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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSLFragmentShaderBuilder.h" | 8 #include "GrGLSLFragmentShaderBuilder.h" |
9 #include "GrRenderTarget.h" | 9 #include "GrRenderTarget.h" |
10 #include "GrRenderTargetPriv.h" | 10 #include "GrRenderTargetPriv.h" |
11 #include "gl/GrGLGpu.h" | 11 #include "gl/GrGLGpu.h" |
12 #include "glsl/GrGLSL.h" | 12 #include "glsl/GrGLSL.h" |
13 #include "glsl/GrGLSLCaps.h" | 13 #include "glsl/GrGLSLCaps.h" |
14 #include "glsl/GrGLSLProgramBuilder.h" | 14 #include "glsl/GrGLSLProgramBuilder.h" |
15 #include "glsl/GrGLSLUniformHandler.h" | 15 #include "glsl/GrGLSLUniformHandler.h" |
16 #include "glsl/GrGLSLVarying.h" | 16 #include "glsl/GrGLSLVarying.h" |
17 | 17 |
18 const char* GrGLSLFragmentShaderBuilder::kDstTextureColorName = "_dstColor"; | 18 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor"; |
19 | 19 |
20 static const char* sample_offset_array_name(GrGLSLFPFragmentBuilder::Coordinates
coords) { | 20 static const char* sample_offset_array_name(GrGLSLFPFragmentBuilder::Coordinates
coords) { |
21 static const char* kArrayNames[] = { | 21 static const char* kArrayNames[] = { |
22 "deviceSpaceSampleOffsets", | 22 "deviceSpaceSampleOffsets", |
23 "windowSpaceSampleOffsets" | 23 "windowSpaceSampleOffsets" |
24 }; | 24 }; |
25 return kArrayNames[coords]; | 25 return kArrayNames[coords]; |
26 | 26 |
27 GR_STATIC_ASSERT(0 == GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates); | 27 GR_STATIC_ASSERT(0 == GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates); |
28 GR_STATIC_ASSERT(1 == GrGLSLFPFragmentBuilder::kGLSLWindow_Coordinates); | 28 GR_STATIC_ASSERT(1 == GrGLSLFPFragmentBuilder::kGLSLWindow_Coordinates); |
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257 if (glslCaps->fbFetchSupport()) { | 257 if (glslCaps->fbFetchSupport()) { |
258 this->addFeature(1 << kFramebufferFetch_GLSLPrivateFeature, | 258 this->addFeature(1 << kFramebufferFetch_GLSLPrivateFeature, |
259 glslCaps->fbFetchExtensionString()); | 259 glslCaps->fbFetchExtensionString()); |
260 | 260 |
261 // Some versions of this extension string require declaring custom color
output on ES 3.0+ | 261 // Some versions of this extension string require declaring custom color
output on ES 3.0+ |
262 const char* fbFetchColorName = glslCaps->fbFetchColorName(); | 262 const char* fbFetchColorName = glslCaps->fbFetchColorName(); |
263 if (glslCaps->fbFetchNeedsCustomOutput()) { | 263 if (glslCaps->fbFetchNeedsCustomOutput()) { |
264 this->enableCustomOutput(); | 264 this->enableCustomOutput(); |
265 fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOu
t_TypeModifier); | 265 fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOu
t_TypeModifier); |
266 fbFetchColorName = DeclaredColorOutputName(); | 266 fbFetchColorName = DeclaredColorOutputName(); |
| 267 // Set the dstColor to an intermediate variable so we don't override
it with the output |
| 268 this->codeAppendf("vec4 %s = %s;", kDstColorName, fbFetchColorName); |
267 } | 269 } |
268 return fbFetchColorName; | |
269 } else { | |
270 return kDstTextureColorName; | |
271 } | 270 } |
| 271 return kDstColorName; |
272 } | 272 } |
273 | 273 |
274 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEqu
ation equation) { | 274 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEqu
ation equation) { |
275 SkASSERT(GrBlendEquationIsAdvanced(equation)); | 275 SkASSERT(GrBlendEquationIsAdvanced(equation)); |
276 | 276 |
277 const GrGLSLCaps& caps = *fProgramBuilder->glslCaps(); | 277 const GrGLSLCaps& caps = *fProgramBuilder->glslCaps(); |
278 if (!caps.mustEnableAdvBlendEqs()) { | 278 if (!caps.mustEnableAdvBlendEqs()) { |
279 return; | 279 return; |
280 } | 280 } |
281 | 281 |
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389 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2]
); | 389 fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2]
); |
390 } | 390 } |
391 | 391 |
392 void GrGLSLFragmentShaderBuilder::onAfterChildProcEmitCode() { | 392 void GrGLSLFragmentShaderBuilder::onAfterChildProcEmitCode() { |
393 SkASSERT(fSubstageIndices.count() >= 2); | 393 SkASSERT(fSubstageIndices.count() >= 2); |
394 fSubstageIndices.pop_back(); | 394 fSubstageIndices.pop_back(); |
395 fSubstageIndices.back()++; | 395 fSubstageIndices.back()++; |
396 int removeAt = fMangleString.findLastOf('_'); | 396 int removeAt = fMangleString.findLastOf('_'); |
397 fMangleString.remove(removeAt, fMangleString.size() - removeAt); | 397 fMangleString.remove(removeAt, fMangleString.size() - removeAt); |
398 } | 398 } |
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