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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/builtins/builtins.h" | 5 #include "src/builtins/builtins.h" |
6 #include "src/code-events.h" | 6 #include "src/code-events.h" |
7 #include "src/code-stub-assembler.h" | 7 #include "src/code-stub-assembler.h" |
8 #include "src/ic/ic-state.h" | 8 #include "src/ic/ic-state.h" |
9 #include "src/interface-descriptors.h" | 9 #include "src/interface-descriptors.h" |
10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
11 #include "src/macro-assembler.h" | 11 #include "src/macro-assembler.h" |
12 #include "src/objects.h" | 12 #include "src/objects.h" |
13 | 13 |
14 namespace v8 { | 14 namespace v8 { |
15 namespace internal { | 15 namespace internal { |
16 | 16 |
17 // Forward declarations for C++ builtins. | 17 // Forward declarations for C++ builtins. |
18 #define FORWARD_DECLARE(Name) \ | 18 #define FORWARD_DECLARE(Name) \ |
19 Object* Builtin_##Name(int argc, Object** args, Isolate* isolate); | 19 Object* Builtin_##Name(int argc, Object** args, Isolate* isolate); |
20 BUILTIN_LIST_C(FORWARD_DECLARE) | 20 BUILTIN_LIST_C(FORWARD_DECLARE) |
21 | 21 |
22 Builtins::Builtins() : initialized_(false) { | 22 Builtins::Builtins() : initialized_(false) { |
23 memset(builtins_, 0, sizeof(builtins_[0]) * builtin_count); | 23 memset(builtins_, 0, sizeof(builtins_[0]) * BUILTIN_COUNT); |
24 } | 24 } |
25 | 25 |
26 Builtins::~Builtins() {} | 26 Builtins::~Builtins() {} |
27 | 27 |
28 namespace { | 28 namespace { |
29 void PostBuildProfileAndTracing(Isolate* isolate, Code* code, | 29 void PostBuildProfileAndTracing(Isolate* isolate, Code* code, |
30 const char* name) { | 30 const char* name) { |
31 PROFILE(isolate, CodeCreateEvent(CodeEventListener::BUILTIN_TAG, | 31 PROFILE(isolate, CodeCreateEvent(CodeEventListener::BUILTIN_TAG, |
32 AbstractCode::cast(code), name)); | 32 AbstractCode::cast(code), name)); |
33 #ifdef ENABLE_DISASSEMBLER | 33 #ifdef ENABLE_DISASSEMBLER |
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114 void Builtins::SetUp(Isolate* isolate, bool create_heap_objects) { | 114 void Builtins::SetUp(Isolate* isolate, bool create_heap_objects) { |
115 DCHECK(!initialized_); | 115 DCHECK(!initialized_); |
116 | 116 |
117 // Create a scope for the handles in the builtins. | 117 // Create a scope for the handles in the builtins. |
118 HandleScope scope(isolate); | 118 HandleScope scope(isolate); |
119 | 119 |
120 if (create_heap_objects) { | 120 if (create_heap_objects) { |
121 int index = 0; | 121 int index = 0; |
122 const Code::Flags kBuiltinFlags = Code::ComputeFlags(Code::BUILTIN); | 122 const Code::Flags kBuiltinFlags = Code::ComputeFlags(Code::BUILTIN); |
123 Code* code; | 123 Code* code; |
124 #define BUILD_CPP(Name) \ | 124 Address entry; |
125 code = BuildAdaptor(isolate, FUNCTION_ADDR(Builtin_##Name), BUILTIN_EXIT, \ | 125 #define BUILD_CPP(Name) \ |
126 kBuiltinFlags, #Name); \ | 126 entry = FUNCTION_ADDR(Builtin_##Name); \ |
127 builtins_[index++] = code; | 127 code = BuildAdaptor(isolate, entry, BUILTIN_EXIT, kBuiltinFlags, #Name); \ |
128 #define BUILD_API(Name) \ | 128 builtins_[index++].code = code; |
Jarin
2016/08/18 12:11:18
Instead of just setting the code, should not we co
jgruber
2016/08/18 12:51:34
Done.
| |
129 code = BuildAdaptor(isolate, FUNCTION_ADDR(Builtin_##Name), EXIT, \ | 129 #define BUILD_API(Name) \ |
130 kBuiltinFlags, #Name); \ | 130 entry = FUNCTION_ADDR(Builtin_##Name); \ |
131 builtins_[index++] = code; | 131 code = BuildAdaptor(isolate, entry, EXIT, kBuiltinFlags, #Name); \ |
132 builtins_[index++].code = code; | |
132 #define BUILD_TFJ(Name, Argc) \ | 133 #define BUILD_TFJ(Name, Argc) \ |
133 code = BuildWithCodeStubAssemblerJS(isolate, &Generate_##Name, Argc, \ | 134 code = BuildWithCodeStubAssemblerJS(isolate, &Generate_##Name, Argc, \ |
134 kBuiltinFlags, #Name); \ | 135 kBuiltinFlags, #Name); \ |
135 builtins_[index++] = code; | 136 builtins_[index++].code = code; |
136 #define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \ | 137 #define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \ |
137 { InterfaceDescriptor##Descriptor descriptor(isolate); } \ | 138 { InterfaceDescriptor##Descriptor descriptor(isolate); } \ |
138 code = BuildWithCodeStubAssemblerCS( \ | 139 code = BuildWithCodeStubAssemblerCS( \ |
139 isolate, &Generate_##Name, CallDescriptors::InterfaceDescriptor, \ | 140 isolate, &Generate_##Name, CallDescriptors::InterfaceDescriptor, \ |
140 Code::ComputeFlags(Code::Kind, Extra), #Name); \ | 141 Code::ComputeFlags(Code::Kind, Extra), #Name); \ |
141 builtins_[index++] = code; | 142 builtins_[index++].code = code; |
142 #define BUILD_ASM(Name) \ | 143 #define BUILD_ASM(Name) \ |
143 code = \ | 144 code = \ |
144 BuildWithMacroAssembler(isolate, Generate_##Name, kBuiltinFlags, #Name); \ | 145 BuildWithMacroAssembler(isolate, Generate_##Name, kBuiltinFlags, #Name); \ |
145 builtins_[index++] = code; | 146 builtins_[index++].code = code; |
146 #define BUILD_ASH(Name, Kind, Extra) \ | 147 #define BUILD_ASH(Name, Kind, Extra) \ |
147 code = BuildWithMacroAssembler( \ | 148 code = BuildWithMacroAssembler( \ |
148 isolate, Generate_##Name, Code::ComputeFlags(Code::Kind, Extra), #Name); \ | 149 isolate, Generate_##Name, Code::ComputeFlags(Code::Kind, Extra), #Name); \ |
149 builtins_[index++] = code; | 150 builtins_[index++].code = code; |
150 | 151 |
151 BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM, | 152 BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM, |
152 BUILD_ASH, BUILD_ASM); | 153 BUILD_ASH, BUILD_ASM); |
153 | 154 |
154 #undef BUILD_CPP | 155 #undef BUILD_CPP |
155 #undef BUILD_API | 156 #undef BUILD_API |
156 #undef BUILD_TFJ | 157 #undef BUILD_TFJ |
157 #undef BUILD_TFS | 158 #undef BUILD_TFS |
158 #undef BUILD_ASM | 159 #undef BUILD_ASM |
159 #undef BUILD_ASH | 160 #undef BUILD_ASH |
160 CHECK_EQ(builtin_count, index); | 161 CHECK_EQ(BUILTIN_COUNT, index); |
161 for (int i = 0; i < builtin_count; i++) { | 162 for (int i = 0; i < BUILTIN_COUNT; i++) { |
162 Code::cast(builtins_[i])->set_builtin_index(i); | 163 Code::cast(builtins_[i].code)->set_builtin_index(i); |
163 } | 164 } |
165 } else { | |
166 DCHECK(!create_heap_objects); | |
167 int index = 0; | |
168 Address entry; | |
169 #define BUILD_CPP(Name) \ | |
170 entry = FUNCTION_ADDR(Builtin_##Name); \ | |
171 builtins_[index] = {k##Name, API, entry, builtins_[index].code, #Name}; \ | |
Jarin
2016/08/18 12:11:18
Please define a constructor on the Descriptor clas
jgruber
2016/08/18 12:51:34
Done, and refactored this for more code reuse
| |
172 index++; | |
173 #define BUILD_API(Name) \ | |
174 entry = FUNCTION_ADDR(Builtin_##Name); \ | |
175 builtins_[index] = {k##Name, API, entry, builtins_[index].code, #Name}; \ | |
176 index++; | |
177 #define BUILD_TFJ(Name, Argc) \ | |
178 builtins_[index] = {k##Name, TFJ, nullptr, builtins_[index].code, #Name}; \ | |
179 index++; | |
180 #define BUILD_TFS(Name, Kind, Extra, InterfaceDescriptor) \ | |
181 builtins_[index] = {k##Name, TFS, nullptr, builtins_[index].code, #Name}; \ | |
182 index++; | |
183 #define BUILD_ASM(Name) \ | |
184 builtins_[index] = {k##Name, ASM, nullptr, builtins_[index].code, #Name}; \ | |
185 index++; | |
186 #define BUILD_ASH(Name, Kind, Extra) \ | |
187 builtins_[index] = {k##Name, ASH, nullptr, builtins_[index].code, #Name}; \ | |
188 index++; | |
189 | |
190 BUILTIN_LIST(BUILD_CPP, BUILD_API, BUILD_TFJ, BUILD_TFS, BUILD_ASM, | |
191 BUILD_ASH, BUILD_ASM); | |
192 | |
193 #undef BUILD_CPP | |
194 #undef BUILD_API | |
195 #undef BUILD_TFJ | |
196 #undef BUILD_TFS | |
197 #undef BUILD_ASM | |
198 #undef BUILD_ASH | |
199 | |
200 CHECK_EQ(BUILTIN_COUNT, index); | |
164 } | 201 } |
165 | 202 |
166 // Mark as initialized. | 203 // Mark as initialized. |
167 initialized_ = true; | 204 initialized_ = true; |
168 } | 205 } |
169 | 206 |
170 void Builtins::TearDown() { initialized_ = false; } | 207 void Builtins::TearDown() { initialized_ = false; } |
171 | 208 |
172 void Builtins::IterateBuiltins(ObjectVisitor* v) { | 209 void Builtins::IterateBuiltins(ObjectVisitor* v) { |
173 v->VisitPointers(&builtins_[0], &builtins_[0] + builtin_count); | 210 for (int i = 0; i < BUILTIN_COUNT; i++) { |
211 v->VisitPointer(&builtins_[i].code); | |
212 } | |
174 } | 213 } |
175 | 214 |
176 const char* Builtins::Lookup(byte* pc) { | 215 const char* Builtins::Lookup(byte* pc) { |
177 // may be called during initialization (disassembler!) | 216 // may be called during initialization (disassembler!) |
178 if (initialized_) { | 217 if (initialized_) { |
179 for (int i = 0; i < builtin_count; i++) { | 218 for (int i = 0; i < BUILTIN_COUNT; i++) { |
180 Code* entry = Code::cast(builtins_[i]); | 219 Code* entry = Code::cast(builtins_[i].code); |
181 if (entry->contains(pc)) return name(i); | 220 if (entry->contains(pc)) return name(i); |
182 } | 221 } |
183 } | 222 } |
184 return NULL; | 223 return NULL; |
185 } | 224 } |
186 | 225 |
187 const char* Builtins::name(int index) { | 226 const char* Builtins::name(int index) { |
188 switch (index) { | 227 switch (index) { |
189 #define CASE(Name, ...) \ | 228 #define CASE(Name, ...) \ |
190 case k##Name: \ | 229 case k##Name: \ |
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218 if (responsible_context.is_null()) { | 257 if (responsible_context.is_null()) { |
219 return true; | 258 return true; |
220 } | 259 } |
221 } | 260 } |
222 if (*responsible_context == target->context()) return true; | 261 if (*responsible_context == target->context()) return true; |
223 return isolate->MayAccess(responsible_context, target_global_proxy); | 262 return isolate->MayAccess(responsible_context, target_global_proxy); |
224 } | 263 } |
225 | 264 |
226 } // namespace internal | 265 } // namespace internal |
227 } // namespace v8 | 266 } // namespace v8 |
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