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Side by Side Diff: src/gpu/glsl/GrGLSLCaps.h

Issue 2248403003: Fix various issues with framebuffer fetch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nit Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLSLCaps_DEFINED 9 #ifndef GrGLSLCaps_DEFINED
10 #define GrGLSLCaps_DEFINED 10 #define GrGLSLCaps_DEFINED
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84 84
85 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } 85 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; }
86 86
87 // Returns whether we can use the glsl funciton any() in our shader code. 87 // Returns whether we can use the glsl funciton any() in our shader code.
88 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } 88 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; }
89 89
90 bool canUseMinAndAbsTogether() const { return fCanUseMinAndAbsTogether; } 90 bool canUseMinAndAbsTogether() const { return fCanUseMinAndAbsTogether; }
91 91
92 bool mustForceNegatedAtanParamToFloat() const { return fMustForceNegatedAtan ParamToFloat; } 92 bool mustForceNegatedAtanParamToFloat() const { return fMustForceNegatedAtan ParamToFloat; }
93 93
94 bool requiresLocalOutputColorForFBFetch() const { return fRequiresLocalOutpu tColorForFBFetch; }
95
94 // Returns the string of an extension that must be enabled in the shader to support 96 // Returns the string of an extension that must be enabled in the shader to support
95 // derivatives. If nullptr is returned then no extension needs to be enabled . Before calling 97 // derivatives. If nullptr is returned then no extension needs to be enabled . Before calling
96 // this function, the caller should check that shaderDerivativeSupport exist s. 98 // this function, the caller should check that shaderDerivativeSupport exist s.
97 const char* shaderDerivativeExtensionString() const { 99 const char* shaderDerivativeExtensionString() const {
98 SkASSERT(this->shaderDerivativeSupport()); 100 SkASSERT(this->shaderDerivativeSupport());
99 return fShaderDerivativeExtensionString; 101 return fShaderDerivativeExtensionString;
100 } 102 }
101 103
102 // Returns the string of an extension that will do all necessary coord trans fomations needed 104 // Returns the string of an extension that will do all necessary coord trans fomations needed
103 // when reading the fragment position. If such an extension does not exisits , this function 105 // when reading the fragment position. If such an extension does not exisits , this function
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192 bool fNoPerspectiveInterpolationSupport : 1; 194 bool fNoPerspectiveInterpolationSupport : 1;
193 bool fMultisampleInterpolationSupport : 1; 195 bool fMultisampleInterpolationSupport : 1;
194 bool fSampleVariablesSupport : 1; 196 bool fSampleVariablesSupport : 1;
195 bool fSampleMaskOverrideCoverageSupport : 1; 197 bool fSampleMaskOverrideCoverageSupport : 1;
196 bool fExternalTextureSupport : 1; 198 bool fExternalTextureSupport : 1;
197 bool fTexelFetchSupport : 1; 199 bool fTexelFetchSupport : 1;
198 200
199 // Used for specific driver bug work arounds 201 // Used for specific driver bug work arounds
200 bool fCanUseMinAndAbsTogether : 1; 202 bool fCanUseMinAndAbsTogether : 1;
201 bool fMustForceNegatedAtanParamToFloat : 1; 203 bool fMustForceNegatedAtanParamToFloat : 1;
204 bool fRequiresLocalOutputColorForFBFetch : 1;
202 205
203 const char* fVersionDeclString; 206 const char* fVersionDeclString;
204 207
205 const char* fShaderDerivativeExtensionString; 208 const char* fShaderDerivativeExtensionString;
206 const char* fFragCoordConventionsExtensionString; 209 const char* fFragCoordConventionsExtensionString;
207 const char* fSecondaryOutputExtensionString; 210 const char* fSecondaryOutputExtensionString;
208 const char* fExternalTextureExtensionString; 211 const char* fExternalTextureExtensionString;
209 const char* fTexelBufferExtensionString; 212 const char* fTexelBufferExtensionString;
210 const char* fNoPerspectiveInterpolationExtensionString; 213 const char* fNoPerspectiveInterpolationExtensionString;
211 const char* fMultisampleInterpolationExtensionString; 214 const char* fMultisampleInterpolationExtensionString;
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226 229
227 uint8_t fSamplerPrecisions[(1 << kGrShaderTypeCount)][kGrPixelConfigCnt]; 230 uint8_t fSamplerPrecisions[(1 << kGrShaderTypeCount)][kGrPixelConfigCnt];
228 231
229 friend class GrGLCaps; // For initialization. 232 friend class GrGLCaps; // For initialization.
230 friend class GrVkCaps; 233 friend class GrVkCaps;
231 234
232 typedef GrShaderCaps INHERITED; 235 typedef GrShaderCaps INHERITED;
233 }; 236 };
234 237
235 #endif 238 #endif
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