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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/compositor/gpu_process_transport_factory.h" | 5 #include "content/browser/compositor/gpu_process_transport_factory.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 31 #include "cc/surfaces/surface_display_output_surface.h" | 31 #include "cc/surfaces/surface_display_output_surface.h" |
| 32 #include "cc/surfaces/surface_manager.h" | 32 #include "cc/surfaces/surface_manager.h" |
| 33 #include "components/display_compositor/compositor_overlay_candidate_validator.h " | 33 #include "components/display_compositor/compositor_overlay_candidate_validator.h " |
| 34 #include "components/display_compositor/gl_helper.h" | 34 #include "components/display_compositor/gl_helper.h" |
| 35 #include "content/browser/compositor/browser_compositor_output_surface.h" | 35 #include "content/browser/compositor/browser_compositor_output_surface.h" |
| 36 #include "content/browser/compositor/gpu_browser_compositor_output_surface.h" | 36 #include "content/browser/compositor/gpu_browser_compositor_output_surface.h" |
| 37 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_s urface.h" | 37 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_s urface.h" |
| 38 #include "content/browser/compositor/offscreen_browser_compositor_output_surface .h" | 38 #include "content/browser/compositor/offscreen_browser_compositor_output_surface .h" |
| 39 #include "content/browser/compositor/reflector_impl.h" | 39 #include "content/browser/compositor/reflector_impl.h" |
| 40 #include "content/browser/compositor/software_browser_compositor_output_surface. h" | 40 #include "content/browser/compositor/software_browser_compositor_output_surface. h" |
| 41 #include "content/browser/compositor/software_output_device_mus.h" | |
| 42 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" | 41 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h" |
| 43 #include "content/browser/gpu/gpu_data_manager_impl.h" | 42 #include "content/browser/gpu/gpu_data_manager_impl.h" |
| 44 #include "content/browser/renderer_host/render_widget_host_impl.h" | 43 #include "content/browser/renderer_host/render_widget_host_impl.h" |
| 45 #include "content/common/gpu/client/context_provider_command_buffer.h" | 44 #include "content/common/gpu/client/context_provider_command_buffer.h" |
| 46 #include "content/common/host_shared_bitmap_manager.h" | 45 #include "content/common/host_shared_bitmap_manager.h" |
| 47 #include "content/public/common/content_switches.h" | 46 #include "content/public/common/content_switches.h" |
| 48 #include "gpu/GLES2/gl2extchromium.h" | 47 #include "gpu/GLES2/gl2extchromium.h" |
| 49 #include "gpu/command_buffer/client/gles2_interface.h" | 48 #include "gpu/command_buffer/client/gles2_interface.h" |
| 50 #include "gpu/command_buffer/client/shared_memory_limits.h" | 49 #include "gpu/command_buffer/client/shared_memory_limits.h" |
| 51 #include "gpu/command_buffer/common/mailbox.h" | 50 #include "gpu/command_buffer/common/mailbox.h" |
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| 193 | 192 |
| 194 // Make sure the lost context callback doesn't try to run during destruction. | 193 // Make sure the lost context callback doesn't try to run during destruction. |
| 195 callback_factory_.InvalidateWeakPtrs(); | 194 callback_factory_.InvalidateWeakPtrs(); |
| 196 | 195 |
| 197 task_graph_runner_->Shutdown(); | 196 task_graph_runner_->Shutdown(); |
| 198 } | 197 } |
| 199 | 198 |
| 200 std::unique_ptr<cc::SoftwareOutputDevice> | 199 std::unique_ptr<cc::SoftwareOutputDevice> |
| 201 GpuProcessTransportFactory::CreateSoftwareOutputDevice( | 200 GpuProcessTransportFactory::CreateSoftwareOutputDevice( |
| 202 ui::Compositor* compositor) { | 201 ui::Compositor* compositor) { |
| 203 #if defined(USE_AURA) | 202 #if defined(USE_AURA) |
|
danakj
2016/08/15 18:32:58
Or maybe just remove this whole if block? Up to yo
sadrul
2016/08/15 22:39:41
I am keeping it for now, to catch cases where we m
| |
| 204 if (shell::ShellIsRemote()) { | 203 if (shell::ShellIsRemote()) { |
| 205 return std::unique_ptr<cc::SoftwareOutputDevice>( | 204 NOTREACHED(); |
| 206 new SoftwareOutputDeviceMus(compositor)); | 205 return nullptr; |
| 207 } | 206 } |
| 208 #endif | 207 #endif |
| 209 | 208 |
| 210 #if defined(OS_WIN) | 209 #if defined(OS_WIN) |
| 211 return std::unique_ptr<cc::SoftwareOutputDevice>( | 210 return std::unique_ptr<cc::SoftwareOutputDevice>( |
| 212 new SoftwareOutputDeviceWin(software_backing_.get(), compositor)); | 211 new SoftwareOutputDeviceWin(software_backing_.get(), compositor)); |
| 213 #elif defined(USE_OZONE) | 212 #elif defined(USE_OZONE) |
| 214 return SoftwareOutputDeviceOzone::Create(compositor); | 213 return SoftwareOutputDeviceOzone::Create(compositor); |
| 215 #elif defined(USE_X11) | 214 #elif defined(USE_X11) |
| 216 return std::unique_ptr<cc::SoftwareOutputDevice>( | 215 return std::unique_ptr<cc::SoftwareOutputDevice>( |
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| 862 shared_vulkan_context_provider_ = | 861 shared_vulkan_context_provider_ = |
| 863 cc::VulkanInProcessContextProvider::Create(); | 862 cc::VulkanInProcessContextProvider::Create(); |
| 864 } | 863 } |
| 865 | 864 |
| 866 shared_vulkan_context_provider_initialized_ = true; | 865 shared_vulkan_context_provider_initialized_ = true; |
| 867 } | 866 } |
| 868 return shared_vulkan_context_provider_; | 867 return shared_vulkan_context_provider_; |
| 869 } | 868 } |
| 870 | 869 |
| 871 } // namespace content | 870 } // namespace content |
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