Index: samplecode/SampleAndroidShadows.cpp |
diff --git a/samplecode/SampleAndroidShadows.cpp b/samplecode/SampleAndroidShadows.cpp |
new file mode 100755 |
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+++ b/samplecode/SampleAndroidShadows.cpp |
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+ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "SampleCode.h" |
+#include "SkBlurMask.h" |
+#include "SkBlurMaskFilter.h" |
+#include "SkCanvas.h" |
+#include "SkPath.h" |
+#include "SkPoint3.h" |
+#include "SkUtils.h" |
+#include "SkView.h" |
+#include "sk_tool_utils.h" |
+ |
+class ShadowsView : public SampleView { |
+ SkPath fRectPath; |
+ SkPath fRRPath; |
+ SkPath fCirclePath; |
+ SkPoint3 fLightPos; |
+ |
+ bool fShowAmbient; |
+ bool fShowSpot; |
+ bool fShowObject; |
+ |
+public: |
+ ShadowsView() |
+ : fShowAmbient(true) |
+ , fShowSpot(true) |
+ , fShowObject(true) {} |
+ |
+protected: |
+ void onOnceBeforeDraw() override { |
+ fCirclePath.addCircle(0, 0, 50); |
+ fRectPath.addRect(SkRect::MakeXYWH(-100, -50, 200, 100)); |
+ fRRPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-100, -50, 200, 100), 4, 4)); |
+ fLightPos = SkPoint3::Make(-220, -330, 150); |
+ } |
+ |
+ // overrides from SkEventSink |
+ bool onQuery(SkEvent* evt) override { |
+ if (SampleCode::TitleQ(*evt)) { |
+ SampleCode::TitleR(evt, "AndroidShadows"); |
+ return true; |
+ } |
+ |
+ SkUnichar uni; |
+ if (SampleCode::CharQ(*evt, &uni)) { |
+ switch (uni) { |
+ case 'B': |
+ fShowAmbient = !fShowAmbient; |
+ break; |
+ case 'S': |
+ fShowSpot = !fShowSpot; |
+ break; |
+ case 'O': |
+ fShowObject = !fShowObject; |
+ break; |
+ case '>': |
+ fLightPos.fZ += 10; |
+ break; |
+ case '<': |
+ fLightPos.fZ -= 10; |
+ break; |
+ default: |
+ break; |
+ } |
+ this->inval(nullptr); |
+ } |
+ return this->INHERITED::onQuery(evt); |
+ } |
+ |
+ void drawBG(SkCanvas* canvas) { |
+ canvas->drawColor(0xFFDDDDDD); |
+ } |
+ |
+ static void GetOcclRect(const SkPath& path, SkRect* occlRect) { |
+ SkRect pathRect; |
+ SkRRect pathRRect; |
+ if (path.isOval(&pathRect)) { |
+ *occlRect = sk_tool_utils::compute_central_occluder(SkRRect::MakeOval(pathRect)); |
+ } else if (path.isRRect(&pathRRect)) { |
+ *occlRect = sk_tool_utils::compute_central_occluder(pathRRect); |
+ } else if (path.isRect(occlRect)) { |
+ // the inverse transform for the spot shadow occluder doesn't always get us |
+ // back to exactly the same position, so deducting a little slop |
+ occlRect->inset(1, 1); |
+ } else { |
+ *occlRect = SkRect::MakeEmpty(); |
+ } |
+ } |
+ |
+ void drawAmbientShadow(SkCanvas* canvas, const SkPath& path, SkScalar zValue, |
+ SkScalar ambientAlpha) { |
+ |
+ if (ambientAlpha <= 0) { |
+ return; |
+ } |
+ |
+ const SkScalar kHeightFactor = 1.f / 128.f; |
+ const SkScalar kGeomFactor = 64; |
+ |
+ SkScalar umbraAlpha = 1 / (1 + SkMaxScalar(zValue*kHeightFactor, 0)); |
+ SkScalar radius = zValue*kHeightFactor*kGeomFactor; |
+ |
+ // occlude blur |
+ SkRect occlRect; |
+ GetOcclRect(path, &occlRect); |
+ sk_sp<SkMaskFilter> mf = SkBlurMaskFilter::Make(kNormal_SkBlurStyle, |
+ SkBlurMask::ConvertRadiusToSigma(radius), |
+ occlRect, |
+ SkBlurMaskFilter::kNone_BlurFlag); |
+ |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ paint.setMaskFilter(std::move(mf)); |
+ paint.setColor(SkColorSetARGB((unsigned char)(ambientAlpha*umbraAlpha*255.999f), 0, 0, 0)); |
+ canvas->drawPath(path, paint); |
+ |
+ // draw occlusion rect |
+ SkPaint stroke; |
+ stroke.setStyle(SkPaint::kStroke_Style); |
+ stroke.setColor(SK_ColorBLUE); |
+ canvas->drawRect(occlRect, stroke); |
+ } |
+ |
+ void drawSpotShadow(SkCanvas* canvas, const SkPath& path, SkScalar zValue, |
+ SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) { |
+ if (spotAlpha <= 0) { |
+ return; |
+ } |
+ |
+ SkScalar zRatio = zValue / (lightPos.fZ - zValue); |
+ if (zRatio < 0.0f) { |
+ zRatio = 0.0f; |
+ } else if (zRatio > 0.95f) { |
+ zRatio = 0.95f; |
+ } |
+ SkScalar radius = lightWidth*zRatio; |
+ |
+ // compute the transformation params |
+ SkPoint center = SkPoint::Make(path.getBounds().centerX(), path.getBounds().centerY()); |
+ canvas->getTotalMatrix().mapPoints(¢er, 1); |
+ SkPoint offset = SkPoint::Make(-zRatio*(lightPos.fX - center.fX), |
+ -zRatio*(lightPos.fY - center.fY)); |
+ SkScalar scale = lightPos.fZ / (lightPos.fZ - zValue); |
+ if (scale < 1.0f) { |
+ scale = 1.0f; |
+ } else if (scale > 1024.f) { |
+ scale = 1024.f; |
+ } |
+ |
+ SkAutoCanvasRestore acr(canvas, true); |
+ |
+ SkRect occlRect; |
+ GetOcclRect(path, &occlRect); |
+ // apply inverse transform |
+ occlRect.offset(-offset); |
+ occlRect.fLeft /= scale; |
+ occlRect.fRight /= scale; |
+ occlRect.fTop /= scale; |
+ occlRect.fBottom /= scale; |
+ sk_sp<SkMaskFilter> mf = SkBlurMaskFilter::Make(kNormal_SkBlurStyle, |
+ SkBlurMask::ConvertRadiusToSigma(radius), |
+ occlRect, |
+ SkBlurMaskFilter::kNone_BlurFlag); |
+ |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ paint.setMaskFilter(std::move(mf)); |
+ paint.setColor(SkColorSetARGB((unsigned char)(spotAlpha*255.999f), 0, 0, 0)); |
+ |
+ // apply transformation to shadow |
+ canvas->translate(offset.fX, offset.fY); |
+ canvas->scale(scale, scale); |
+ canvas->drawPath(path, paint); |
+ |
+ // draw occlusion rect |
+ SkPaint stroke; |
+ stroke.setStyle(SkPaint::kStroke_Style); |
+ stroke.setColor(SK_ColorRED); |
+ canvas->drawRect(occlRect, stroke); |
+ } |
+ |
+ void drawShadowedPath(SkCanvas* canvas, const SkPath& path, SkScalar zValue, |
+ const SkPaint& paint) { |
+ const SkScalar kLightWidth = 3; |
+ const SkScalar kAmbientAlpha = 0.25f; |
+ const SkScalar kSpotAlpha = 0.25f; |
+ |
+ if (fShowAmbient) { |
+ this->drawAmbientShadow(canvas, path, zValue, kAmbientAlpha); |
+ } |
+ if (fShowSpot) { |
+ this->drawSpotShadow(canvas, path, zValue, fLightPos, kLightWidth, kSpotAlpha); |
+ } |
+ if (fShowObject) { |
+ canvas->drawPath(path, paint); |
+ } |
+ } |
+ |
+ void onDrawContent(SkCanvas* canvas) override { |
+ this->drawBG(canvas); |
+ |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ |
+ paint.setColor(SK_ColorWHITE); |
+ canvas->translate(200, 90); |
+ this->drawShadowedPath(canvas, fRectPath, 5, paint); |
+ |
+ paint.setColor(SK_ColorRED); |
+ canvas->translate(250, 0); |
+ this->drawShadowedPath(canvas, fRRPath, 5, paint); |
+ |
+ paint.setColor(SK_ColorBLUE); |
+ canvas->translate(-250, 110); |
+ this->drawShadowedPath(canvas, fCirclePath, 5, paint); |
+ } |
+ |
+protected: |
+ SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override { |
+ return new SkView::Click(this); |
+ } |
+ |
+ bool onClick(Click *click) override { |
+ SkScalar x = click->fCurr.fX; |
+ SkScalar y = click->fCurr.fY; |
+ |
+ SkScalar dx = x - click->fPrev.fX; |
+ SkScalar dy = y - click->fPrev.fY; |
+ |
+ if (dx != 0 || dy != 0) { |
+ fLightPos.fX += dx; |
+ fLightPos.fY += dy; |
+ this->inval(nullptr); |
+ } |
+ |
+ return true; |
+ } |
+ |
+private: |
+ typedef SkView INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+static SkView* MyFactory() { return new ShadowsView; } |
+static SkViewRegister reg(MyFactory); |