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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "4.10", | 22 "version": "4.11", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": { | 30 "gl_vendor": { |
31 "op": "beginwith", | 31 "op": "beginwith", |
32 "value": "Imagination" | 32 "value": "Imagination" |
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912 { | 912 { |
913 "id": 68, | 913 "id": 68, |
914 "description": "Disable partial swaps on linux drivers", | 914 "description": "Disable partial swaps on linux drivers", |
915 "cr_bugs": [339493], | 915 "cr_bugs": [339493], |
916 "os": { | 916 "os": { |
917 "type": "linux" | 917 "type": "linux" |
918 }, | 918 }, |
919 "features": [ | 919 "features": [ |
920 "disable_post_sub_buffers_for_onscreen_surfaces" | 920 "disable_post_sub_buffers_for_onscreen_surfaces" |
921 ] | 921 ] |
| 922 }, |
| 923 { |
| 924 "id": 69, |
| 925 "description": "Some shaders in Skia need more than the min available vert
ex and fragment shader uniform vectors in case of OSMesa", |
| 926 "cr_bugs": [174845], |
| 927 "driver_vendor": { |
| 928 "op": "=", |
| 929 "value": "osmesa" |
| 930 }, |
| 931 "features": [ |
| 932 "max_fragment_uniform_vectors_32", |
| 933 "max_varying_vectors_16", |
| 934 "max_vertex_uniform_vectors_256" |
| 935 ] |
922 } | 936 } |
923 ] | 937 ] |
924 } | 938 } |
925 | 939 |
926 ); // LONG_STRING_CONST macro | 940 ); // LONG_STRING_CONST macro |
927 | 941 |
928 } // namespace gpu | 942 } // namespace gpu |
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