Index: ash/wm/immersive_fullscreen_controller.cc |
diff --git a/ash/wm/immersive_fullscreen_controller.cc b/ash/wm/immersive_fullscreen_controller.cc |
index 13ce2d36ba06a27108a86b71205329a6dcb5def7..8a2fa5c9f54f275f924b74df3de802b858231e33 100644 |
--- a/ash/wm/immersive_fullscreen_controller.cc |
+++ b/ash/wm/immersive_fullscreen_controller.cc |
@@ -269,9 +269,14 @@ void ImmersiveFullscreenController::SetEnabled(WindowType window_type, |
EnableWindowObservers(enabled_); |
+ LOG(ERROR) << "SetEnabled:" << enabled; |
reveman
2016/08/15 17:28:01
debug code?
oshima
2016/08/15 17:34:34
Uploading new CL was stuck in the comment input :(
|
+ |
ash::wm::WindowState* window_state = wm::GetWindowState(native_window_); |
// Auto hide the shelf in immersive fullscreen instead of hiding it. |
- window_state->set_hide_shelf_when_fullscreen(!enabled); |
+ // window_state->_shelf_when_fullscreen(!enabled); |
reveman
2016/08/15 17:28:01
debug code?
|
+ |
+ window_state->set_shelf_mode_in_fullscreen( |
+ ash::wm::WindowState::SHELF_AUTO_HIDE_VISIBLE); |
// Update the window's immersive mode state for the window manager. |
window_state->set_in_immersive_fullscreen(enabled); |