| Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
|
| index 882a1249c21a04a27b2f3ca2941a345ef5120a82..7d4d0151f254f4952e999cfc6f66d78fc3b608bd 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
|
| @@ -5662,6 +5662,244 @@ TEST_F(GLES2DecoderManualInitTest, BindGeneratesResourceFalse) {
|
| EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
|
| }
|
|
|
| +TEST_F(GLES2DecoderManualInitTest, DefaultTextureZero) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + BindTexture cmd2;
|
| + cmd2.Init(GL_TEXTURE_CUBE_MAP, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, DefaultTextureBGR) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| + InitDecoder(init);
|
| +
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(
|
| + *gl_, BindTexture(GL_TEXTURE_2D, TestHelper::kServiceDefaultTexture2dId));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + BindTexture cmd2;
|
| + cmd2.Init(GL_TEXTURE_CUBE_MAP, 0);
|
| + EXPECT_CALL(*gl_,
|
| + BindTexture(GL_TEXTURE_CUBE_MAP,
|
| + TestHelper::kServiceDefaultTextureCubemapId));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +}
|
| +
|
| +// Test that default texture 0 is immutable.
|
| +TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameterf) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameterf cmd2;
|
| + cmd2.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_CUBE_MAP, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameterf cmd2;
|
| + cmd2.Init(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameteri) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameteri cmd2;
|
| + cmd2.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_CUBE_MAP, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameteri cmd2;
|
| + cmd2.Init(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameterfv) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameterfv cmd2;
|
| + cmd2.Init(GL_TEXTURE_2D,
|
| + GL_TEXTURE_MAG_FILTER,
|
| + shared_memory_id_,
|
| + shared_memory_offset_);
|
| + GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_CUBE_MAP, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameterfv cmd2;
|
| + cmd2.Init(GL_TEXTURE_CUBE_MAP,
|
| + GL_TEXTURE_MAG_FILTER,
|
| + shared_memory_id_,
|
| + shared_memory_offset_);
|
| + GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST;
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameteriv) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameteriv cmd2;
|
| + cmd2.Init(GL_TEXTURE_2D,
|
| + GL_TEXTURE_MAG_FILTER,
|
| + shared_memory_id_,
|
| + shared_memory_offset_);
|
| + GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +
|
| + {
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_CUBE_MAP, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexParameteriv cmd2;
|
| + cmd2.Init(GL_TEXTURE_CUBE_MAP,
|
| + GL_TEXTURE_MAG_FILTER,
|
| + shared_memory_id_,
|
| + shared_memory_offset_);
|
| + GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST;
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
|
| + }
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, NoDefaultTexImage2D) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexImage2D cmd2;
|
| + cmd2.Init(GL_TEXTURE_2D,
|
| + 0,
|
| + GL_RGBA,
|
| + 2,
|
| + 2,
|
| + 0,
|
| + GL_RGBA,
|
| + GL_UNSIGNED_BYTE,
|
| + kSharedMemoryId,
|
| + kSharedMemoryOffset);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, NoDefaultTexSubImage2D) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + BindTexture cmd1;
|
| + cmd1.Init(GL_TEXTURE_2D, 0);
|
| + EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0));
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| +
|
| + TexSubImage2D cmd2;
|
| + cmd2.Init(GL_TEXTURE_2D,
|
| + 0,
|
| + 1,
|
| + 1,
|
| + 1,
|
| + 1,
|
| + GL_RGBA,
|
| + GL_UNSIGNED_BYTE,
|
| + kSharedMemoryId,
|
| + kSharedMemoryOffset,
|
| + GL_FALSE);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
|
| + EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
|
| +}
|
| +
|
| TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleBindTexture) {
|
| InitState init;
|
| init.extensions = "GL_ARB_texture_rectangle";
|
| @@ -8634,9 +8872,10 @@ TEST_F(GLES2DecoderTest, DiscardFramebufferEXTUnsupported) {
|
| EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
|
| }
|
|
|
| -TEST_F(GLES2DecoderRestoreStateTest, NullPreviousState) {
|
| +TEST_F(GLES2DecoderRestoreStateTest, NullPreviousStateBGR) {
|
| InitState init;
|
| init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| InitDecoder(init);
|
| SetupTexture();
|
|
|
| @@ -8662,6 +8901,56 @@ TEST_F(GLES2DecoderRestoreStateTest, NullPreviousState) {
|
| GetDecoder()->RestoreAllTextureUnitBindings(NULL);
|
| }
|
|
|
| +TEST_F(GLES2DecoderRestoreStateTest, NullPreviousState) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| + SetupTexture();
|
| +
|
| + InSequence sequence;
|
| + // Expect to restore texture bindings for unit GL_TEXTURE0.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, kServiceTextureId);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_CUBE_MAP, 0);
|
| +
|
| + // Expect to restore texture bindings for remaining units.
|
| + for (uint32 i = 1; i < group().max_texture_units(); ++i) {
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0 + i);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, 0);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_CUBE_MAP, 0);
|
| + }
|
| +
|
| + // Expect to restore the active texture unit to GL_TEXTURE0.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| +
|
| + GetDecoder()->RestoreAllTextureUnitBindings(NULL);
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderRestoreStateTest, WithPreviousStateBGR) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| + InitDecoder(init);
|
| + SetupTexture();
|
| +
|
| + // Construct a previous ContextState with all texture bindings
|
| + // set to default textures.
|
| + ContextState prev_state(NULL, NULL, NULL);
|
| + InitializeContextState(&prev_state, std::numeric_limits<uint32>::max(), 0);
|
| +
|
| + InSequence sequence;
|
| + // Expect to restore only GL_TEXTURE_2D binding for GL_TEXTURE0 unit,
|
| + // since the rest of the bindings haven't changed between the current
|
| + // state and the |prev_state|.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, kServiceTextureId);
|
| +
|
| + // Expect to restore active texture unit to GL_TEXTURE0.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| +
|
| + GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
|
| +}
|
| +
|
| TEST_F(GLES2DecoderRestoreStateTest, WithPreviousState) {
|
| InitState init;
|
| init.gl_version = "3.0";
|
| @@ -8717,9 +9006,10 @@ TEST_F(GLES2DecoderRestoreStateTest, ActiveUnit1) {
|
| GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
|
| }
|
|
|
| -TEST_F(GLES2DecoderRestoreStateTest, NonDefaultUnit0) {
|
| +TEST_F(GLES2DecoderRestoreStateTest, NonDefaultUnit0BGR) {
|
| InitState init;
|
| init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| InitDecoder(init);
|
|
|
| // Bind a non-default texture to GL_TEXTURE1 unit.
|
| @@ -8755,9 +9045,10 @@ TEST_F(GLES2DecoderRestoreStateTest, NonDefaultUnit0) {
|
| GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
|
| }
|
|
|
| -TEST_F(GLES2DecoderRestoreStateTest, NonDefaultUnit1) {
|
| +TEST_F(GLES2DecoderRestoreStateTest, NonDefaultUnit1BGR) {
|
| InitState init;
|
| init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| InitDecoder(init);
|
|
|
| // Bind a non-default texture to GL_TEXTURE0 unit.
|
| @@ -8787,6 +9078,74 @@ TEST_F(GLES2DecoderRestoreStateTest, NonDefaultUnit1) {
|
| GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
|
| }
|
|
|
| +TEST_F(GLES2DecoderRestoreStateTest, DefaultUnit0) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + // Bind a non-default texture to GL_TEXTURE1 unit.
|
| + EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE1));
|
| + SpecializedSetup<ActiveTexture, 0>(true);
|
| + ActiveTexture cmd;
|
| + cmd.Init(GL_TEXTURE1);
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + SetupTexture();
|
| +
|
| + // Construct a previous ContextState with GL_TEXTURE_2D target in
|
| + // GL_TEXTURE0 unit bound to a non-default texture and the rest
|
| + // set to default textures.
|
| + ContextState prev_state(NULL, NULL, NULL);
|
| + InitializeContextState(&prev_state, 0, kServiceTextureId);
|
| +
|
| + InSequence sequence;
|
| + // Expect to restore GL_TEXTURE_2D binding for GL_TEXTURE0 unit to
|
| + // the 0 texture.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, 0);
|
| +
|
| + // Expect to restore GL_TEXTURE_2D binding for GL_TEXTURE1 unit to
|
| + // non-default.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE1);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, kServiceTextureId);
|
| +
|
| + // Expect to restore active texture unit to GL_TEXTURE1.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE1);
|
| +
|
| + GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderRestoreStateTest, DefaultUnit1) {
|
| + InitState init;
|
| + init.gl_version = "3.0";
|
| + InitDecoder(init);
|
| +
|
| + // Bind a non-default texture to GL_TEXTURE0 unit.
|
| + SetupTexture();
|
| +
|
| + // Construct a previous ContextState with GL_TEXTURE_2D target in
|
| + // GL_TEXTURE1 unit bound to a non-default texture and the rest
|
| + // set to default textures.
|
| + ContextState prev_state(NULL, NULL, NULL);
|
| + InitializeContextState(&prev_state, 1, kServiceTextureId);
|
| +
|
| + InSequence sequence;
|
| + // Expect to restore GL_TEXTURE_2D binding to the non-default texture
|
| + // for GL_TEXTURE0 unit.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, kServiceTextureId);
|
| +
|
| + // Expect to restore GL_TEXTURE_2D binding to the 0 texture
|
| + // for GL_TEXTURE1 unit.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE1);
|
| + AddExpectationsForBindTexture(GL_TEXTURE_2D, 0);
|
| +
|
| + // Expect to restore active texture unit to GL_TEXTURE0.
|
| + AddExpectationsForActiveTexture(GL_TEXTURE0);
|
| +
|
| + GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
|
| +}
|
| +
|
| TEST_F(GLES2DecoderManualInitTest, ClearUniformsBeforeFirstProgramUse) {
|
| CommandLine command_line(0, NULL);
|
| command_line.AppendSwitchASCII(
|
|
|