Index: Source/core/rendering/RenderLayer.cpp |
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp |
index b671d5ab385a4f3dd0e0ce0408fc4d0d3acf3b17..8b75b365dd96e8d09a165886dab1a5dd6d5b11b3 100644 |
--- a/Source/core/rendering/RenderLayer.cpp |
+++ b/Source/core/rendering/RenderLayer.cpp |
@@ -493,7 +493,7 @@ bool RenderLayer::useCompositorDrivenAcceleratedScrolling() const |
return true; |
} |
- return !scrollingLayer->canBeStackingContainer(); |
+ return !scrollingLayer->needsToBeStackingContainer(); |
} |
// FIXME: This is a temporary flag and should be removed once accelerated |
@@ -2082,6 +2082,38 @@ bool RenderLayer::needsToBeStackingContainer() const |
return adjustForForceCompositedScrollingMode(m_needsToBeStackingContainer); |
} |
+bool RenderLayer::hasScrollParent() const |
+{ |
+ if (!useCompositorDrivenAcceleratedScrolling()) |
+ return false; |
+ |
+ // A layer scrolls with its containing block. So to find the overflow scrolling layer |
+ // that we scroll with respect to, we must ascend the layer tree until we reach the |
+ // first overflow scrolling div at or above our containing block. I will refer to this |
+ // layer as our 'scrolling ancestor'. |
+ // |
+ // Now, if we reside in a normal flow list, then we will naturally scroll with our scrolling |
+ // ancestor, and we need not be composited. If, on the other hand, we reside in a z-order |
+ // list, and on our walk upwards to our scrolling ancestor we find no layer that is a stacking |
+ // context, then we know that in the stacking tree, we will not be in the subtree rooted at |
+ // our scrolling ancestor, and we will therefore not scroll with it. In this case, we must |
+ // be a composited layer since the compositor will need to take special measures to ensure |
+ // that we scroll with our scrolling ancestor and it cannot do this if we do not promote. |
+ RenderLayer* scrollParent = ancestorScrollingLayer(); |
+ |
+ if (!scrollParent || scrollParent->isStackingContext()) |
+ return false; |
+ |
+ // If we hit a stacking context on our way up to the ancestor scrolling layer, it will already |
+ // be composited due to an overflow scrolling parent, so we don't need to. |
+ for (RenderLayer* ancestor = parent(); ancestor && ancestor != scrollParent; ancestor = ancestor->parent()) { |
+ if (ancestor->isStackingContext()) |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
void RenderLayer::updateNeedsCompositedScrolling() |
{ |
TRACE_EVENT0("comp-scroll", "RenderLayer::updateNeedsCompositedScrolling"); |
@@ -5472,6 +5504,29 @@ GraphicsLayer* RenderLayer::layerForScrolling() const |
return m_backing ? m_backing->scrollingContentsLayer() : 0; |
} |
+GraphicsLayer* RenderLayer::layerForScrollChild() const |
+{ |
+ // If we have an ancestor clipping layer because of our scroll parent, we do not want to |
+ // scroll that clip layer -- we need it to stay put and we will slide within it. If, on |
+ // the other hand, we have an ancestor clipping layer due to some other clipping layer, we |
+ // want to scroll the root of the layer's associate graphics layer subtree. I.e., we want it |
+ // and its clip to move in concert. |
+ |
+ if (!backing()) |
+ return 0; |
+ |
+ if (backing()->hasAncestorScrollClippingLayer()) { |
+ return backing()->hasAncestorClippingLayer() |
+ ? backing()->ancestorClippingLayer() |
+ : backing()->graphicsLayer(); |
+ } |
+ |
+ if (renderer()->containingBlock()->enclosingLayer() == ancestorScrollingLayer()) |
+ return backing()->graphicsLayer(); |
+ |
+ return backing()->childForSuperlayers(); |
+} |
+ |
GraphicsLayer* RenderLayer::layerForHorizontalScrollbar() const |
{ |
return m_backing ? m_backing->layerForHorizontalScrollbar() : 0; |