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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrCircleBlurFragmentProcessor_DEFINED | 8 #ifndef GrCircleBlurFragmentProcessor_DEFINED |
9 #define GrCircleBlurFragmentProcessor_DEFINED | 9 #define GrCircleBlurFragmentProcessor_DEFINED |
10 | 10 |
(...skipping 10 matching lines...) Expand all Loading... |
21 // This FP handles the special case of a blurred circle. It uses a 1D | 21 // This FP handles the special case of a blurred circle. It uses a 1D |
22 // profile that is just rotated about the origin of the circle. | 22 // profile that is just rotated about the origin of the circle. |
23 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { | 23 class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { |
24 public: | 24 public: |
25 ~GrCircleBlurFragmentProcessor() override {}; | 25 ~GrCircleBlurFragmentProcessor() override {}; |
26 | 26 |
27 const char* name() const override { return "CircleBlur"; } | 27 const char* name() const override { return "CircleBlur"; } |
28 | 28 |
29 SkString dumpInfo() const override { | 29 SkString dumpInfo() const override { |
30 SkString str; | 30 SkString str; |
31 str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], Sigma %.2f, soli
dR: %.2f, " | 31 str.appendf("Rect [L: %.2f, T: %.2f, R: %.2f, B: %.2f], solidR: %.2f, te
xtureR: %.2f", |
32 "textureR: %.2f", | |
33 fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom
, | 32 fCircle.fLeft, fCircle.fTop, fCircle.fRight, fCircle.fBottom
, |
34 fSigma, fSolidRadius, fTextureRadius); | 33 fSolidRadius, fTextureRadius); |
35 return str; | 34 return str; |
36 } | 35 } |
37 | 36 |
38 static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, | 37 static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*textureProvider, |
39 const SkRect& circle, float sigma) { | 38 const SkRect& circle, float sigma); |
40 float solidRadius; | |
41 float textureRadius; | |
42 | |
43 SkAutoTUnref<GrTexture> profile(CreateCircleBlurProfileTexture(texturePr
ovider, | |
44 circle, | |
45 sigma, | |
46 &solidRad
ius, | |
47 &textureR
adius)); | |
48 if (!profile) { | |
49 return nullptr; | |
50 } | |
51 return sk_sp<GrFragmentProcessor>( | |
52 new GrCircleBlurFragmentProcessor(circle, sigma, solidRadius, textur
eRadius, profile)); | |
53 } | |
54 | 39 |
55 private: | 40 private: |
56 // This nested GLSL processor implementation is defined in the cpp file. | 41 // This nested GLSL processor implementation is defined in the cpp file. |
57 class GLSLProcessor; | 42 class GLSLProcessor; |
58 | 43 |
59 /** | 44 /** |
60 * Creates a profile texture for the circle and sigma. The texture will have
a height of 1. | 45 * Creates a profile texture for the circle and sigma. The texture will have
a height of 1. |
61 * The x texture coord should map from 0 to 1 across the radius range of sol
idRadius to | 46 * The x texture coord should map from 0 to 1 across the radius range of sol
idRadius to |
62 * solidRadius + textureRadius. | 47 * solidRadius + textureRadius. |
63 */ | 48 */ |
64 GrCircleBlurFragmentProcessor(const SkRect& circle, float sigma, | 49 GrCircleBlurFragmentProcessor(const SkRect& circle, float textureRadius, flo
at innerRadius, |
65 float solidRadius, float textureRadius, GrText
ure* blurProfile); | 50 GrTexture* blurProfile); |
66 | 51 |
67 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | 52 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
68 | 53 |
69 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override; | 54 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override; |
70 | 55 |
71 bool onIsEqual(const GrFragmentProcessor& other) const override { | 56 bool onIsEqual(const GrFragmentProcessor& other) const override { |
72 const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragm
entProcessor>(); | 57 const GrCircleBlurFragmentProcessor& cbfp = other.cast<GrCircleBlurFragm
entProcessor>(); |
73 // fOffset is computed from the circle width and the sigma | 58 return fCircle == cbfp.fCircle && fSolidRadius == cbfp.fSolidRadius && |
74 return this->fCircle == cbfp.fCircle && fSigma == cbfp.fSigma; | 59 fTextureRadius == cbfp.fTextureRadius; |
75 } | 60 } |
76 | 61 |
77 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 62 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
78 | 63 |
79 static GrTexture* CreateCircleBlurProfileTexture(GrTextureProvider*, | |
80 const SkRect& circle, | |
81 float sigma, | |
82 float* solidRadius, | |
83 float* textureRadius); | |
84 | |
85 SkRect fCircle; | 64 SkRect fCircle; |
86 float fSigma; | 65 SkScalar fSolidRadius; |
87 float fSolidRadius; | |
88 float fTextureRadius; | 66 float fTextureRadius; |
89 GrTextureAccess fBlurProfileAccess; | 67 GrTextureAccess fBlurProfileAccess; |
90 | 68 |
91 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 69 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
92 | 70 |
93 typedef GrFragmentProcessor INHERITED; | 71 typedef GrFragmentProcessor INHERITED; |
94 }; | 72 }; |
95 | 73 |
96 #endif | 74 #endif |
97 #endif | 75 #endif |
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