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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_TYPES_H_ | 5 #ifndef V8_TYPES_H_ |
| 6 #define V8_TYPES_H_ | 6 #define V8_TYPES_H_ |
| 7 | 7 |
| 8 #include "handles.h" | 8 #include "handles.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
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| 157 V(Any, kNumber | kNonNumber) | 157 V(Any, kNumber | kNonNumber) |
| 158 | 158 |
| 159 #define BITSET_TYPE_LIST(V) \ | 159 #define BITSET_TYPE_LIST(V) \ |
| 160 MASK_BITSET_TYPE_LIST(V) \ | 160 MASK_BITSET_TYPE_LIST(V) \ |
| 161 REPRESENTATION_BITSET_TYPE_LIST(V) \ | 161 REPRESENTATION_BITSET_TYPE_LIST(V) \ |
| 162 SEMANTIC_BITSET_TYPE_LIST(V) | 162 SEMANTIC_BITSET_TYPE_LIST(V) |
| 163 | 163 |
| 164 | 164 |
| 165 // struct Config { | 165 // struct Config { |
| 166 // typedef Base; | 166 // typedef Base; |
| 167 // typedef Unioned; | 167 // typedef Struct; |
| 168 // typedef Region; | 168 // typedef Region; |
| 169 // template<class> struct Handle { typedef type; } // No template typedefs... | 169 // template<class> struct Handle { typedef type; } // No template typedefs... |
| 170 // static Handle<Type>::type handle(Type* type); // !is_bitset(type) | 170 // static Handle<Type>::type handle(Type* type); // !is_bitset(type) |
| 171 // static bool is_bitset(Type*); | 171 // static bool is_bitset(Type*); |
| 172 // static bool is_class(Type*); | 172 // static bool is_class(Type*); |
| 173 // static bool is_constant(Type*); | 173 // static bool is_constant(Type*); |
| 174 // static bool is_union(Type*); | 174 // static bool is_struct(Type*); |
| 175 // static int as_bitset(Type*); | 175 // static int as_bitset(Type*); |
| 176 // static i::Handle<i::Map> as_class(Type*); | 176 // static i::Handle<i::Map> as_class(Type*); |
| 177 // static i::Handle<i::Object> as_constant(Type*); | 177 // static i::Handle<i::Object> as_constant(Type*); |
| 178 // static Handle<Unioned>::type as_union(Type*); | 178 // static Handle<Struct>::type as_struct(Type*); |
| 179 // static Type* from_bitset(int bitset); | 179 // static Type* from_bitset(int bitset); |
| 180 // static Handle<Type>::type from_bitset(int bitset, Region*); | 180 // static Handle<Type>::type from_bitset(int bitset, Region*); |
| 181 // static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*); | 181 // static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*); |
| 182 // static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*); | 182 // static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*); |
| 183 // static Handle<Type>::type from_union(Handle<Unioned>::type); | 183 // static Handle<Type>::type from_struct(Handle<Struct>::type); |
| 184 // static Handle<Unioned>::type union_create(int size, Region*); | 184 // static Handle<Struct>::type struct_create(int tag, int length, Region*); |
| 185 // static void union_shrink(Handle<Unioned>::type, int size); | 185 // static void struct_shrink(Handle<Struct>::type, int length); |
| 186 // static Handle<Type>::type union_get(Handle<Unioned>::type, int); | 186 // static int struct_tag(Handle<Struct>::type); |
| 187 // static void union_set(Handle<Unioned>::type, int, Handle<Type>::type); | 187 // static int struct_length(Handle<Struct>::type); |
| 188 // static int union_length(Handle<Unioned>::type); | 188 // static Handle<Type>::type struct_get(Handle<Struct>::type, int); |
| 189 // static void struct_set(Handle<Struct>::type, int, Handle<Type>::type); |
| 189 // static int lub_bitset(Type*); | 190 // static int lub_bitset(Type*); |
| 190 // } | 191 // } |
| 191 template<class Config> | 192 template<class Config> |
| 192 class TypeImpl : public Config::Base { | 193 class TypeImpl : public Config::Base { |
| 193 public: | 194 public: |
| 194 typedef typename Config::template Handle<TypeImpl>::type TypeHandle; | 195 typedef typename Config::template Handle<TypeImpl>::type TypeHandle; |
| 195 typedef typename Config::Region Region; | 196 typedef typename Config::Region Region; |
| 196 | 197 |
| 197 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \ | 198 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \ |
| 198 static TypeImpl* type() { return Config::from_bitset(k##type); } \ | 199 static TypeImpl* type() { return Config::from_bitset(k##type); } \ |
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| 292 static TypeHandle Convert( | 293 static TypeHandle Convert( |
| 293 typename OtherTypeImpl::TypeHandle type, Region* region); | 294 typename OtherTypeImpl::TypeHandle type, Region* region); |
| 294 | 295 |
| 295 enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM }; | 296 enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM }; |
| 296 void TypePrint(PrintDimension = BOTH_DIMS); | 297 void TypePrint(PrintDimension = BOTH_DIMS); |
| 297 void TypePrint(FILE* out, PrintDimension = BOTH_DIMS); | 298 void TypePrint(FILE* out, PrintDimension = BOTH_DIMS); |
| 298 | 299 |
| 299 private: | 300 private: |
| 300 template<class> friend class Iterator; | 301 template<class> friend class Iterator; |
| 301 template<class> friend class TypeImpl; | 302 template<class> friend class TypeImpl; |
| 303 friend struct ZoneTypeConfig; |
| 304 friend struct HeapTypeConfig; |
| 302 | 305 |
| 303 // A union is a fixed array containing types. Invariants: | 306 enum Tag { |
| 307 kClassTag, |
| 308 kConstantTag, |
| 309 kUnionTag |
| 310 }; |
| 311 |
| 312 // A structured type contains a tag an a variable number of type fields. |
| 313 // A union is a structured type with the following invariants: |
| 304 // - its length is at least 2 | 314 // - its length is at least 2 |
| 305 // - at most one field is a bitset, and it must go into index 0 | 315 // - at most one field is a bitset, and it must go into index 0 |
| 306 // - no field is a union | 316 // - no field is a union |
| 307 typedef typename Config::Unioned Unioned; | 317 typedef typename Config::Struct Struct; |
| 308 typedef typename Config::template Handle<Unioned>::type UnionedHandle; | 318 typedef typename Config::template Handle<Struct>::type StructHandle; |
| 309 | 319 |
| 310 enum { | 320 enum { |
| 311 #define DECLARE_TYPE(type, value) k##type = (value), | 321 #define DECLARE_TYPE(type, value) k##type = (value), |
| 312 BITSET_TYPE_LIST(DECLARE_TYPE) | 322 BITSET_TYPE_LIST(DECLARE_TYPE) |
| 313 #undef DECLARE_TYPE | 323 #undef DECLARE_TYPE |
| 314 kUnusedEOL = 0 | 324 kUnusedEOL = 0 |
| 315 }; | 325 }; |
| 316 | 326 |
| 317 bool IsNone() { return this == None(); } | 327 bool IsNone() { return this == None(); } |
| 318 bool IsAny() { return this == Any(); } | 328 bool IsAny() { return this == Any(); } |
| 319 bool IsBitset() { return Config::is_bitset(this); } | 329 bool IsBitset() { return Config::is_bitset(this); } |
| 320 bool IsUnion() { return Config::is_union(this); } | 330 bool IsStruct(Tag tag) { |
| 331 return Config::is_struct(this) |
| 332 && Config::struct_tag(Config::as_struct(this)) == tag; |
| 333 } |
| 334 bool IsUnion() { return IsStruct(kUnionTag); } |
| 335 |
| 321 int AsBitset() { return Config::as_bitset(this); } | 336 int AsBitset() { return Config::as_bitset(this); } |
| 322 UnionedHandle AsUnion() { return Config::as_union(this); } | 337 StructHandle AsStruct(Tag tag) { |
| 338 ASSERT(IsStruct(tag)); |
| 339 return Config::as_struct(this); |
| 340 } |
| 341 StructHandle AsUnion() { return AsStruct(kUnionTag); } |
| 323 | 342 |
| 324 static int UnionLength(UnionedHandle unioned) { | 343 static int StructLength(StructHandle structured) { |
| 325 return Config::union_length(unioned); | 344 return Config::struct_length(structured); |
| 326 } | 345 } |
| 327 static TypeHandle UnionGet(UnionedHandle unioned, int i) { | 346 static TypeHandle StructGet(StructHandle structured, int i) { |
| 328 return Config::union_get(unioned, i); | 347 return Config::struct_get(structured, i); |
| 329 } | 348 } |
| 330 | 349 |
| 331 bool SlowIs(TypeImpl* that); | 350 bool SlowIs(TypeImpl* that); |
| 332 | 351 |
| 333 static bool IsInhabited(int bitset) { | 352 static bool IsInhabited(int bitset) { |
| 334 return (bitset & kRepresentation) && (bitset & kSemantic); | 353 return (bitset & kRepresentation) && (bitset & kSemantic); |
| 335 } | 354 } |
| 336 | 355 |
| 337 int LubBitset(); // least upper bound that's a bitset | 356 int LubBitset(); // least upper bound that's a bitset |
| 338 int GlbBitset(); // greatest lower bound that's a bitset | 357 int GlbBitset(); // greatest lower bound that's a bitset |
| 339 | 358 |
| 340 static int LubBitset(i::Object* value); | 359 static int LubBitset(i::Object* value); |
| 341 static int LubBitset(i::Map* map); | 360 static int LubBitset(i::Map* map); |
| 342 | 361 |
| 343 bool InUnion(UnionedHandle unioned, int current_size); | 362 bool InUnion(StructHandle unioned, int current_size); |
| 344 static int ExtendUnion( | 363 static int ExtendUnion( |
| 345 UnionedHandle unioned, TypeHandle t, int current_size); | 364 StructHandle unioned, TypeHandle t, int current_size); |
| 346 static int ExtendIntersection( | 365 static int ExtendIntersection( |
| 347 UnionedHandle unioned, TypeHandle t, TypeHandle other, int current_size); | 366 StructHandle unioned, TypeHandle t, TypeHandle other, int current_size); |
| 348 | 367 |
| 349 static const char* bitset_name(int bitset); | 368 static const char* bitset_name(int bitset); |
| 350 static void BitsetTypePrint(FILE* out, int bitset); | 369 static void BitsetTypePrint(FILE* out, int bitset); |
| 351 }; | 370 }; |
| 352 | 371 |
| 353 | 372 |
| 354 // Zone-allocated types are either (odd) integers to represent bitsets, or | 373 // Zone-allocated types are either (odd) integers to represent bitsets, or |
| 355 // (even) pointers to zone lists for everything else. The first slot of every | 374 // (even) pointers to structures for everything else. |
| 356 // list is an explicit tag value to distinguish representation. | |
| 357 struct ZoneTypeConfig { | 375 struct ZoneTypeConfig { |
| 358 private: | |
| 359 typedef i::ZoneList<void*> Tagged; | |
| 360 | |
| 361 enum Tag { | |
| 362 kClassTag, | |
| 363 kConstantTag, | |
| 364 kUnionTag | |
| 365 }; | |
| 366 | |
| 367 static inline Tagged* tagged_create(Tag tag, int size, Zone* zone); | |
| 368 static inline void tagged_shrink(Tagged* tagged, int size); | |
| 369 static inline Tag tagged_tag(Tagged* tagged); | |
| 370 template<class T> static inline T tagged_get(Tagged* tagged, int i); | |
| 371 template<class T> static inline void tagged_set(Tagged* tagged, int i, T val); | |
| 372 static inline int tagged_length(Tagged* tagged); | |
| 373 | |
| 374 public: | |
| 375 typedef TypeImpl<ZoneTypeConfig> Type; | 376 typedef TypeImpl<ZoneTypeConfig> Type; |
| 376 class Base {}; | 377 class Base {}; |
| 377 typedef i::ZoneList<Type*> Unioned; | 378 typedef void* Struct; |
| 378 typedef i::Zone Region; | 379 typedef i::Zone Region; |
| 379 template<class T> struct Handle { typedef T* type; }; | 380 template<class T> struct Handle { typedef T* type; }; |
| 380 | 381 |
| 381 static inline Type* handle(Type* type); | 382 static inline Type* handle(Type* type); |
| 382 static inline bool is(Type* type, Tag tag); | |
| 383 static inline bool is_bitset(Type* type); | 383 static inline bool is_bitset(Type* type); |
| 384 static inline bool is_tagged(Type* type); | |
| 385 static inline bool is_class(Type* type); | 384 static inline bool is_class(Type* type); |
| 386 static inline bool is_constant(Type* type); | 385 static inline bool is_constant(Type* type); |
| 387 static inline bool is_union(Type* type); | 386 static inline bool is_struct(Type* type); |
| 388 static inline bool tagged_is_union(Tagged* tagged); | |
| 389 static inline int as_bitset(Type* type); | 387 static inline int as_bitset(Type* type); |
| 390 static inline Tagged* as_tagged(Type* type); | 388 static inline Struct* as_struct(Type* type); |
| 391 static inline i::Handle<i::Map> as_class(Type* type); | 389 static inline i::Handle<i::Map> as_class(Type* type); |
| 392 static inline i::Handle<i::Object> as_constant(Type* type); | 390 static inline i::Handle<i::Object> as_constant(Type* type); |
| 393 static inline Unioned* as_union(Type* type); | |
| 394 static inline Unioned* tagged_as_union(Tagged* tagged); | |
| 395 static inline Type* from_bitset(int bitset); | 391 static inline Type* from_bitset(int bitset); |
| 396 static inline Type* from_bitset(int bitset, Zone* zone); | 392 static inline Type* from_bitset(int bitset, Zone* zone); |
| 397 static inline Type* from_tagged(Tagged* tagged); | 393 static inline Type* from_struct(Struct* structured); |
| 398 static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone); | 394 static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone); |
| 399 static inline Type* from_constant( | 395 static inline Type* from_constant( |
| 400 i::Handle<i::Object> value, int lub, Zone* zone); | 396 i::Handle<i::Object> value, int lub, Zone* zone); |
| 401 static inline Type* from_union(Unioned* unioned); | 397 static inline Struct* struct_create(int tag, int length, Zone* zone); |
| 402 static inline Tagged* tagged_from_union(Unioned* unioned); | 398 static inline void struct_shrink(Struct* structured, int length); |
| 403 static inline Unioned* union_create(int size, Zone* zone); | 399 static inline int struct_tag(Struct* structured); |
| 404 static inline void union_shrink(Unioned* unioned, int size); | 400 static inline int struct_length(Struct* structured); |
| 405 static inline Type* union_get(Unioned* unioned, int i); | 401 static inline Type* struct_get(Struct* structured, int i); |
| 406 static inline void union_set(Unioned* unioned, int i, Type* type); | 402 static inline void struct_set(Struct* structured, int i, Type* type); |
| 407 static inline int union_length(Unioned* unioned); | |
| 408 static inline int lub_bitset(Type* type); | 403 static inline int lub_bitset(Type* type); |
| 409 }; | 404 }; |
| 410 | 405 |
| 411 typedef TypeImpl<ZoneTypeConfig> Type; | 406 typedef TypeImpl<ZoneTypeConfig> Type; |
| 412 | 407 |
| 413 | 408 |
| 414 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for | 409 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for |
| 415 // constants, or fixed arrays for unions. | 410 // constants, or fixed arrays for unions. |
| 416 struct HeapTypeConfig { | 411 struct HeapTypeConfig { |
| 417 typedef TypeImpl<HeapTypeConfig> Type; | 412 typedef TypeImpl<HeapTypeConfig> Type; |
| 418 typedef i::Object Base; | 413 typedef i::Object Base; |
| 419 typedef i::FixedArray Unioned; | 414 typedef i::FixedArray Struct; |
| 420 typedef i::Isolate Region; | 415 typedef i::Isolate Region; |
| 421 template<class T> struct Handle { typedef i::Handle<T> type; }; | 416 template<class T> struct Handle { typedef i::Handle<T> type; }; |
| 422 | 417 |
| 423 static inline i::Handle<Type> handle(Type* type); | 418 static inline i::Handle<Type> handle(Type* type); |
| 424 static inline bool is_bitset(Type* type); | 419 static inline bool is_bitset(Type* type); |
| 425 static inline bool is_class(Type* type); | 420 static inline bool is_class(Type* type); |
| 426 static inline bool is_constant(Type* type); | 421 static inline bool is_constant(Type* type); |
| 427 static inline bool is_union(Type* type); | 422 static inline bool is_struct(Type* type); |
| 428 static inline int as_bitset(Type* type); | 423 static inline int as_bitset(Type* type); |
| 429 static inline i::Handle<i::Map> as_class(Type* type); | 424 static inline i::Handle<i::Map> as_class(Type* type); |
| 430 static inline i::Handle<i::Object> as_constant(Type* type); | 425 static inline i::Handle<i::Object> as_constant(Type* type); |
| 431 static inline i::Handle<Unioned> as_union(Type* type); | 426 static inline i::Handle<Struct> as_struct(Type* type); |
| 432 static inline Type* from_bitset(int bitset); | 427 static inline Type* from_bitset(int bitset); |
| 433 static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate); | 428 static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate); |
| 434 static inline i::Handle<Type> from_class( | 429 static inline i::Handle<Type> from_class( |
| 435 i::Handle<i::Map> map, int lub, Isolate* isolate); | 430 i::Handle<i::Map> map, int lub, Isolate* isolate); |
| 436 static inline i::Handle<Type> from_constant( | 431 static inline i::Handle<Type> from_constant( |
| 437 i::Handle<i::Object> value, int lub, Isolate* isolate); | 432 i::Handle<i::Object> value, int lub, Isolate* isolate); |
| 438 static inline i::Handle<Type> from_union(i::Handle<Unioned> unioned); | 433 static inline i::Handle<Type> from_struct(i::Handle<Struct> structured); |
| 439 static inline i::Handle<Unioned> union_create(int size, Isolate* isolate); | 434 static inline i::Handle<Struct> struct_create( |
| 440 static inline void union_shrink(i::Handle<Unioned> unioned, int size); | 435 int tag, int length, Isolate* isolate); |
| 441 static inline i::Handle<Type> union_get(i::Handle<Unioned> unioned, int i); | 436 static inline void struct_shrink(i::Handle<Struct> structured, int length); |
| 442 static inline void union_set( | 437 static inline int struct_tag(i::Handle<Struct> structured); |
| 443 i::Handle<Unioned> unioned, int i, i::Handle<Type> type); | 438 static inline int struct_length(i::Handle<Struct> structured); |
| 444 static inline int union_length(i::Handle<Unioned> unioned); | 439 static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i); |
| 440 static inline void struct_set( |
| 441 i::Handle<Struct> structured, int i, i::Handle<Type> type); |
| 445 static inline int lub_bitset(Type* type); | 442 static inline int lub_bitset(Type* type); |
| 446 }; | 443 }; |
| 447 | 444 |
| 448 typedef TypeImpl<HeapTypeConfig> HeapType; | 445 typedef TypeImpl<HeapTypeConfig> HeapType; |
| 449 | 446 |
| 450 | 447 |
| 451 // A simple struct to represent a pair of lower/upper type bounds. | 448 // A simple struct to represent a pair of lower/upper type bounds. |
| 452 template<class Config> | 449 template<class Config> |
| 453 struct BoundsImpl { | 450 struct BoundsImpl { |
| 454 typedef TypeImpl<Config> Type; | 451 typedef TypeImpl<Config> Type; |
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| 500 bool Narrows(BoundsImpl that) { | 497 bool Narrows(BoundsImpl that) { |
| 501 return that.lower->Is(this->lower) && this->upper->Is(that.upper); | 498 return that.lower->Is(this->lower) && this->upper->Is(that.upper); |
| 502 } | 499 } |
| 503 }; | 500 }; |
| 504 | 501 |
| 505 typedef BoundsImpl<ZoneTypeConfig> Bounds; | 502 typedef BoundsImpl<ZoneTypeConfig> Bounds; |
| 506 | 503 |
| 507 } } // namespace v8::internal | 504 } } // namespace v8::internal |
| 508 | 505 |
| 509 #endif // V8_TYPES_H_ | 506 #endif // V8_TYPES_H_ |
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