| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 // This is a GPU-backend specific test. It relies on static intializers to work | 8 // This is a GPU-backend specific test. It relies on static intializers to work |
| 9 | 9 |
| 10 #include "SkTypes.h" | 10 #include "SkTypes.h" |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 49 void onPrepareDraws(Target* target) const override { | 49 void onPrepareDraws(Target* target) const override { |
| 50 class GP : public GrGeometryProcessor { | 50 class GP : public GrGeometryProcessor { |
| 51 public: | 51 public: |
| 52 GP(int numAttribs) { | 52 GP(int numAttribs) { |
| 53 this->initClassID<GP>(); | 53 this->initClassID<GP>(); |
| 54 SkASSERT(numAttribs > 1); | 54 SkASSERT(numAttribs > 1); |
| 55 for (auto i = 0; i < numAttribs; ++i) { | 55 for (auto i = 0; i < numAttribs; ++i) { |
| 56 fAttribNames.push_back().printf("attr%d", i); | 56 fAttribNames.push_back().printf("attr%d", i); |
| 57 } | 57 } |
| 58 for (auto i = 0; i < numAttribs; ++i) { | 58 for (auto i = 0; i < numAttribs; ++i) { |
| 59 Attribute attribute; | 59 this->addVertexAttrib(fAttribNames[i].c_str(), kVec2f_GrVert
exAttribType); |
| 60 attribute.fType = kVec2f_GrVertexAttribType; | |
| 61 attribute.fName = fAttribNames[i].c_str(); | |
| 62 attribute.fOffset = 2 * sizeof(float) * i; | |
| 63 attribute.fPrecision = kDefault_GrSLPrecision; | |
| 64 this->addVertexAttrib(attribute); | |
| 65 } | 60 } |
| 66 }; | 61 }; |
| 67 const char* name() const override { return "Dummy GP"; } | 62 const char* name() const override { return "Dummy GP"; } |
| 68 | 63 |
| 69 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) cons
t override { | 64 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) cons
t override { |
| 70 class GLSLGP : public GrGLSLGeometryProcessor { | 65 class GLSLGP : public GrGLSLGeometryProcessor { |
| 71 public: | 66 public: |
| 72 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 67 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| 73 const GP& gp = args.fGP.cast<GP>(); | 68 const GP& gp = args.fGP.cast<GP>(); |
| 74 args.fVaryingHandler->emitAttributes(gp); | 69 args.fVaryingHandler->emitAttributes(gp); |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 136 // This one should fail. | 131 // This one should fail. |
| 137 batch.reset(new Batch(attribCnt+1)); | 132 batch.reset(new Batch(attribCnt+1)); |
| 138 drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch); | 133 drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch); |
| 139 context->flush(); | 134 context->flush(); |
| 140 #if GR_GPU_STATS | 135 #if GR_GPU_STATS |
| 141 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 0); | 136 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 0); |
| 142 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 1)
; | 137 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 1)
; |
| 143 #endif | 138 #endif |
| 144 } | 139 } |
| 145 #endif | 140 #endif |
| OLD | NEW |