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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // The |Feedback| object keeps track of each instance of user feedback in a map | 5 // The |Feedback| object keeps track of each instance of user feedback in a map |
6 // |misspellings_|. This is a map from uint32_t hashes to |Misspelling| objects. | 6 // |misspellings_|. This is a map from uint32_t hashes to |Misspelling| objects. |
7 // | 7 // |
8 // Each misspelling should be present in only one renderer process. The | 8 // Each misspelling should be present in only one renderer process. The |
9 // |Feedback| objects keeps track of misspelling-renderer relationship in the | 9 // |Feedback| objects keeps track of misspelling-renderer relationship in the |
10 // |renderers_| map of renderer process identifiers to a set of hashes. | 10 // |renderers_| map of renderer process identifiers to a set of hashes. |
11 // | 11 // |
12 // When the user adds a misspelling to their custom dictionary, all of the | 12 // When the user adds a misspelling to their custom dictionary, all of the |
13 // |Misspelling| objects with the same misspelled string are updated. The | 13 // |Misspelling| objects with the same misspelled string are updated. The |
14 // |Feedback| object facilitates efficient access to these misspellings through | 14 // |Feedback| object facilitates efficient access to these misspellings through |
15 // a |text_| map of misspelled strings to a set of hashes. | 15 // a |text_| map of misspelled strings to a set of hashes. |
16 | 16 |
17 #include "chrome/browser/spellchecker/feedback.h" | 17 #include "components/spellcheck/browser/feedback.h" |
18 | 18 |
19 #include <algorithm> | 19 #include <algorithm> |
20 #include <iterator> | 20 #include <iterator> |
21 #include <limits> | 21 #include <limits> |
22 | 22 |
23 #include "base/logging.h" | 23 #include "base/logging.h" |
24 #include "base/stl_util.h" | 24 #include "base/stl_util.h" |
25 | 25 |
26 namespace spellcheck { | 26 namespace spellcheck { |
27 | 27 |
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184 renderers_.clear(); | 184 renderers_.clear(); |
185 } | 185 } |
186 | 186 |
187 const std::set<uint32_t>& Feedback::FindMisspellings( | 187 const std::set<uint32_t>& Feedback::FindMisspellings( |
188 const base::string16& misspelled_text) const { | 188 const base::string16& misspelled_text) const { |
189 const TextHashesMap::const_iterator text_it = text_.find(misspelled_text); | 189 const TextHashesMap::const_iterator text_it = text_.find(misspelled_text); |
190 return text_it == text_.end() ? empty_hash_collection_ : text_it->second; | 190 return text_it == text_.end() ? empty_hash_collection_ : text_it->second; |
191 } | 191 } |
192 | 192 |
193 } // namespace spellcheck | 193 } // namespace spellcheck |
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