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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_H_ | 5 #ifndef V8_COMPILER_H_ |
6 #define V8_COMPILER_H_ | 6 #define V8_COMPILER_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
11 #include "src/ast/ast.h" | |
12 #include "src/bailout-reason.h" | 11 #include "src/bailout-reason.h" |
13 #include "src/compilation-dependencies.h" | 12 #include "src/compilation-dependencies.h" |
13 #include "src/contexts.h" | |
14 #include "src/frames.h" | |
15 #include "src/isolate.h" | |
16 #include "src/objects-inl.h" | |
marja
2016/08/17 12:07:30
Note that ast.h used to include objects-inl.h via
| |
14 #include "src/source-position-table.h" | 17 #include "src/source-position-table.h" |
15 #include "src/source-position.h" | 18 #include "src/source-position.h" |
16 #include "src/zone.h" | 19 #include "src/zone.h" |
17 | 20 |
18 namespace v8 { | 21 namespace v8 { |
19 namespace internal { | 22 namespace internal { |
20 | 23 |
21 // Forward declarations. | 24 // Forward declarations. |
22 class CompilationInfo; | 25 class CompilationInfo; |
23 class CompilationJob; | 26 class CompilationJob; |
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593 MUST_USE_RESULT Status SetLastStatus(Status status) { | 596 MUST_USE_RESULT Status SetLastStatus(Status status) { |
594 last_status_ = status; | 597 last_status_ = status; |
595 return last_status_; | 598 return last_status_; |
596 } | 599 } |
597 }; | 600 }; |
598 | 601 |
599 } // namespace internal | 602 } // namespace internal |
600 } // namespace v8 | 603 } // namespace v8 |
601 | 604 |
602 #endif // V8_COMPILER_H_ | 605 #endif // V8_COMPILER_H_ |
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