| OLD | NEW |
| (Empty) | |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/common/wm/wm_window_animations.h" |
| 6 |
| 7 #include "ui/compositor/layer.h" |
| 8 #include "ui/gfx/transform.h" |
| 9 |
| 10 namespace ash { |
| 11 |
| 12 void SetTransformForScaleAnimation(ui::Layer* layer, |
| 13 LayerScaleAnimationDirection type) { |
| 14 // Scales for windows above and below the current workspace. |
| 15 const float kLayerScaleAboveSize = 1.1f; |
| 16 const float kLayerScaleBelowSize = .9f; |
| 17 |
| 18 const float scale = type == LAYER_SCALE_ANIMATION_ABOVE |
| 19 ? kLayerScaleAboveSize |
| 20 : kLayerScaleBelowSize; |
| 21 gfx::Transform transform; |
| 22 transform.Translate(-layer->bounds().width() * (scale - 1.0f) / 2, |
| 23 -layer->bounds().height() * (scale - 1.0f) / 2); |
| 24 transform.Scale(scale, scale); |
| 25 layer->SetTransform(transform); |
| 26 } |
| 27 |
| 28 } // namespace ash |
| OLD | NEW |