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Side by Side Diff: src/gpu/GrAAHairLinePathRenderer.cpp

Issue 22486003: Fix hairline pathrenderer for Nexus-10. Switches to passing in an offset and using that to compute … (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Changed to use geometry-based method Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrAAHairLinePathRenderer.h" 8 #include "GrAAHairLinePathRenderer.h"
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
(...skipping 11 matching lines...) Expand all
22 #include "gl/GrGLEffect.h" 22 #include "gl/GrGLEffect.h"
23 #include "gl/GrGLSL.h" 23 #include "gl/GrGLSL.h"
24 24
25 namespace { 25 namespace {
26 // quadratics are rendered as 5-sided polys in order to bound the 26 // quadratics are rendered as 5-sided polys in order to bound the
27 // AA stroke around the center-curve. See comments in push_quad_index_buffer and 27 // AA stroke around the center-curve. See comments in push_quad_index_buffer and
28 // bloat_quad. Quadratics and conics share an index buffer 28 // bloat_quad. Quadratics and conics share an index buffer
29 static const int kVertsPerQuad = 5; 29 static const int kVertsPerQuad = 5;
30 static const int kIdxsPerQuad = 9; 30 static const int kIdxsPerQuad = 9;
31 31
32 static const int kVertsPerLineSeg = 4; 32 static const int kVertsPerLineSeg = 6;
33 static const int kIdxsPerLineSeg = 6; 33 static const int kIdxsPerLineSeg = 12;
34 34
35 static const int kNumQuadsInIdxBuffer = 256; 35 static const int kNumQuadsInIdxBuffer = 256;
36 static const size_t kQuadIdxSBufize = kIdxsPerQuad * 36 static const size_t kQuadIdxSBufize = kIdxsPerQuad *
37 sizeof(uint16_t) * 37 sizeof(uint16_t) *
38 kNumQuadsInIdxBuffer; 38 kNumQuadsInIdxBuffer;
39 39
40 static const int kNumLineSegsInIdxBuffer = 256;
41 static const size_t kLineSegIdxSBufize = kIdxsPerLineSeg *
42 sizeof(uint16_t) *
43 kNumLineSegsInIdxBuffer;
44
40 bool push_quad_index_data(GrIndexBuffer* qIdxBuffer) { 45 bool push_quad_index_data(GrIndexBuffer* qIdxBuffer) {
41 uint16_t* data = (uint16_t*) qIdxBuffer->lock(); 46 uint16_t* data = (uint16_t*) qIdxBuffer->lock();
42 bool tempData = NULL == data; 47 bool tempData = NULL == data;
43 if (tempData) { 48 if (tempData) {
44 data = SkNEW_ARRAY(uint16_t, kNumQuadsInIdxBuffer * kIdxsPerQuad); 49 data = SkNEW_ARRAY(uint16_t, kNumQuadsInIdxBuffer * kIdxsPerQuad);
45 } 50 }
46 for (int i = 0; i < kNumQuadsInIdxBuffer; ++i) { 51 for (int i = 0; i < kNumQuadsInIdxBuffer; ++i) {
47 52
48 // Each quadratic is rendered as a five sided polygon. This poly bounds 53 // Each quadratic is rendered as a five sided polygon. This poly bounds
49 // the quadratic's bounding triangle but has been expanded so that the 54 // the quadratic's bounding triangle but has been expanded so that the
(...skipping 21 matching lines...) Expand all
71 } 76 }
72 if (tempData) { 77 if (tempData) {
73 bool ret = qIdxBuffer->updateData(data, kQuadIdxSBufize); 78 bool ret = qIdxBuffer->updateData(data, kQuadIdxSBufize);
74 delete[] data; 79 delete[] data;
75 return ret; 80 return ret;
76 } else { 81 } else {
77 qIdxBuffer->unlock(); 82 qIdxBuffer->unlock();
78 return true; 83 return true;
79 } 84 }
80 } 85 }
86
87 bool push_line_index_data(GrIndexBuffer* qIdxBuffer) {
88 uint16_t* data = (uint16_t*) qIdxBuffer->lock();
89 bool tempData = NULL == data;
90 if (tempData) {
91 data = SkNEW_ARRAY(uint16_t, kNumLineSegsInIdxBuffer * kIdxsPerLineSeg);
92 }
93 for (int i = 0; i < kNumLineSegsInIdxBuffer; ++i) {
94 // Each line segment is rendered as two quads, with alpha = 1 along the
95 // spine of the segment, and alpha = 0 along the outer edges, represente d
96 // horizontally like (i.e. the line equation is t*(p1-p0) + p0)
97 //
98 // p4 p5
99 // p0 p1
100 // p2 p3
101 //
102 // Each is drawn as four triangles specified by these 12 indices:
103 int baseIdx = i * kIdxsPerLineSeg;
104 uint16_t baseVert = (uint16_t)(i * kVertsPerLineSeg);
105 data[0 + baseIdx] = baseVert + 0; // p0
106 data[1 + baseIdx] = baseVert + 1; // p1
107 data[2 + baseIdx] = baseVert + 2; // p2
108
109 data[3 + baseIdx] = baseVert + 2; // p2
110 data[4 + baseIdx] = baseVert + 1; // p1
111 data[5 + baseIdx] = baseVert + 3; // p3
112
113 data[6 + baseIdx] = baseVert + 0; // p0
114 data[7 + baseIdx] = baseVert + 5; // p5
115 data[8 + baseIdx] = baseVert + 1; // p1
116
117 data[9 + baseIdx] = baseVert + 0; // p0
118 data[10+ baseIdx] = baseVert + 4; // p4
119 data[11+ baseIdx] = baseVert + 5; // p5
120 }
121 if (tempData) {
122 bool ret = qIdxBuffer->updateData(data, kLineSegIdxSBufize);
123 delete[] data;
124 return ret;
125 } else {
126 qIdxBuffer->unlock();
127 return true;
128 }
129 }
81 } 130 }
82 131
83 GrPathRenderer* GrAAHairLinePathRenderer::Create(GrContext* context) { 132 GrPathRenderer* GrAAHairLinePathRenderer::Create(GrContext* context) {
84 const GrIndexBuffer* lIdxBuffer = context->getQuadIndexBuffer();
85 if (NULL == lIdxBuffer) {
86 return NULL;
87 }
88 GrGpu* gpu = context->getGpu(); 133 GrGpu* gpu = context->getGpu();
89 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false); 134 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false);
90 SkAutoTUnref<GrIndexBuffer> qIdxBuffer(qIdxBuf); 135 SkAutoTUnref<GrIndexBuffer> qIdxBuffer(qIdxBuf);
91 if (NULL == qIdxBuf || 136 if (NULL == qIdxBuf ||
92 !push_quad_index_data(qIdxBuf)) { 137 !push_quad_index_data(qIdxBuf)) {
93 return NULL; 138 return NULL;
94 } 139 }
140 GrIndexBuffer* lIdxBuf = gpu->createIndexBuffer(kLineSegIdxSBufize, false);
141 SkAutoTUnref<GrIndexBuffer> lIdxBuffer(lIdxBuf);
142 if (NULL == lIdxBuf ||
143 !push_line_index_data(lIdxBuf)) {
144 return NULL;
145 }
95 return SkNEW_ARGS(GrAAHairLinePathRenderer, 146 return SkNEW_ARGS(GrAAHairLinePathRenderer,
96 (context, lIdxBuffer, qIdxBuf)); 147 (context, lIdxBuf, qIdxBuf));
97 } 148 }
98 149
99 GrAAHairLinePathRenderer::GrAAHairLinePathRenderer( 150 GrAAHairLinePathRenderer::GrAAHairLinePathRenderer(
100 const GrContext* context, 151 const GrContext* context,
101 const GrIndexBuffer* linesIndexBuffer, 152 const GrIndexBuffer* linesIndexBuffer,
102 const GrIndexBuffer* quadsIndexBuffer) { 153 const GrIndexBuffer* quadsIndexBuffer) {
103 fLinesIndexBuffer = linesIndexBuffer; 154 fLinesIndexBuffer = linesIndexBuffer;
104 linesIndexBuffer->ref(); 155 linesIndexBuffer->ref();
105 fQuadsIndexBuffer = quadsIndexBuffer; 156 fQuadsIndexBuffer = quadsIndexBuffer;
106 quadsIndexBuffer->ref(); 157 quadsIndexBuffer->ref();
(...skipping 321 matching lines...) Expand 10 before | Expand all | Expand 10 after
428 break; 479 break;
429 case SkPath::kDone_Verb: 480 case SkPath::kDone_Verb:
430 return totalQuadCount; 481 return totalQuadCount;
431 } 482 }
432 } 483 }
433 } 484 }
434 485
435 struct Vertex { 486 struct Vertex {
436 GrPoint fPos; 487 GrPoint fPos;
437 union { 488 union {
438 struct { 489 SkScalar fCoverage;
bsalomon 2013/08/07 20:59:57 fLineCoverage? or... struct { SkScalar fCoverage
jvanverth1 2013/08/07 21:15:04 Done.
439 SkScalar fA;
440 SkScalar fB;
441 SkScalar fC;
442 } fLine;
443 struct { 490 struct {
444 SkScalar fK; 491 SkScalar fK;
445 SkScalar fL; 492 SkScalar fL;
446 SkScalar fM; 493 SkScalar fM;
447 } fConic; 494 } fConic;
448 GrVec fQuadCoord; 495 GrVec fQuadCoord;
449 struct { 496 struct {
450 SkScalar fBogus[4]; 497 SkScalar fBogus[4];
451 }; 498 };
452 }; 499 };
(...skipping 201 matching lines...) Expand 10 before | Expand all | Expand 10 after
654 Vertex** vert) { 701 Vertex** vert) {
655 const SkPoint& a = p[0]; 702 const SkPoint& a = p[0];
656 const SkPoint& b = p[1]; 703 const SkPoint& b = p[1];
657 704
658 SkVector orthVec = b; 705 SkVector orthVec = b;
659 orthVec -= a; 706 orthVec -= a;
660 707
661 if (orthVec.setLength(SK_Scalar1)) { 708 if (orthVec.setLength(SK_Scalar1)) {
662 orthVec.setOrthog(orthVec); 709 orthVec.setOrthog(orthVec);
663 710
664 SkScalar lineC = -(a.dot(orthVec));
665 for (int i = 0; i < kVertsPerLineSeg; ++i) { 711 for (int i = 0; i < kVertsPerLineSeg; ++i) {
666 (*vert)[i].fPos = (i < 2) ? a : b; 712 (*vert)[i].fPos = (i & 0x1) ? b : a;
667 if (0 == i || 3 == i) { 713 if (i & 0x2) {
714 (*vert)[i].fPos += orthVec;
715 (*vert)[i].fCoverage = 0;
716 } else if (i & 0x4) {
668 (*vert)[i].fPos -= orthVec; 717 (*vert)[i].fPos -= orthVec;
718 (*vert)[i].fCoverage = 0;
669 } else { 719 } else {
670 (*vert)[i].fPos += orthVec; 720 (*vert)[i].fCoverage= SK_Scalar1;
671 } 721 }
672 (*vert)[i].fLine.fA = orthVec.fX;
673 (*vert)[i].fLine.fB = orthVec.fY;
674 (*vert)[i].fLine.fC = lineC;
675 } 722 }
676 if (NULL != toSrc) { 723 if (NULL != toSrc) {
677 toSrc->mapPointsWithStride(&(*vert)->fPos, 724 toSrc->mapPointsWithStride(&(*vert)->fPos,
678 sizeof(Vertex), 725 sizeof(Vertex),
679 kVertsPerLineSeg); 726 kVertsPerLineSeg);
680 } 727 }
681 } else { 728 } else {
682 // just make it degenerate and likely offscreen 729 // just make it degenerate and likely offscreen
683 (*vert)[0].fPos.set(SK_ScalarMax, SK_ScalarMax); 730 (*vert)[0].fPos.set(SK_ScalarMax, SK_ScalarMax);
684 (*vert)[1].fPos.set(SK_ScalarMax, SK_ScalarMax); 731 (*vert)[1].fPos.set(SK_ScalarMax, SK_ScalarMax);
685 (*vert)[2].fPos.set(SK_ScalarMax, SK_ScalarMax); 732 (*vert)[2].fPos.set(SK_ScalarMax, SK_ScalarMax);
686 (*vert)[3].fPos.set(SK_ScalarMax, SK_ScalarMax); 733 (*vert)[3].fPos.set(SK_ScalarMax, SK_ScalarMax);
734 (*vert)[4].fPos.set(SK_ScalarMax, SK_ScalarMax);
735 (*vert)[5].fPos.set(SK_ScalarMax, SK_ScalarMax);
687 } 736 }
688 737
689 *vert += kVertsPerLineSeg; 738 *vert += kVertsPerLineSeg;
690 } 739 }
691 740
692 } 741 }
693 742
694 /** 743 /**
695 * Shader is based off of Loop-Blinn Quadratic GPU Rendering 744 * Shader is based off of Loop-Blinn Quadratic GPU Rendering
696 * The output of this effect is a hairline edge for conics. 745 * The output of this effect is a hairline edge for conics.
(...skipping 232 matching lines...) Expand 10 before | Expand all | Expand 10 after
929 const GrDrawTargetCaps& caps, 978 const GrDrawTargetCaps& caps,
930 GrTexture*[]) { 979 GrTexture*[]) {
931 // Doesn't work without derivative instructions. 980 // Doesn't work without derivative instructions.
932 return caps.shaderDerivativeSupport() ? HairQuadEdgeEffect::Create() : NULL; 981 return caps.shaderDerivativeSupport() ? HairQuadEdgeEffect::Create() : NULL;
933 } 982 }
934 983
935 /////////////////////////////////////////////////////////////////////////////// 984 ///////////////////////////////////////////////////////////////////////////////
936 985
937 /** 986 /**
938 * The output of this effect is a 1-pixel wide line. 987 * The output of this effect is a 1-pixel wide line.
939 * Input is 2D implicit device coord line eq (a*x + b*y +c = 0). 4th component u nused. 988 * Input is 2D offset vector from the line. 3rd and 4th components unused.
940 */ 989 */
941 class HairLineEdgeEffect : public GrEffect { 990 class HairLineEdgeEffect : public GrEffect {
942 public: 991 public:
943 992
944 static GrEffectRef* Create() { 993 static GrEffectRef* Create() {
945 GR_CREATE_STATIC_EFFECT(gHairLineEdge, HairLineEdgeEffect, ()); 994 GR_CREATE_STATIC_EFFECT(gHairLineEdge, HairLineEdgeEffect, ());
946 gHairLineEdge->ref(); 995 gHairLineEdge->ref();
947 return gHairLineEdge; 996 return gHairLineEdge;
948 } 997 }
949 998
(...skipping 21 matching lines...) Expand all
971 const char* outputColor, 1020 const char* outputColor,
972 const char* inputColor, 1021 const char* inputColor,
973 const TextureSamplerArray& samplers) SK_OVERRIDE { 1022 const TextureSamplerArray& samplers) SK_OVERRIDE {
974 const char *vsName, *fsName; 1023 const char *vsName, *fsName;
975 const SkString* attrName = 1024 const SkString* attrName =
976 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice s()[0]); 1025 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice s()[0]);
977 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n"); 1026 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
978 1027
979 builder->addVarying(kVec4f_GrSLType, "HairLineEdge", &vsName, &fsNam e); 1028 builder->addVarying(kVec4f_GrSLType, "HairLineEdge", &vsName, &fsNam e);
980 1029
981 builder->fsCodeAppendf("\t\tedgeAlpha = abs(dot(vec3(%s.xy,1), %s.xy z));\n", 1030 builder->fsCodeAppendf("\t\tedgeAlpha = %s.x;\n", fsName);
982 builder->fragmentPosition(), fsName);
983 builder->fsCodeAppendf("\t\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n ");
984 1031
985 SkString modulate; 1032 SkString modulate;
986 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha"); 1033 GrGLSLModulatef<4>(&modulate, inputColor, "edgeAlpha");
987 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str() ); 1034 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, modulate.c_str() );
988 1035
989 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); 1036 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
990 } 1037 }
991 1038
992 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG LCaps&) { 1039 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrG LCaps&) {
993 return 0x0; 1040 return 0x0;
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after
1187 } 1234 }
1188 if (!first) { 1235 if (!first) {
1189 GrAssert(tolDevBounds.contains(actualBounds)); 1236 GrAssert(tolDevBounds.contains(actualBounds));
1190 } 1237 }
1191 #endif 1238 #endif
1192 1239
1193 { 1240 {
1194 GrDrawState::AutoRestoreEffects are(drawState); 1241 GrDrawState::AutoRestoreEffects are(drawState);
1195 target->setIndexSourceToBuffer(fLinesIndexBuffer); 1242 target->setIndexSourceToBuffer(fLinesIndexBuffer);
1196 int lines = 0; 1243 int lines = 0;
1197 int nBufLines = fLinesIndexBuffer->maxQuads();
1198 drawState->addCoverageEffect(hairLineEffect, kEdgeAttrIndex)->unref(); 1244 drawState->addCoverageEffect(hairLineEffect, kEdgeAttrIndex)->unref();
1199 while (lines < lineCnt) { 1245 while (lines < lineCnt) {
1200 int n = GrMin(lineCnt - lines, nBufLines); 1246 int n = GrMin(lineCnt - lines, kNumLineSegsInIdxBuffer);
1201 target->drawIndexed(kTriangles_GrPrimitiveType, 1247 target->drawIndexed(kTriangles_GrPrimitiveType,
1202 kVertsPerLineSeg*lines, // startV 1248 kVertsPerLineSeg*lines, // startV
1203 0, // startI 1249 0, // startI
1204 kVertsPerLineSeg*n, // vCount 1250 kVertsPerLineSeg*n, // vCount
1205 kIdxsPerLineSeg*n, 1251 kIdxsPerLineSeg*n,
1206 &devBounds); // iCount 1252 &devBounds); // iCount
1207 lines += n; 1253 lines += n;
1208 } 1254 }
1209 } 1255 }
1210 1256
(...skipping 27 matching lines...) Expand all
1238 kVertsPerQuad*n, // vCount 1284 kVertsPerQuad*n, // vCount
1239 kIdxsPerQuad*n, // iCount 1285 kIdxsPerQuad*n, // iCount
1240 &devBounds); 1286 &devBounds);
1241 conics += n; 1287 conics += n;
1242 } 1288 }
1243 } 1289 }
1244 target->resetIndexSource(); 1290 target->resetIndexSource();
1245 1291
1246 return true; 1292 return true;
1247 } 1293 }
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