OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
(...skipping 221 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
232 return SHELF_VISIBLE; | 232 return SHELF_VISIBLE; |
233 } | 233 } |
234 | 234 |
235 void ShelfLayoutManager::UpdateVisibilityState() { | 235 void ShelfLayoutManager::UpdateVisibilityState() { |
236 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); | 236 WmWindow* shelf_window = WmLookup::Get()->GetWindowForWidget(shelf_widget_); |
237 WmRootWindowController* controller = shelf_window->GetRootWindowController(); | 237 WmRootWindowController* controller = shelf_window->GetRootWindowController(); |
238 // Bail out early before the shelf is initialized or after it is destroyed. | 238 // Bail out early before the shelf is initialized or after it is destroyed. |
239 if (!controller || !shelf_widget_->shelf() || in_shutdown_) | 239 if (!controller || !shelf_widget_->shelf() || in_shutdown_) |
240 return; | 240 return; |
241 | 241 |
242 // Always reset to be safe. | |
243 invisible_auto_hide_shelf_ = false; | |
242 if (state_.is_screen_locked || state_.is_adding_user_screen) { | 244 if (state_.is_screen_locked || state_.is_adding_user_screen) { |
243 SetState(SHELF_VISIBLE); | 245 SetState(SHELF_VISIBLE); |
244 } else if (WmShell::Get()->IsPinned()) { | 246 } else if (WmShell::Get()->IsPinned()) { |
245 SetState(SHELF_HIDDEN); | 247 SetState(SHELF_HIDDEN); |
246 } else { | 248 } else { |
247 // TODO(zelidrag): Verify shelf drag animation still shows on the device | 249 // TODO(zelidrag): Verify shelf drag animation still shows on the device |
248 // when we are in SHELF_AUTO_HIDE_ALWAYS_HIDDEN. | 250 // when we are in SHELF_AUTO_HIDE_ALWAYS_HIDDEN. |
249 wm::WorkspaceWindowState window_state( | 251 wm::WorkspaceWindowState window_state( |
250 controller->GetWorkspaceWindowState()); | 252 controller->GetWorkspaceWindowState()); |
251 switch (window_state) { | 253 switch (window_state) { |
252 case wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN: { | 254 case wm::WORKSPACE_WINDOW_STATE_FULL_SCREEN: { |
253 if (IsShelfHiddenForFullscreen()) { | 255 switch (GetShelfModeForFullscreen()) { |
254 SetState(SHELF_HIDDEN); | 256 case wm::WindowState::SHELF_HIDDEN: |
255 } else { | 257 SetState(SHELF_HIDDEN); |
256 // The shelf is sometimes not hidden when in immersive fullscreen. | 258 break; |
257 // Force the shelf to be auto hidden in this case. | 259 case wm::WindowState::SHELF_AUTO_HIDE_VISIBLE: |
258 SetState(SHELF_AUTO_HIDE); | 260 // A hack to swtich the visibility state correctly |
261 // between auto hide visible to auto hide invisible. | |
262 // TODO(oshima): Remove this once MD ash is launched. | |
263 if (state_.visibility_state == SHELF_AUTO_HIDE) | |
264 SetState(SHELF_HIDDEN); | |
265 | |
266 SetState(SHELF_AUTO_HIDE); | |
267 break; | |
268 case wm::WindowState::SHELF_AUTO_HIDE_INVISIBLE: | |
269 // A hack to swtich the visibility state correctly | |
270 // between auto hide visible to auto hide invisible. | |
271 // TODO(oshima): Remove this once MD ash is launched. | |
272 if (state_.visibility_state == SHELF_AUTO_HIDE) | |
273 SetState(SHELF_HIDDEN); | |
274 | |
275 invisible_auto_hide_shelf_ = true; | |
276 SetState(SHELF_AUTO_HIDE); | |
277 break; | |
tdanderson
2016/08/15 19:51:37
Is it possible to simplify as follows or do you ne
oshima
2016/08/15 20:01:50
Done.
| |
259 } | 278 } |
260 break; | 279 break; |
261 } | 280 } |
262 | 281 |
263 case wm::WORKSPACE_WINDOW_STATE_MAXIMIZED: | 282 case wm::WORKSPACE_WINDOW_STATE_MAXIMIZED: |
264 SetState(CalculateShelfVisibility()); | 283 SetState(CalculateShelfVisibility()); |
265 break; | 284 break; |
266 | 285 |
267 case wm::WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF: | 286 case wm::WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF: |
268 case wm::WORKSPACE_WINDOW_STATE_DEFAULT: | 287 case wm::WORKSPACE_WINDOW_STATE_DEFAULT: |
(...skipping 519 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
788 if (resist) { | 807 if (resist) { |
789 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; | 808 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; |
790 diff = std::min(diff, sqrtf(diff)); | 809 diff = std::min(diff, sqrtf(diff)); |
791 if (gesture_drag_amount_ < 0) | 810 if (gesture_drag_amount_ < 0) |
792 translate = -resistance_free_region - diff; | 811 translate = -resistance_free_region - diff; |
793 else | 812 else |
794 translate = resistance_free_region + diff; | 813 translate = resistance_free_region + diff; |
795 } else { | 814 } else { |
796 translate = gesture_drag_amount_; | 815 translate = gesture_drag_amount_; |
797 } | 816 } |
798 int shelf_insets = GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE); | 817 int shelf_insets = GetShelfInsetsForAutoHide(); |
799 if (horizontal) { | 818 if (horizontal) { |
800 // Move and size the shelf with the gesture. | 819 // Move and size the shelf with the gesture. |
801 int shelf_height = target_bounds->shelf_bounds_in_root.height() - translate; | 820 int shelf_height = target_bounds->shelf_bounds_in_root.height() - translate; |
802 shelf_height = std::max(shelf_height, shelf_insets); | 821 shelf_height = std::max(shelf_height, shelf_insets); |
803 target_bounds->shelf_bounds_in_root.set_height(shelf_height); | 822 target_bounds->shelf_bounds_in_root.set_height(shelf_height); |
804 if (IsHorizontalAlignment()) { | 823 if (IsHorizontalAlignment()) { |
805 target_bounds->shelf_bounds_in_root.set_y(available_bounds.bottom() - | 824 target_bounds->shelf_bounds_in_root.set_y(available_bounds.bottom() - |
806 shelf_height); | 825 shelf_height); |
807 } | 826 } |
808 | 827 |
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
981 WmWindow* status_window = | 1000 WmWindow* status_window = |
982 WmLookup::Get()->GetWindowForWidget(shelf_widget_->status_area_widget()); | 1001 WmLookup::Get()->GetWindowForWidget(shelf_widget_->status_area_widget()); |
983 return (shelf_window && shelf_window->Contains(window)) || | 1002 return (shelf_window && shelf_window->Contains(window)) || |
984 (status_window && status_window->Contains(window)); | 1003 (status_window && status_window->Contains(window)); |
985 } | 1004 } |
986 | 1005 |
987 int ShelfLayoutManager::GetWorkAreaInsets(const State& state, int size) const { | 1006 int ShelfLayoutManager::GetWorkAreaInsets(const State& state, int size) const { |
988 if (state.visibility_state == SHELF_VISIBLE) | 1007 if (state.visibility_state == SHELF_VISIBLE) |
989 return size; | 1008 return size; |
990 if (state.visibility_state == SHELF_AUTO_HIDE) | 1009 if (state.visibility_state == SHELF_AUTO_HIDE) |
991 return GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE); | 1010 return GetShelfInsetsForAutoHide(); |
992 return 0; | 1011 return 0; |
993 } | 1012 } |
994 | 1013 |
995 void ShelfLayoutManager::OnDockBoundsChanging( | 1014 void ShelfLayoutManager::OnDockBoundsChanging( |
996 const gfx::Rect& dock_bounds, | 1015 const gfx::Rect& dock_bounds, |
997 DockedWindowLayoutManagerObserver::Reason reason) { | 1016 DockedWindowLayoutManagerObserver::Reason reason) { |
998 // Skip shelf layout in case docked notification originates from this class. | 1017 // Skip shelf layout in case docked notification originates from this class. |
999 if (reason == DISPLAY_INSETS_CHANGED) | 1018 if (reason == DISPLAY_INSETS_CHANGED) |
1000 return; | 1019 return; |
1001 if (dock_bounds_ != dock_bounds) { | 1020 if (dock_bounds_ != dock_bounds) { |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1038 } | 1057 } |
1039 | 1058 |
1040 float ShelfLayoutManager::ComputeTargetOpacity(const State& state) { | 1059 float ShelfLayoutManager::ComputeTargetOpacity(const State& state) { |
1041 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || | 1060 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || |
1042 state.visibility_state == SHELF_VISIBLE) { | 1061 state.visibility_state == SHELF_VISIBLE) { |
1043 return 1.0f; | 1062 return 1.0f; |
1044 } | 1063 } |
1045 // In Chrome OS Material Design, when shelf is hidden during auto hide state, | 1064 // In Chrome OS Material Design, when shelf is hidden during auto hide state, |
1046 // target bounds are also hidden. So the window can extend to the edge of | 1065 // target bounds are also hidden. So the window can extend to the edge of |
1047 // screen. | 1066 // screen. |
1048 if (ash::MaterialDesignController::IsShelfMaterial()) { | 1067 if (ash::MaterialDesignController::IsShelfMaterial() || |
1068 invisible_auto_hide_shelf_) { | |
1049 return (state.visibility_state == SHELF_AUTO_HIDE && | 1069 return (state.visibility_state == SHELF_AUTO_HIDE && |
1050 state.auto_hide_state == SHELF_AUTO_HIDE_SHOWN) | 1070 state.auto_hide_state == SHELF_AUTO_HIDE_SHOWN) |
1051 ? 1.0f | 1071 ? 1.0f |
1052 : 0.0f; | 1072 : 0.0f; |
1053 } | 1073 } |
1054 return (state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; | 1074 return (state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; |
1055 } | 1075 } |
1056 | 1076 |
1077 ash::wm::WindowState::FullscreenShelfMode | |
1078 ShelfLayoutManager::GetShelfModeForFullscreen() const { | |
1079 const WmWindow* fullscreen_window = wm::GetWindowForFullscreenMode( | |
1080 WmLookup::Get()->GetWindowForWidget(shelf_widget_)); | |
1081 return fullscreen_window->GetWindowState()->shelf_mode_in_fullscreen(); | |
1082 } | |
1083 | |
1057 bool ShelfLayoutManager::IsShelfHiddenForFullscreen() const { | 1084 bool ShelfLayoutManager::IsShelfHiddenForFullscreen() const { |
1058 const WmWindow* fullscreen_window = wm::GetWindowForFullscreenMode( | 1085 const WmWindow* fullscreen_window = wm::GetWindowForFullscreenMode( |
1059 WmLookup::Get()->GetWindowForWidget(shelf_widget_)); | 1086 WmLookup::Get()->GetWindowForWidget(shelf_widget_)); |
1060 return fullscreen_window && | 1087 return fullscreen_window && |
1061 fullscreen_window->GetWindowState()->hide_shelf_when_fullscreen(); | 1088 fullscreen_window->GetWindowState()->shelf_mode_in_fullscreen() == |
1089 ash::wm::WindowState::SHELF_HIDDEN; | |
1062 } | 1090 } |
1063 | 1091 |
1064 //////////////////////////////////////////////////////////////////////////////// | 1092 //////////////////////////////////////////////////////////////////////////////// |
1065 // ShelfLayoutManager, Gesture functions: | 1093 // ShelfLayoutManager, Gesture functions: |
1066 | 1094 |
1067 void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) { | 1095 void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) { |
1068 gesture_drag_status_ = GESTURE_DRAG_IN_PROGRESS; | 1096 gesture_drag_status_ = GESTURE_DRAG_IN_PROGRESS; |
1069 gesture_drag_amount_ = 0.f; | 1097 gesture_drag_amount_ = 0.f; |
1070 gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE | 1098 gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE |
1071 ? auto_hide_state() | 1099 ? auto_hide_state() |
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1149 UpdateVisibilityState(); | 1177 UpdateVisibilityState(); |
1150 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1178 gesture_drag_status_ = GESTURE_DRAG_NONE; |
1151 } | 1179 } |
1152 | 1180 |
1153 void ShelfLayoutManager::CancelGestureDrag() { | 1181 void ShelfLayoutManager::CancelGestureDrag() { |
1154 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; | 1182 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; |
1155 UpdateVisibilityState(); | 1183 UpdateVisibilityState(); |
1156 gesture_drag_status_ = GESTURE_DRAG_NONE; | 1184 gesture_drag_status_ = GESTURE_DRAG_NONE; |
1157 } | 1185 } |
1158 | 1186 |
1187 int ShelfLayoutManager::GetShelfInsetsForAutoHide() const { | |
1188 if (invisible_auto_hide_shelf_) | |
1189 return 0; | |
1190 return GetShelfConstant(SHELF_INSETS_FOR_AUTO_HIDE); | |
1191 } | |
1192 | |
1159 } // namespace ash | 1193 } // namespace ash |
OLD | NEW |