DescriptionReducing number of calls to GLSL mix() from two to one reduces frame render time by 21%
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2247113003
Committed: https://skia.googlesource.com/skia/+/af23ee538b5a007c2c9ca12ae6e54b2e0ed29876
Patch Set 1 #
Messages
Total messages: 9 (5 generated)
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