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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/common/wm/wm_window_animations.h" | |
| 6 | |
| 7 #include "ui/compositor/layer.h" | |
| 8 #include "ui/gfx/transform.h" | |
| 9 | |
| 10 namespace ash { | |
| 11 | |
| 12 // Returns scale related to the specified AshWindowScaleType. | |
|
James Cook
2016/08/11 23:27:35
Doesn't seem to apply anymore.
msw
2016/08/12 00:17:15
Done.
| |
| 13 void SetTransformForScaleAnimation(ui::Layer* layer, | |
| 14 LayerScaleAnimationDirection type) { | |
| 15 // Scales for AshWindow above/below current workspace. | |
|
James Cook
2016/08/11 23:27:35
WmWindow? just window?
msw
2016/08/12 00:17:15
Done.
| |
| 16 const float kLayerScaleAboveSize = 1.1f; | |
| 17 const float kLayerScaleBelowSize = .9f; | |
| 18 | |
| 19 const float scale = type == LAYER_SCALE_ANIMATION_ABOVE | |
| 20 ? kLayerScaleAboveSize | |
| 21 : kLayerScaleBelowSize; | |
| 22 gfx::Transform transform; | |
| 23 transform.Translate(-layer->bounds().width() * (scale - 1.0f) / 2, | |
| 24 -layer->bounds().height() * (scale - 1.0f) / 2); | |
| 25 transform.Scale(scale, scale); | |
| 26 layer->SetTransform(transform); | |
| 27 } | |
| 28 | |
| 29 } // namespace ash | |
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