Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkPictureRecorder.h" | 9 #include "SkPictureRecorder.h" |
| 10 #include "SkShadowPaintFilterCanvas.h" | 10 #include "SkShadowPaintFilterCanvas.h" |
| 11 #include "SkShadowShader.h" | 11 #include "SkShadowShader.h" |
| 12 #include "SkSurface.h" | 12 #include "SkSurface.h" |
| 13 | 13 |
| 14 #ifdef SK_EXPERIMENTAL_SHADOWING | 14 #ifdef SK_EXPERIMENTAL_SHADOWING |
| 15 | 15 |
| 16 class ShadowingView : public SampleView { | 16 class ShadowingView : public SampleView { |
| 17 public: | 17 public: |
| 18 ShadowingView() { | 18 ShadowingView() |
| 19 : fSceneChanged(true) | |
| 20 , fLightsChanged(true) | |
| 21 , fMoveLight(false) | |
| 22 , fClearShadowMaps(false) | |
| 23 , fSelectedRectID(-1) | |
| 24 , fLightDepth(300.0f) { | |
| 25 this->setBGColor(0xFFCCCCCC); | |
| 19 | 26 |
| 20 this->setBGColor(0xFFCCCCCC); | 27 this->updateLights(200, 200); |
| 21 SkLights::Builder builder; | |
| 22 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.2f, 0.3f, 0.4f), | |
| 23 SkVector3::Make(0.2f, 0.05f , 1.0f))); | |
| 24 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.4f, 0.3f, 0.2f), | |
| 25 SkVector3::Make(0.05f, 0.2f , 1.0f))); | |
| 26 builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.4f, 0.4f, 0.4 f))); | |
| 27 fLights = builder.finish(); | |
| 28 | 28 |
| 29 fTestRects[0].fColor = 0xFFEE8888; | 29 fTestRects[0].fColor = 0xFFEE8888; |
| 30 fTestRects[0].fDepth = 80; | 30 fTestRects[0].fDepth = 80; |
| 31 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); | 31 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); |
| 32 | 32 |
| 33 fTestRects[1].fColor = 0xFF88EE88; | 33 fTestRects[1].fColor = 0xFF88EE88; |
| 34 fTestRects[1].fDepth = 160; | 34 fTestRects[1].fDepth = 160; |
| 35 fTestRects[1].fGeometry = SkRect::MakeLTRB(150,200,300,350); | 35 fTestRects[1].fGeometry = SkRect::MakeLTRB(150,200,300,350); |
| 36 | 36 |
| 37 fTestRects[2].fColor = 0xFF8888EE; | 37 fTestRects[2].fColor = 0xFF8888EE; |
| 38 fTestRects[2].fDepth = 240; | 38 fTestRects[2].fDepth = 240; |
| 39 fTestRects[2].fGeometry = SkRect::MakeLTRB(100,100,250,250); | 39 fTestRects[2].fGeometry = SkRect::MakeLTRB(100,100,250,250); |
| 40 | 40 |
| 41 fSliders[0].fGeometry = SkRect::MakeLTRB(20, 400, 30, 420); | 41 fSliders[0].fGeometry = SkRect::MakeLTRB(20, 400, 30, 420); |
| 42 fSliders[0].fOffset = 0.0f; | 42 fSliders[0].fOffset = 0.0f; |
| 43 fSliders[0].fScale = 0.1f; | 43 fSliders[0].fScale = 0.1f; |
| 44 | 44 |
| 45 fSliders[1].fGeometry = SkRect::MakeLTRB(100, 420, 110, 440); | 45 fSliders[1].fGeometry = SkRect::MakeLTRB(100, 420, 110, 440); |
| 46 fSliders[1].fOffset = 0.0f; | 46 fSliders[1].fOffset = 0.0f; |
| 47 fSliders[1].fScale = 10.0f; | 47 fSliders[1].fScale = 10.0f; |
| 48 | 48 |
| 49 fSliders[2].fGeometry = SkRect::MakeLTRB(0, 440, 10, 460); | 49 fSliders[2].fGeometry = SkRect::MakeLTRB(0, 440, 10, 460); |
| 50 fSliders[2].fOffset = 0.0f; | 50 fSliders[2].fOffset = 0.0f; |
| 51 fSliders[2].fScale = 0.0025f; | 51 fSliders[2].fScale = 0.0025f; |
| 52 | 52 |
|
robertphillips
2016/08/25 17:41:43
These are now set in ctor list
vjiaoblack
2016/08/26 12:37:22
Done.
| |
| 53 fSceneChanged = true; | 53 fSceneChanged = true; |
| 54 fLightsChanged = true; | 54 fLightsChanged = true; |
| 55 | 55 |
|
robertphillips
2016/08/25 17:41:43
this too
vjiaoblack
2016/08/26 12:37:22
Done.
| |
| 56 fSelectedRect = -1; | 56 fSelectedRectID = -1; |
| 57 fSelectedSlider = -1; | 57 fSelectedSlider = -1; |
|
robertphillips
2016/08/25 17:41:43
this too
vjiaoblack
2016/08/26 12:37:22
Done.
| |
| 58 fMoveLight = false; | 58 fMoveLight = false; |
| 59 | 59 |
|
robertphillips
2016/08/25 17:41:43
these too
vjiaoblack
2016/08/26 12:37:22
Done.
| |
| 60 fLightDepth = 300.0f; | |
| 60 fClearShadowMaps = false; | 61 fClearShadowMaps = false; |
| 61 | 62 |
| 62 fShadowParams.fShadowRadius = 2.0f; | 63 fShadowParams.fShadowRadius = 4.0f; |
| 63 fShadowParams.fBiasingConstant = 0.3f; | 64 fShadowParams.fBiasingConstant = 0.3f; |
| 64 fShadowParams.fMinVariance = 1024; | 65 fShadowParams.fMinVariance = 1024; |
| 65 fShadowParams.fType = SkShadowParams::kVariance_ShadowType; | 66 fShadowParams.fType = SkShadowParams::kVariance_ShadowType; |
| 66 } | 67 } |
| 67 | 68 |
| 68 protected: | 69 protected: |
| 69 bool onQuery(SkEvent *evt) override { | 70 bool onQuery(SkEvent *evt) override { |
| 70 if (SampleCode::TitleQ(*evt)) { | 71 if (SampleCode::TitleQ(*evt)) { |
| 71 SampleCode::TitleR(evt, "shadowing"); | 72 SampleCode::TitleR(evt, "shadowing"); |
| 72 return true; | 73 return true; |
| 73 } | 74 } |
| 74 | 75 |
| 75 SkUnichar uni; | 76 SkUnichar uni; |
| 76 if (SampleCode::CharQ(*evt, &uni)) { | 77 if (SampleCode::CharQ(*evt, &uni)) { |
| 77 switch (uni) { | 78 switch (uni) { |
| 78 case 'L': | 79 case 'L': |
| 79 fMoveLight = !fMoveLight; | 80 fMoveLight = !fMoveLight; |
| 80 break; | 81 break; |
| 81 case 'd': | 82 case 'd': |
| 82 // Raster generated shadow maps have their origin in the UL corner | 83 // Raster generated shadow maps have their origin in the UL corner |
| 83 // GPU shadow maps can have an arbitrary origin. | 84 // GPU shadow maps can have an arbitrary origin. |
| 84 // We override the 'd' keypress so that when the device is c ycled, | 85 // We override the 'd' keypress so that when the device is c ycled, |
| 85 // the shadow maps will be re-generated according to the new backend. | 86 // the shadow maps will be re-generated according to the new backend. |
| 86 fClearShadowMaps = true; | 87 fClearShadowMaps = true; |
| 87 break; | 88 break; |
| 89 case 'q': | |
| 90 fLightDepth += 5.0f; | |
| 91 fMoveLight = true; | |
| 88 case 'B': | 92 case 'B': |
| 89 if (SkShadowParams::kVariance_ShadowType == fShadowParams.fT ype) { | 93 if (SkShadowParams::kVariance_ShadowType == fShadowParams.fT ype) { |
| 90 fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType ; | 94 fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType ; |
| 91 } else if (SkShadowParams::kNoBlur_ShadowType == | 95 } else if (SkShadowParams::kNoBlur_ShadowType == |
| 92 fShadowParams.fType) { | 96 fShadowParams.fType) { |
| 93 fShadowParams.fType = SkShadowParams::kVariance_ShadowTy pe; | 97 fShadowParams.fType = SkShadowParams::kVariance_ShadowTy pe; |
| 94 } | 98 } |
| 95 fLightsChanged = true; | 99 fLightsChanged = true; |
| 96 break; | 100 break; |
| 101 case 'w': | |
| 102 fLightDepth -= 5.0f; | |
| 103 fMoveLight = true; | |
| 104 break; | |
| 97 default: | 105 default: |
| 98 break; | 106 break; |
| 99 } | 107 } |
| 100 } | 108 } |
| 101 return this->INHERITED::onQuery(evt); | 109 return this->INHERITED::onQuery(evt); |
| 102 } | 110 } |
| 103 | 111 |
| 104 sk_sp<SkPicture> makeTestPicture(int width, int height) { | 112 sk_sp<SkPicture> makeTestPicture(int width, int height) { |
| 105 SkPictureRecorder recorder; | 113 SkPictureRecorder recorder; |
| 106 | 114 |
| (...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 146 fClearShadowMaps = false; | 154 fClearShadowMaps = false; |
| 147 } | 155 } |
| 148 | 156 |
| 149 canvas->setLights(fLights); | 157 canvas->setLights(fLights); |
| 150 canvas->drawShadowedPicture(fPicture, nullptr, nullptr, fShadowParams); | 158 canvas->drawShadowedPicture(fPicture, nullptr, nullptr, fShadowParams); |
| 151 | 159 |
| 152 for (int i = 0; i < kNumSliders; i++) { | 160 for (int i = 0; i < kNumSliders; i++) { |
| 153 SkPaint paint; | 161 SkPaint paint; |
| 154 paint.setColor(SK_ColorBLACK); | 162 paint.setColor(SK_ColorBLACK); |
| 155 canvas->drawRect(fSliders[i].fGeometry, paint); | 163 canvas->drawRect(fSliders[i].fGeometry, paint); |
| 156 } | 164 } |
|
robertphillips
2016/08/25 17:41:43
?? we're doing this above
vjiaoblack
2016/08/26 12:37:22
Done.
vjiaoblack
2016/08/26 12:37:22
Done.
| |
| 165 canvas->setLights(fLights); | |
| 166 canvas->drawShadowedPicture(fPicture, nullptr, nullptr, fShadowParams); | |
| 157 } | 167 } |
| 158 | 168 |
| 159 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove rride { | 169 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove rride { |
| 160 return new SkView::Click(this); | 170 return new SkView::Click(this); |
| 161 } | 171 } |
| 162 | 172 |
| 173 void updateLights(int x, int y) { | |
| 174 SkLights::Builder builder; | |
| 175 builder.add(SkLights::Light::MakePoint(SkColor3f::Make(0.2f, 0.4f, 0.6f) , | |
| 176 SkVector3::Make(x - 50, | |
| 177 350 - y, | |
| 178 fLightDepth), | |
| 179 1024)); | |
| 180 | |
| 181 builder.add(SkLights::Light::MakePoint(SkColor3f::Make(0.6f, 0.4f, 0.2f) , | |
| 182 SkVector3::Make(x + 50, | |
| 183 450 - y, | |
| 184 fLightDepth), | |
| 185 1024)); | |
| 186 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.2f, 0.2f, 0.2f), | |
| 187 SkVector3::Make(0.2f, 0.2f, 1.0f))); | |
| 188 fLights = builder.finish(); | |
| 189 } | |
| 190 | |
| 163 void updateFromSelectedSlider() { | 191 void updateFromSelectedSlider() { |
| 164 SkScalar newValue = fSliders[fSelectedSlider].fGeometry.fLeft * | 192 SkScalar newValue = fSliders[fSelectedSlider].fGeometry.fLeft * |
| 165 fSliders[fSelectedSlider].fScale + | 193 fSliders[fSelectedSlider].fScale + |
| 166 fSliders[fSelectedSlider].fOffset; | 194 fSliders[fSelectedSlider].fOffset; |
| 167 | 195 |
| 168 switch (fSelectedSlider) { | 196 switch (fSelectedSlider) { |
| 169 case 0: | 197 case 0: |
| 170 fShadowParams.fShadowRadius = newValue; | 198 fShadowParams.fShadowRadius = newValue; |
| 171 break; | 199 break; |
| 172 case 1: | 200 case 1: |
| 173 fShadowParams.fMinVariance = newValue; | 201 fShadowParams.fMinVariance = newValue; |
| 174 break; | 202 break; |
| 175 case 2: | 203 case 2: |
| 176 fShadowParams.fBiasingConstant = newValue; | 204 fShadowParams.fBiasingConstant = newValue; |
| 177 break; | 205 break; |
| 178 default: | 206 default: |
| 179 break; | 207 break; |
| 180 } | 208 } |
| 181 } | 209 } |
| 182 | 210 |
| 183 bool onClick(Click *click) override { | 211 bool onClick(Click *click) override { |
| 184 SkScalar x = click->fCurr.fX; | 212 SkScalar x = click->fCurr.fX; |
| 185 SkScalar y = click->fCurr.fY; | 213 SkScalar y = click->fCurr.fY; |
| 186 | 214 |
| 187 SkScalar dx = x - click->fPrev.fX; | 215 SkScalar dx = x - click->fPrev.fX; |
| 188 SkScalar dy = y - click->fPrev.fY; | 216 SkScalar dy = y - click->fPrev.fY; |
| 189 | 217 |
| 190 if (fMoveLight) { | 218 if (fMoveLight) { |
| 191 if (dx != 0 || dy != 0) { | 219 if (dx != 0 || dy != 0) { |
| 192 float recipX = 1.0f / kWidth; | 220 this->updateLights(x, y); |
| 193 float recipY = 1.0f / kHeight; | |
| 194 | |
| 195 SkLights::Builder builder; | |
| 196 builder.add(SkLights::Light::MakeDirectional( | |
| 197 SkColor3f::Make(0.2f, 0.3f, 0.4f), | |
| 198 SkVector3::Make(0.2f + (200.0f - x) * recipX, | |
| 199 0.05f + (200.0f - y) * recipY, | |
| 200 1.0f))); | |
| 201 builder.add(SkLights::Light::MakeDirectional( | |
| 202 SkColor3f::Make(0.4f, 0.3f, 0.2f), | |
| 203 SkVector3::Make(0.05f + (200.0f - x) * recipX, | |
| 204 0.2f + (200.0f - y) * recipY, | |
| 205 1.0f))); | |
| 206 builder.add(SkLights::Light::MakeAmbient( | |
| 207 SkColor3f::Make(0.4f, 0.4f, 0.4f))); | |
| 208 fLights = builder.finish(); | |
| 209 | |
| 210 fLightsChanged = true; | 221 fLightsChanged = true; |
| 211 this->inval(nullptr); | 222 this->inval(nullptr); |
| 212 } | 223 } |
| 213 return true; | 224 return true; |
| 214 } | 225 } |
| 215 | 226 |
| 216 if (click->fState == Click::State::kUp_State) { | 227 if (click->fState == Click::State::kUp_State) { |
| 217 fSelectedRect = -1; | 228 fSelectedRectID = -1; |
| 218 fSelectedSlider = -1; | 229 fSelectedSlider = -1; |
| 219 return true; | 230 return true; |
| 220 } | 231 } |
| 221 | 232 |
| 222 if (fSelectedRect > -1) { | 233 if (fSelectedRectID > -1) { |
| 223 fTestRects[fSelectedRect].fGeometry.offset(dx, dy); | 234 fTestRects[fSelectedRectID].fGeometry.offset(dx, dy); |
| 224 | 235 |
| 225 fSceneChanged = true; | 236 fSceneChanged = true; |
| 226 this->inval(nullptr); | 237 this->inval(nullptr); |
| 227 return true; | 238 return true; |
| 228 } | 239 } |
| 229 | 240 |
| 230 if (fSelectedSlider > -1) { | 241 if (fSelectedSlider > -1) { |
| 231 fSliders[fSelectedSlider].fGeometry.offset(dx, 0); | 242 fSliders[fSelectedSlider].fGeometry.offset(dx, 0); |
| 232 | 243 |
| 233 this->updateFromSelectedSlider(); | 244 this->updateFromSelectedSlider(); |
| 234 | 245 |
| 235 fLightsChanged = true; | 246 fLightsChanged = true; |
| 236 this->inval(nullptr); | 247 this->inval(nullptr); |
| 237 return true; | 248 return true; |
| 238 } | 249 } |
| 239 | 250 |
| 240 // assume last elements are highest | 251 // assume last elements are highest |
| 241 for (int i = kNumTestRects - 1; i >= 0; i--) { | 252 for (int i = kNumTestRects - 1; i >= 0; i--) { |
| 242 if (fTestRects[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1))) { | 253 if (fTestRects[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1))) { |
| 243 fSelectedRect = i; | 254 fSelectedRectID = i; |
| 244 fTestRects[i].fGeometry.offset(dx, dy); | 255 fTestRects[i].fGeometry.offset(dx, dy); |
| 245 | 256 |
| 246 fSceneChanged = true; | 257 fSceneChanged = true; |
| 247 this->inval(nullptr); | 258 this->inval(nullptr); |
| 248 break; | 259 break; |
| 249 } | 260 } |
| 250 } | 261 } |
| 251 | 262 |
| 252 for (int i = 0; i <= kNumSliders; i++) { | 263 for (int i = 0; i <= kNumSliders; i++) { |
| 253 if (fSliders[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1))) { | 264 if (fSliders[i].fGeometry.contains(SkRect::MakeXYWH(x, y, 1, 1))) { |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 266 return true; | 277 return true; |
| 267 } | 278 } |
| 268 | 279 |
| 269 private: | 280 private: |
| 270 static constexpr int kNumTestRects = 3; | 281 static constexpr int kNumTestRects = 3; |
| 271 static constexpr int kNumSliders = 3; | 282 static constexpr int kNumSliders = 3; |
| 272 | 283 |
| 273 static const int kWidth = 400; | 284 static const int kWidth = 400; |
| 274 static const int kHeight = 400; | 285 static const int kHeight = 400; |
| 275 | 286 |
| 287 bool fSceneChanged; | |
| 288 bool fLightsChanged; | |
| 289 bool fMoveLight; | |
| 290 bool fClearShadowMaps; | |
| 291 | |
| 276 struct { | 292 struct { |
| 277 SkRect fGeometry; | 293 SkRect fGeometry; |
| 278 int fDepth; | 294 int fDepth; |
| 279 SkColor fColor; | 295 SkColor fColor; |
| 280 } fTestRects[kNumTestRects]; | 296 } fTestRects[kNumTestRects]; |
| 281 int fSelectedRect; | 297 int fSelectedRectID; |
| 282 | 298 |
| 283 struct { | 299 struct { |
| 284 SkRect fGeometry; | 300 SkRect fGeometry; |
| 285 SkScalar fOffset; | 301 SkScalar fOffset; |
| 286 SkScalar fScale; | 302 SkScalar fScale; |
| 287 } fSliders[kNumSliders]; | 303 } fSliders[kNumSliders]; |
| 288 int fSelectedSlider; | 304 int fSelectedSlider; |
| 289 | 305 |
| 290 bool fClearShadowMaps; | 306 SkScalar fLightDepth; |
| 291 bool fMoveLight; | |
| 292 bool fSceneChanged; | |
| 293 bool fLightsChanged; | |
| 294 | 307 |
| 295 sk_sp<SkPicture> fPicture; | 308 sk_sp<SkPicture> fPicture; |
| 296 SkShadowParams fShadowParams; | 309 SkShadowParams fShadowParams; |
| 297 sk_sp<SkLights> fLights; | 310 sk_sp<SkLights> fLights; |
| 298 | 311 |
| 299 typedef SampleView INHERITED; | 312 typedef SampleView INHERITED; |
| 300 }; | 313 }; |
| 301 | 314 |
| 302 ////////////////////////////////////////////////////////////////////////////// | 315 ////////////////////////////////////////////////////////////////////////////// |
| 303 static SkView* MyFactory() { return new ShadowingView; } | 316 static SkView* MyFactory() { return new ShadowingView; } |
| 304 static SkViewRegister reg(MyFactory); | 317 static SkViewRegister reg(MyFactory); |
| 305 | 318 |
| 306 #endif | 319 #endif |
| OLD | NEW |