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|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 | 10 |
| 11 namespace skiagm { | 11 namespace skiagm { |
| 12 | 12 |
| 13 struct GradData { | 13 struct GradData { |
| 14 int fCount; | 14 int fCount; |
| 15 const SkColor* fColors; | 15 const SkColor* fColors; |
| 16 const SkScalar* fPos; | 16 const SkScalar* fPos; |
| 17 }; | 17 }; |
| 18 | 18 |
| 19 static const SkColor gColors[] = { | 19 static const SkColor gColors[] = { |
| 20 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK | 20 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK |
| 21 }; | 21 }; |
| 22 static const SkScalar gPos0[] = { 0, SK_Scalar1 }; | 22 static const SkScalar gPos0[] = { 0, SK_Scalar1 }; |
| 23 static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; | 23 static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; |
| 24 static const SkScalar gPos2[] = { | 24 static const SkScalar gPos2[] = { |
| 25 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 | 25 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 |
| 26 }; | 26 }; |
| 27 | 27 |
| 28 static const SkScalar gPosClamp[] = {0.0f, 0.0f, 1.0f, 1.0f}; | |
| 29 static const SkColor gColorClamp[] = { | |
| 30 SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorBLUE | |
| 31 }; | |
| 32 | |
| 28 static const GradData gGradData[] = { | 33 static const GradData gGradData[] = { |
| 29 { 2, gColors, NULL }, | 34 { 2, gColors, NULL }, |
| 30 { 2, gColors, gPos0 }, | 35 { 2, gColors, gPos0 }, |
| 31 { 2, gColors, gPos1 }, | 36 { 2, gColors, gPos1 }, |
| 32 { 5, gColors, NULL }, | 37 { 5, gColors, NULL }, |
| 33 { 5, gColors, gPos2 } | 38 { 5, gColors, gPos2 }, |
| 39 { 4, gColorClamp, gPosClamp } | |
| 34 }; | 40 }; |
| 35 | 41 |
| 36 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, | 42 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, |
| 37 SkShader::TileMode tm, SkUnitMapper* mapper) { | 43 SkShader::TileMode tm, SkUnitMapper* mapper) { |
| 38 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, | 44 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, |
| 39 data.fCount, tm, mapper); | 45 data.fCount, tm, mapper); |
| 40 } | 46 } |
| 41 | 47 |
| 42 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, | 48 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, |
| 43 SkShader::TileMode tm, SkUnitMapper* mapper) { | 49 SkShader::TileMode tm, SkUnitMapper* mapper) { |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 113 SkShader::TileMode tm = SkShader::kClamp_TileMode; | 119 SkShader::TileMode tm = SkShader::kClamp_TileMode; |
| 114 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; | 120 SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; |
| 115 SkPaint paint; | 121 SkPaint paint; |
| 116 paint.setAntiAlias(true); | 122 paint.setAntiAlias(true); |
| 117 | 123 |
| 118 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); | 124 canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); |
| 119 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { | 125 for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { |
| 120 canvas->save(); | 126 canvas->save(); |
| 121 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { | 127 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
| 122 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); | 128 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); |
| 129 | |
| 130 if (i == 5) { // if the clamp case | |
| 131 SkMatrix scale; | |
| 132 scale.setScale(0.5f, 0.5f); | |
| 133 scale.setTranslateX(25.f); | |
|
reed1
2013/08/06 21:19:17
nit: more natural (perhaps) to say postTrnaslate(2
| |
| 134 scale.setTranslateY(25.f); | |
| 135 shader->setLocalMatrix(scale); | |
| 136 } | |
| 137 | |
| 123 paint.setShader(shader); | 138 paint.setShader(shader); |
| 124 canvas->drawRect(r, paint); | 139 canvas->drawRect(r, paint); |
| 125 shader->unref(); | 140 shader->unref(); |
| 126 canvas->translate(0, SkIntToScalar(120)); | 141 canvas->translate(0, SkIntToScalar(120)); |
| 127 } | 142 } |
| 128 canvas->restore(); | 143 canvas->restore(); |
| 129 canvas->translate(SkIntToScalar(120), 0); | 144 canvas->translate(SkIntToScalar(120), 0); |
| 130 } | 145 } |
| 131 } | 146 } |
| 132 | 147 |
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| 166 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { | 181 for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
| 167 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); | 182 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL); |
| 168 | 183 |
| 169 // apply an increasing y perspective as we move to the right | 184 // apply an increasing y perspective as we move to the right |
| 170 SkMatrix perspective; | 185 SkMatrix perspective; |
| 171 perspective.setIdentity(); | 186 perspective.setIdentity(); |
| 172 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), | 187 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), |
| 173 SkIntToScalar(500))); | 188 SkIntToScalar(500))); |
| 174 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), | 189 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), |
| 175 SkIntToScalar(10))); | 190 SkIntToScalar(10))); |
| 191 | |
| 176 shader->setLocalMatrix(perspective); | 192 shader->setLocalMatrix(perspective); |
| 177 | 193 |
| 178 paint.setShader(shader); | 194 paint.setShader(shader); |
| 179 canvas->drawRect(r, paint); | 195 canvas->drawRect(r, paint); |
| 180 shader->unref(); | 196 shader->unref(); |
| 181 canvas->translate(0, SkIntToScalar(120)); | 197 canvas->translate(0, SkIntToScalar(120)); |
| 182 } | 198 } |
| 183 canvas->restore(); | 199 canvas->restore(); |
| 184 canvas->translate(SkIntToScalar(120), 0); | 200 canvas->translate(SkIntToScalar(120), 0); |
| 185 } | 201 } |
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| 360 | 376 |
| 361 static GM* MyFactory4(void*) { return new RadialGradientGM; } | 377 static GM* MyFactory4(void*) { return new RadialGradientGM; } |
| 362 static GMRegistry reg4(MyFactory4); | 378 static GMRegistry reg4(MyFactory4); |
| 363 | 379 |
| 364 static GM* MyFactory5(void*) { return new GradientsLocalPerspectiveGM; } | 380 static GM* MyFactory5(void*) { return new GradientsLocalPerspectiveGM; } |
| 365 static GMRegistry reg5(MyFactory5); | 381 static GMRegistry reg5(MyFactory5); |
| 366 | 382 |
| 367 static GM* MyFactory6(void*) { return new GradientsViewPerspectiveGM; } | 383 static GM* MyFactory6(void*) { return new GradientsViewPerspectiveGM; } |
| 368 static GMRegistry reg6(MyFactory6); | 384 static GMRegistry reg6(MyFactory6); |
| 369 } | 385 } |
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