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Issue 2246333003: Store information about builtins in descriptors (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rename to Builtins::Descriptor Created 4 years, 4 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/builtins/builtins.h" 5 #include "src/builtins/builtins.h"
6 #include "src/code-events.h" 6 #include "src/code-events.h"
7 #include "src/code-stub-assembler.h" 7 #include "src/code-stub-assembler.h"
8 #include "src/ic/ic-state.h" 8 #include "src/ic/ic-state.h"
9 #include "src/interface-descriptors.h" 9 #include "src/interface-descriptors.h"
10 #include "src/isolate.h" 10 #include "src/isolate.h"
11 #include "src/macro-assembler.h" 11 #include "src/macro-assembler.h"
12 #include "src/objects.h" 12 #include "src/objects.h"
13 13
14 namespace v8 { 14 namespace v8 {
15 namespace internal { 15 namespace internal {
16 16
17 // Forward declarations for C++ builtins. 17 // Forward declarations for C++ builtins.
18 #define FORWARD_DECLARE(Name) \ 18 #define FORWARD_DECLARE(Name) \
19 Object* Builtin_##Name(int argc, Object** args, Isolate* isolate); 19 Object* Builtin_##Name(int argc, Object** args, Isolate* isolate);
20 BUILTIN_LIST_C(FORWARD_DECLARE) 20 BUILTIN_LIST_C(FORWARD_DECLARE)
21 21
22 Builtins::Builtins() : initialized_(false) { 22 Builtins::Builtins() : initialized_(false) {
23 memset(builtins_, 0, sizeof(builtins_[0]) * builtin_count); 23 memset(builtins_, 0, sizeof(builtins_[0]) * BUILTIN_COUNT);
24 } 24 }
25 25
26 Builtins::~Builtins() {} 26 Builtins::~Builtins() {}
27 27
28 namespace { 28 namespace {
29 void PostBuildProfileAndTracing(Isolate* isolate, Code* code, 29 void PostBuildProfileAndTracing(Isolate* isolate, Code* code,
30 const char* name) { 30 const char* name) {
31 PROFILE(isolate, CodeCreateEvent(CodeEventListener::BUILTIN_TAG, 31 PROFILE(isolate, CodeCreateEvent(CodeEventListener::BUILTIN_TAG,
32 AbstractCode::cast(code), name)); 32 AbstractCode::cast(code), name));
33 #ifdef ENABLE_DISASSEMBLER 33 #ifdef ENABLE_DISASSEMBLER
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
114 void Builtins::SetUp(Isolate* isolate, bool create_heap_objects) { 114 void Builtins::SetUp(Isolate* isolate, bool create_heap_objects) {
115 DCHECK(!initialized_); 115 DCHECK(!initialized_);
116 116
117 // Create a scope for the handles in the builtins. 117 // Create a scope for the handles in the builtins.
118 HandleScope scope(isolate); 118 HandleScope scope(isolate);
119 119
120 if (create_heap_objects) { 120 if (create_heap_objects) {
121 int index = 0; 121 int index = 0;
122 const Code::Flags kBuiltinFlags = Code::ComputeFlags(Code::BUILTIN); 122 const Code::Flags kBuiltinFlags = Code::ComputeFlags(Code::BUILTIN);
123 Code* code; 123 Code* code;
124 #define BUILD_CPP(Name) \ 124 Address entry;
125 code = BuildAdaptor(isolate, FUNCTION_ADDR(Builtin_##Name), BUILTIN_EXIT, \ 125 #define BUILD_CPP(Name) \
126 kBuiltinFlags, #Name); \ 126 entry = FUNCTION_ADDR(Builtin_##Name); \
127 builtins_[index++] = code; 127 code = BuildAdaptor(isolate, entry, BUILTIN_EXIT, kBuiltinFlags, #Name); \
128 #define BUILD_API(Name) \ 128 builtins_[index++].code = code;
Jarin 2016/08/18 12:11:18 Instead of just setting the code, should not we co
jgruber 2016/08/18 12:51:34 Done.
129 code = BuildAdaptor(isolate, FUNCTION_ADDR(Builtin_##Name), EXIT, \ 129 #define BUILD_API(Name) \
130 kBuiltinFlags, #Name); \ 130 entry = FUNCTION_ADDR(Builtin_##Name); \
131 builtins_[index++] = code; 131 code = BuildAdaptor(isolate, entry, EXIT, kBuiltinFlags, #Name); \
132 builtins_[index++].code = code;
132 #define BUILD_TFJ(Name, Argc) \ 133 #define BUILD_TFJ(Name, Argc) \
133 code = BuildWithCodeStubAssemblerJS(isolate, &Generate_##Name, Argc, \ 134 code = BuildWithCodeStubAssemblerJS(isolate, &Generate_##Name, Argc, \
134 kBuiltinFlags, #Name); \ 135 kBuiltinFlags, #Name); \
135 builtins_[index++] = code; 136 builtins_[index++].code = code;
136 #define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \ 137 #define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \
137 { InterfaceDescriptor##Descriptor descriptor(isolate); } \ 138 { InterfaceDescriptor##Descriptor descriptor(isolate); } \
138 code = BuildWithCodeStubAssemblerCS( \ 139 code = BuildWithCodeStubAssemblerCS( \
139 isolate, &Generate_##Name, CallDescriptors::InterfaceDescriptor, \ 140 isolate, &Generate_##Name, CallDescriptors::InterfaceDescriptor, \
140 Code::ComputeFlags(Code::Kind, Extra), #Name); \ 141 Code::ComputeFlags(Code::Kind, Extra), #Name); \
141 builtins_[index++] = code; 142 builtins_[index++].code = code;
142 #define BUILD_ASM(Name) \ 143 #define BUILD_ASM(Name) \
143 code = \ 144 code = \
144 BuildWithMacroAssembler(isolate, Generate_##Name, kBuiltinFlags, #Name); \ 145 BuildWithMacroAssembler(isolate, Generate_##Name, kBuiltinFlags, #Name); \
145 builtins_[index++] = code; 146 builtins_[index++].code = code;
146 #define BUILD_ASH(Name, Kind, Extra) \ 147 #define BUILD_ASH(Name, Kind, Extra) \
147 code = BuildWithMacroAssembler( \ 148 code = BuildWithMacroAssembler( \
148 isolate, Generate_##Name, Code::ComputeFlags(Code::Kind, Extra), #Name); \ 149 isolate, Generate_##Name, Code::ComputeFlags(Code::Kind, Extra), #Name); \
149 builtins_[index++] = code; 150 builtins_[index++].code = code;
150 151
151 BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM, 152 BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM,
152 BUILD_ASH, BUILD_ASM); 153 BUILD_ASH, BUILD_ASM);
153 154
154 #undef BUILD_CPP 155 #undef BUILD_CPP
155 #undef BUILD_API 156 #undef BUILD_API
156 #undef BUILD_TFJ 157 #undef BUILD_TFJ
157 #undef BUILD_TFS 158 #undef BUILD_TFS
158 #undef BUILD_ASM 159 #undef BUILD_ASM
159 #undef BUILD_ASH 160 #undef BUILD_ASH
160 CHECK_EQ(builtin_count, index); 161 CHECK_EQ(BUILTIN_COUNT, index);
161 for (int i = 0; i < builtin_count; i++) { 162 for (int i = 0; i < BUILTIN_COUNT; i++) {
162 Code::cast(builtins_[i])->set_builtin_index(i); 163 Code::cast(builtins_[i].code)->set_builtin_index(i);
163 } 164 }
165 } else {
166 DCHECK(!create_heap_objects);
167 int index = 0;
168 Address entry;
169 #define BUILD_CPP(Name) \
170 entry = FUNCTION_ADDR(Builtin_##Name); \
171 builtins_[index] = {k##Name, API, entry, builtins_[index].code, #Name}; \
Jarin 2016/08/18 12:11:18 Please define a constructor on the Descriptor clas
jgruber 2016/08/18 12:51:34 Done, and refactored this for more code reuse
172 index++;
173 #define BUILD_API(Name) \
174 entry = FUNCTION_ADDR(Builtin_##Name); \
175 builtins_[index] = {k##Name, API, entry, builtins_[index].code, #Name}; \
176 index++;
177 #define BUILD_TFJ(Name, Argc) \
178 builtins_[index] = {k##Name, TFJ, nullptr, builtins_[index].code, #Name}; \
179 index++;
180 #define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \
181 builtins_[index] = {k##Name, TFS, nullptr, builtins_[index].code, #Name}; \
182 index++;
183 #define BUILD_ASM(Name) \
184 builtins_[index] = {k##Name, ASM, nullptr, builtins_[index].code, #Name}; \
185 index++;
186 #define BUILD_ASH(Name, Kind, Extra) \
187 builtins_[index] = {k##Name, ASH, nullptr, builtins_[index].code, #Name}; \
188 index++;
189
190 BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM,
191 BUILD_ASH, BUILD_ASM);
192
193 #undef BUILD_CPP
194 #undef BUILD_API
195 #undef BUILD_TFJ
196 #undef BUILD_TFS
197 #undef BUILD_ASM
198 #undef BUILD_ASH
199
200 CHECK_EQ(BUILTIN_COUNT, index);
164 } 201 }
165 202
166 // Mark as initialized. 203 // Mark as initialized.
167 initialized_ = true; 204 initialized_ = true;
168 } 205 }
169 206
170 void Builtins::TearDown() { initialized_ = false; } 207 void Builtins::TearDown() { initialized_ = false; }
171 208
172 void Builtins::IterateBuiltins(ObjectVisitor* v) { 209 void Builtins::IterateBuiltins(ObjectVisitor* v) {
173 v->VisitPointers(&builtins_[0], &builtins_[0] + builtin_count); 210 for (int i = 0; i < BUILTIN_COUNT; i++) {
211 v->VisitPointer(&builtins_[i].code);
212 }
174 } 213 }
175 214
176 const char* Builtins::Lookup(byte* pc) { 215 const char* Builtins::Lookup(byte* pc) {
177 // may be called during initialization (disassembler!) 216 // may be called during initialization (disassembler!)
178 if (initialized_) { 217 if (initialized_) {
179 for (int i = 0; i < builtin_count; i++) { 218 for (int i = 0; i < BUILTIN_COUNT; i++) {
180 Code* entry = Code::cast(builtins_[i]); 219 Code* entry = Code::cast(builtins_[i].code);
181 if (entry->contains(pc)) return name(i); 220 if (entry->contains(pc)) return name(i);
182 } 221 }
183 } 222 }
184 return NULL; 223 return NULL;
185 } 224 }
186 225
187 const char* Builtins::name(int index) { 226 const char* Builtins::name(int index) {
188 switch (index) { 227 switch (index) {
189 #define CASE(Name, ...) \ 228 #define CASE(Name, ...) \
190 case k##Name: \ 229 case k##Name: \
(...skipping 27 matching lines...) Expand all
218 if (responsible_context.is_null()) { 257 if (responsible_context.is_null()) {
219 return true; 258 return true;
220 } 259 }
221 } 260 }
222 if (*responsible_context == target->context()) return true; 261 if (*responsible_context == target->context()) return true;
223 return isolate->MayAccess(responsible_context, target_global_proxy); 262 return isolate->MayAccess(responsible_context, target_global_proxy);
224 } 263 }
225 264
226 } // namespace internal 265 } // namespace internal
227 } // namespace v8 266 } // namespace v8
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