| Index: content/renderer/gpu/gpu_benchmarking_extension.cc
|
| diff --git a/content/renderer/gpu/gpu_benchmarking_extension.cc b/content/renderer/gpu/gpu_benchmarking_extension.cc
|
| index ca42a1831fbcda4098536447fe9a2af09bdd2460..3010198630abcff5b50a6412f36495c72a627c20 100644
|
| --- a/content/renderer/gpu/gpu_benchmarking_extension.cc
|
| +++ b/content/renderer/gpu/gpu_benchmarking_extension.cc
|
| @@ -872,7 +872,7 @@ bool GpuBenchmarking::Tap(gin::Arguments* args) {
|
| new CallbackAndContext(args->isolate(),
|
| callback,
|
| context.web_frame()->mainWorldScriptContext());
|
| -
|
| + VLOG(0) << "GpuBenchmarking::Tap: " << gesture_source_type;
|
| // TODO(nduca): If the render_view_impl is destroyed while the gesture is in
|
| // progress, we will leak the callback and context. This needs to be fixed,
|
| // somehow.
|
| @@ -880,7 +880,7 @@ bool GpuBenchmarking::Tap(gin::Arguments* args) {
|
| std::move(gesture_params),
|
| base::Bind(&OnSyntheticGestureCompleted,
|
| base::RetainedRef(callback_and_context)));
|
| -
|
| + VLOG(0) << "GpuBenchmarking::Tap Finish.";
|
| return true;
|
| }
|
|
|
|
|