |
| 240 return; | 240 return; |
| 241 bool was_invisible_auto_hide_shelf = invisible_auto_hide_shelf_; | 241 |
| 242 // Always reset to be safe. | |
| 243 invisible_auto_hide_shelf_ = false; | |
| 244 if (state_.is_screen_locked || state_.is_adding_user_screen) { | 242 if (state_.is_screen_locked || state_.is_adding_user_screen) { |
| 245 SetState(SHELF_VISIBLE); | 243 SetState(SHELF_VISIBLE); |
| 246 } else if (WmShell::Get()->IsPinned()) { | 244 } else if (WmShell::Get()->IsPinned()) { |
| 247 SetState(SHELF_HIDDEN); | 245 SetState(SHELF_HIDDEN); |
| 248 } else { | 246 } else { |
| 249 // TODO(zelidrag): Verify shelf drag animation still shows on the device | 247 // TODO(zelidrag): Verify shelf drag animation still shows on the device |
| 250 // when we are in SHELF_AUTO_HIDE_ALWAYS_HIDDEN. | 248 // when we are in SHELF_AUTO_HIDE_ALWAYS_HIDDEN. |
| 251 wm::WorkspaceWindowState window_state( | 249 wm::WorkspaceWindowState window_state( |
| 252 controller->GetWorkspaceWindowState()); | 250 controller->GetWorkspaceWindowState()); |
| 253 switch (window_state) { | 251 switch (window_state) { |
| 254 case wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN: { | 252 case wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN: { |
| 255 switch (GetShelfModeForFullscreen()) { | 253 if (IsShelfHiddenForFullscreen()) { |
| 256 case wm::WindowState::SHELF_HIDDEN: | 254 SetState(SHELF_HIDDEN); |
| 257 SetState(SHELF_HIDDEN); | 255 } else { |
| 258 break; | 256 // The shelf is sometimes not hidden when in immersive fullscreen. |
| 259 case wm::WindowState::SHELF_AUTO_HIDE_INVISIBLE: | 257 // Force the shelf to be auto hidden in this case. |
| 260 invisible_auto_hide_shelf_ = true; | 258 SetState(SHELF_AUTO_HIDE); |
| 261 case wm::WindowState::SHELF_AUTO_HIDE_VISIBLE: | |
| 262 if (was_invisible_auto_hide_shelf != invisible_auto_hide_shelf_ && | |
| 263 state_.visibility_state == SHELF_AUTO_HIDE) { | |
| 264 // A hack to swtich the visibility state correctly | |
| 265 // between auto hide visible to auto hide invisible. | |
| 266 // TODO(oshima): Remove this once MD ash is launched. | |
| 267 SetState(SHELF_HIDDEN); | |
| 268 } | |
| 269 SetState(SHELF_AUTO_HIDE); | |
| 270 break; | |
| 271 } | 259 } |
| 272 break; | 260 break; |
| 273 } | 261 } |
| 274 | 262 |
| 275 case wm::WORKSPACE_WINDOW_STATE_MAXIMIZED: | 263 case wm::WORKSPACE_WINDOW_STATE_MAXIMIZED: |
| 276 SetState(CalculateShelfVisibility()); | 264 SetState(CalculateShelfVisibility()); |
| 277 break; | 265 break; |
| 278 | 266 |
| 279 case wm::WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF: | 267 case wm::WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF: |
| 280 case wm::WORKSPACE_WINDOW_STATE_DEFAULT: | 268 case wm::WORKSPACE_WINDOW_STATE_DEFAULT: |
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| 800 if (resist) { | 788 if (resist) { |
| 801 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; | 789 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; |
| 802 diff = std::min(diff, sqrtf(diff)); | 790 diff = std::min(diff, sqrtf(diff)); |
| 803 if (gesture_drag_amount_ < 0) | 791 if (gesture_drag_amount_ < 0) |
| 804 translate = -resistance_free_region - diff; | 792 translate = -resistance_free_region - diff; |
| 805 else | 793 else |
| 806 translate = resistance_free_region + diff; | 794 translate = resistance_free_region + diff; |
| 807 } else { | 795 } else { |
| 808 translate = gesture_drag_amount_; | 796 translate = gesture_drag_amount_; |
| 809 } | 797 } |
| 810 int shelf_insets = GetShelfInsetsForAutoHide(); | 798 int shelf_insets = GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE); |
| 811 if (horizontal) { | 799 if (horizontal) { |
| 812 // Move and size the shelf with the gesture. | 800 // Move and size the shelf with the gesture. |
| 813 int shelf_height = target_bounds->shelf_bounds_in_root.height() - translate; | 801 int shelf_height = target_bounds->shelf_bounds_in_root.height() - translate; |
| 814 shelf_height = std::max(shelf_height, shelf_insets); | 802 shelf_height = std::max(shelf_height, shelf_insets); |
| 815 target_bounds->shelf_bounds_in_root.set_height(shelf_height); | 803 target_bounds->shelf_bounds_in_root.set_height(shelf_height); |
| 816 if (IsHorizontalAlignment()) { | 804 if (IsHorizontalAlignment()) { |
| 817 target_bounds->shelf_bounds_in_root.set_y(available_bounds.bottom() - | 805 target_bounds->shelf_bounds_in_root.set_y(available_bounds.bottom() - |
| 818 shelf_height); | 806 shelf_height); |
| 819 } | 807 } |
| 820 | 808 |
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| 993 WmWindow* status_window = | 981 WmWindow* status_window = |
| 994 WmLookup::Get()->GetWindowForWidget(shelf_widget_->status_area_widget()); | 982 WmLookup::Get()->GetWindowForWidget(shelf_widget_->status_area_widget()); |
| 995 return (shelf_window && shelf_window->Contains(window)) || | 983 return (shelf_window && shelf_window->Contains(window)) || |
| 996 (status_window && status_window->Contains(window)); | 984 (status_window && status_window->Contains(window)); |
| 997 } | 985 } |
| 998 | 986 |
| 999 int ShelfLayoutManager::GetWorkAreaInsets(const State& state, int size) const { | 987 int ShelfLayoutManager::GetWorkAreaInsets(const State& state, int size) const { |
| 1000 if (state.visibility_state == SHELF_VISIBLE) | 988 if (state.visibility_state == SHELF_VISIBLE) |
| 1001 return size; | 989 return size; |
| 1002 if (state.visibility_state == SHELF_AUTO_HIDE) | 990 if (state.visibility_state == SHELF_AUTO_HIDE) |
| 1003 return GetShelfInsetsForAutoHide(); | 991 return GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE); |
| 1004 return 0; | 992 return 0; |
| 1005 } | 993 } |
| 1006 | 994 |
| 1007 void ShelfLayoutManager::OnDockBoundsChanging( | 995 void ShelfLayoutManager::OnDockBoundsChanging( |
| 1008 const gfx::Rect& dock_bounds, | 996 const gfx::Rect& dock_bounds, |
| 1009 DockedWindowLayoutManagerObserver::Reason reason) { | 997 DockedWindowLayoutManagerObserver::Reason reason) { |
| 1010 // Skip shelf layout in case docked notification originates from this class. | 998 // Skip shelf layout in case docked notification originates from this class. |
| 1011 if (reason == DISPLAY_INSETS_CHANGED) | 999 if (reason == DISPLAY_INSETS_CHANGED) |
| 1012 return; | 1000 return; |
| 1013 if (dock_bounds_ != dock_bounds) { | 1001 if (dock_bounds_ != dock_bounds) { |
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| 1050 } | 1038 } |
| 1051 | 1039 |
| 1052 float ShelfLayoutManager::ComputeTargetOpacity(const State& state) { | 1040 float ShelfLayoutManager::ComputeTargetOpacity(const State& state) { |
| 1053 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || | 1041 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || |
| 1054 state.visibility_state == SHELF_VISIBLE) { | 1042 state.visibility_state == SHELF_VISIBLE) { |
| 1055 return 1.0f; | 1043 return 1.0f; |
| 1056 } | 1044 } |
| 1057 // In Chrome OS Material Design, when shelf is hidden during auto hide state, | 1045 // In Chrome OS Material Design, when shelf is hidden during auto hide state, |
| 1058 // target bounds are also hidden. So the window can extend to the edge of | 1046 // target bounds are also hidden. So the window can extend to the edge of |
| 1059 // screen. | 1047 // screen. |
| 1060 if (ash::MaterialDesignController::IsShelfMaterial() || | 1048 if (ash::MaterialDesignController::IsShelfMaterial()) { |
| 1061 invisible_auto_hide_shelf_) { | |
| 1062 return (state.visibility_state == SHELF_AUTO_HIDE && | 1049 return (state.visibility_state == SHELF_AUTO_HIDE && |
| 1063 state.auto_hide_state == SHELF_AUTO_HIDE_SHOWN) | 1050 state.auto_hide_state == SHELF_AUTO_HIDE_SHOWN) |
| 1064 ? 1.0f | 1051 ? 1.0f |
| 1065 : 0.0f; | 1052 : 0.0f; |
| 1066 } | 1053 } |
| 1067 return (state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; | 1054 return (state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; |
| 1068 } | 1055 } |
| 1069 | 1056 |
| 1070 ash::wm::WindowState::FullscreenShelfMode | |
| 1071 ShelfLayoutManager::GetShelfModeForFullscreen() const { | |
| 1072 const WmWindow* fullscreen_window = wm::GetWindowForFullscreenMode( | |
| 1073 WmLookup::Get()->GetWindowForWidget(shelf_widget_)); | |
| 1074 return fullscreen_window->GetWindowState()->shelf_mode_in_fullscreen(); | |
| 1075 } | |
| 1076 | |
| 1077 bool ShelfLayoutManager::IsShelfHiddenForFullscreen() const { | 1057 bool ShelfLayoutManager::IsShelfHiddenForFullscreen() const { |
| 1078 const WmWindow* fullscreen_window = wm::GetWindowForFullscreenMode( | 1058 const WmWindow* fullscreen_window = wm::GetWindowForFullscreenMode( |
| 1079 WmLookup::Get()->GetWindowForWidget(shelf_widget_)); | 1059 WmLookup::Get()->GetWindowForWidget(shelf_widget_)); |
| 1080 return fullscreen_window && | 1060 return fullscreen_window && |
| 1081 fullscreen_window->GetWindowState()->shelf_mode_in_fullscreen() == | 1061 fullscreen_window->GetWindowState()->hide_shelf_when_fullscreen(); |
| 1082 ash::wm::WindowState::SHELF_HIDDEN; | |
| 1083 } | 1062 } |
| 1084 | 1063 |
| 1085 //////////////////////////////////////////////////////////////////////////////// | 1064 //////////////////////////////////////////////////////////////////////////////// |
| 1086 // ShelfLayoutManager, Gesture functions: | 1065 // ShelfLayoutManager, Gesture functions: |
| 1087 | 1066 |
| 1088 void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) { | 1067 void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) { |
| 1089 gesture_drag_status_ = GESTURE_DRAG_IN_PROGRESS; | 1068 gesture_drag_status_ = GESTURE_DRAG_IN_PROGRESS; |
| 1090 gesture_drag_amount_ = 0.f; | 1069 gesture_drag_amount_ = 0.f; |
| 1091 gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE | 1070 gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE |
| 1092 ? auto_hide_state() | 1071 ? auto_hide_state() |
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| 1170 UpdateVisibilityState(); | 1149 UpdateVisibilityState(); |
| 1171 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1150 gesture_drag_status_ = GESTURE_DRAG_NONE; |
| 1172 } | 1151 } |
| 1173 | 1152 |
| 1174 void ShelfLayoutManager::CancelGestureDrag() { | 1153 void ShelfLayoutManager::CancelGestureDrag() { |
| 1175 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; | 1154 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; |
| 1176 UpdateVisibilityState(); | 1155 UpdateVisibilityState(); |
| 1177 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1156 gesture_drag_status_ = GESTURE_DRAG_NONE; |
| 1178 } | 1157 } |
| 1179 | 1158 |
| 1180 int ShelfLayoutManager::GetShelfInsetsForAutoHide() const { | |
| 1181 if (invisible_auto_hide_shelf_) | |
| 1182 return 0; | |
| 1183 return GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE); | |
| 1184 } | |
| 1185 | |
| 1186 } // namespace ash | 1159 } // namespace ash |
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