| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrCircleBlurFragmentProcessor_DEFINED | 8 #ifndef GrCircleBlurFragmentProcessor_DEFINED |
| 9 #define GrCircleBlurFragmentProcessor_DEFINED | 9 #define GrCircleBlurFragmentProcessor_DEFINED |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 // This FP handles the special case of a blurred circle. It uses a 1D | 21 // This FP handles the special case of a blurred circle. It uses a 1D |
| 22 // profile that is just rotated about the origin of the circle. | 22 // profile that is just rotated about the origin of the circle. |
| 23 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { | 23 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { |
| 24 public: | 24 public: |
| 25 ~GrCircleBlurFragmentProcessor() override {}; | 25 ~GrCircleBlurFragmentProcessor() override {}; |
| 26 | 26 |
| 27 const char* name() const override { return "CircleBlur"; } | 27 const char* name() const override { return "CircleBlur"; } |
| 28 | 28 |
| 29 SkString dumpInfo() const override { | 29 SkString dumpInfo() const override { |
| 30 SkString str; | 30 SkString str; |
| 31 str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Sigma %.2f, soli
dR: %.2f, " | 31 str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], solidR: %.2f, te
xtureR: %.2f", |
| 32 "textureR: %.2f", | |
| 33 fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom
, | 32 fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom
, |
| 34 fSigma, fSolidRadius, fTextureRadius); | 33 fSolidRadius, fTextureRadius); |
| 35 return str; | 34 return str; |
| 36 } | 35 } |
| 37 | 36 |
| 38 static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, | 37 static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, |
| 39 const SkRect& circle, float sigma) { | 38 const SkRect& circle, float sigma); |
| 40 float solidRadius; | |
| 41 float textureRadius; | |
| 42 | |
| 43 SkAutoTUnref<GrTexture> profile(CreateCircleBlurProfileTexture(texturePr
ovider, | |
| 44 circle, | |
| 45 sigma, | |
| 46 &solidRad
ius, | |
| 47 &textureR
adius)); | |
| 48 if (!profile) { | |
| 49 return nullptr; | |
| 50 } | |
| 51 return sk_sp<GrFragmentProcessor>( | |
| 52 new GrCircleBlurFragmentProcessor(circle, sigma, solidRadius, textur
eRadius, profile)); | |
| 53 } | |
| 54 | 39 |
| 55 private: | 40 private: |
| 56 // This nested GLSL processor implementation is defined in the cpp file. | 41 // This nested GLSL processor implementation is defined in the cpp file. |
| 57 class GLSLProcessor; | 42 class GLSLProcessor; |
| 58 | 43 |
| 59 /** | 44 /** |
| 60 * Creates a profile texture for the circle and sigma. The texture will have
a height of 1. | 45 * Creates a profile texture for the circle and sigma. The texture will have
a height of 1. |
| 61 * The x texture coord should map from 0 to 1 across the radius range of sol
idRadius to | 46 * The x texture coord should map from 0 to 1 across the radius range of sol
idRadius to |
| 62 * solidRadius + textureRadius. | 47 * solidRadius + textureRadius. |
| 63 */ | 48 */ |
| 64 GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, | 49 GrCircleBlurFragmentProcessor(const SkRect& circle, float textureRadius, flo
at innerRadius, |
| 65 float solidRadius, float textureRadius, GrText
ure* blurProfile); | 50 GrTexture* blurProfile); |
| 66 | 51 |
| 67 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | 52 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 68 | 53 |
| 69 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override; | 54 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override; |
| 70 | 55 |
| 71 bool onIsEqual(const GrFragmentProcessor& other) const override { | 56 bool onIsEqual(const GrFragmentProcessor& other) const override { |
| 72 const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragm
entProcessor>(); | 57 const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragm
entProcessor>(); |
| 73 // fOffset is computed from the circle width and the sigma | 58 return fCircle == cbfp.fCircle && fSolidRadius == cbfp.fSolidRadius && |
| 74 return this->fCircle == cbfp.fCircle && fSigma == cbfp.fSigma; | 59 fTextureRadius == cbfp.fTextureRadius; |
| 75 } | 60 } |
| 76 | 61 |
| 77 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 62 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| 78 | 63 |
| 79 static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, | |
| 80 const SkRect& circle, | |
| 81 float sigma, | |
| 82 float* solidRadius, | |
| 83 float* textureRadius); | |
| 84 | |
| 85 SkRect fCircle; | 64 SkRect fCircle; |
| 86 float fSigma; | 65 SkScalar fSolidRadius; |
| 87 float fSolidRadius; | |
| 88 float fTextureRadius; | 66 float fTextureRadius; |
| 89 GrTextureAccess fBlurProfileAccess; | 67 GrTextureAccess fBlurProfileAccess; |
| 90 | 68 |
| 91 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 69 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 92 | 70 |
| 93 typedef GrFragmentProcessor INHERITED; | 71 typedef GrFragmentProcessor INHERITED; |
| 94 }; | 72 }; |
| 95 | 73 |
| 96 #endif | 74 #endif |
| 97 #endif | 75 #endif |
| OLD | NEW |