| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_ | 5 #ifndef ASH_WM_WINDOW_ANIMATIONS_H_ |
| 6 #define ASH_WM_WINDOW_ANIMATIONS_H_ | 6 #define ASH_WM_WINDOW_ANIMATIONS_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
| 11 #include "ui/gfx/animation/tween.h" | 11 #include "ui/gfx/animation/tween.h" |
| 12 #include "ui/gfx/transform.h" | |
| 13 #include "ui/wm/core/window_animations.h" | 12 #include "ui/wm/core/window_animations.h" |
| 14 | 13 |
| 15 namespace aura { | 14 namespace aura { |
| 16 class Window; | 15 class Window; |
| 17 } | 16 } |
| 18 | 17 |
| 19 namespace ui { | 18 namespace ui { |
| 20 class Layer; | |
| 21 class LayerTreeOwner; | 19 class LayerTreeOwner; |
| 22 } | 20 } |
| 23 | 21 |
| 24 // This is only for animations specific to Ash. For window animations shared | 22 // This is only for animations specific to Ash. For window animations shared |
| 25 // with desktop Chrome, see ui/views/corewm/window_animations.h. | 23 // with desktop Chrome, see ui/views/corewm/window_animations.h. |
| 26 namespace ash { | 24 namespace ash { |
| 27 | 25 |
| 28 // Direction for ash-specific window animations used in workspaces and | |
| 29 // lock/unlock animations. | |
| 30 enum LayerScaleAnimationDirection { | |
| 31 LAYER_SCALE_ANIMATION_ABOVE, | |
| 32 LAYER_SCALE_ANIMATION_BELOW, | |
| 33 }; | |
| 34 | |
| 35 // Amount of time for the cross fade animation. | 26 // Amount of time for the cross fade animation. |
| 36 extern const int kCrossFadeDurationMS; | 27 extern const int kCrossFadeDurationMS; |
| 37 | 28 |
| 38 // Implementation of cross fading. Window is the window being cross faded. It | 29 // Implementation of cross fading. Window is the window being cross faded. It |
| 39 // should be at the target bounds. |old_layer_owner| contains the previous layer | 30 // should be at the target bounds. |old_layer_owner| contains the previous layer |
| 40 // from |window|. |tween_type| specifies the tween type of the cross fade | 31 // from |window|. |tween_type| specifies the tween type of the cross fade |
| 41 // animation. | 32 // animation. |
| 42 ASH_EXPORT base::TimeDelta CrossFadeAnimation( | 33 ASH_EXPORT base::TimeDelta CrossFadeAnimation( |
| 43 aura::Window* window, | 34 aura::Window* window, |
| 44 std::unique_ptr<ui::LayerTreeOwner> old_layer_owner, | 35 std::unique_ptr<ui::LayerTreeOwner> old_layer_owner, |
| 45 gfx::Tween::Type tween_type); | 36 gfx::Tween::Type tween_type); |
| 46 | 37 |
| 47 ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, | 38 ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, |
| 48 bool visible); | 39 bool visible); |
| 49 | 40 |
| 50 // Creates vector of animation sequences that lasts for |duration| and changes | 41 // Creates vector of animation sequences that lasts for |duration| and changes |
| 51 // brightness and grayscale to |target_value|. Caller takes ownership of | 42 // brightness and grayscale to |target_value|. Caller takes ownership of |
| 52 // returned LayerAnimationSequence objects. | 43 // returned LayerAnimationSequence objects. |
| 53 ASH_EXPORT std::vector<ui::LayerAnimationSequence*> | 44 ASH_EXPORT std::vector<ui::LayerAnimationSequence*> |
| 54 CreateBrightnessGrayscaleAnimationSequence(float target_value, | 45 CreateBrightnessGrayscaleAnimationSequence(float target_value, |
| 55 base::TimeDelta duration); | 46 base::TimeDelta duration); |
| 56 | 47 |
| 57 // Applies scale related to the specified AshWindowScaleType. | |
| 58 ASH_EXPORT void SetTransformForScaleAnimation( | |
| 59 ui::Layer* layer, | |
| 60 LayerScaleAnimationDirection type); | |
| 61 | |
| 62 // Returns the approximate bounds to which |window| will be animated when it | 48 // Returns the approximate bounds to which |window| will be animated when it |
| 63 // is minimized. The bounds are approximate because the minimize animation | 49 // is minimized. The bounds are approximate because the minimize animation |
| 64 // involves rotation. | 50 // involves rotation. |
| 65 ASH_EXPORT gfx::Rect GetMinimizeAnimationTargetBoundsInScreen( | 51 ASH_EXPORT gfx::Rect GetMinimizeAnimationTargetBoundsInScreen( |
| 66 aura::Window* window); | 52 aura::Window* window); |
| 67 | 53 |
| 68 } // namespace ash | 54 } // namespace ash |
| 69 | 55 |
| 70 #endif // ASH_WM_WINDOW_ANIMATIONS_H_ | 56 #endif // ASH_WM_WINDOW_ANIMATIONS_H_ |
| OLD | NEW |