Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index 6149e922cb422ee98e11abe1ddef29a726569280..e10f4568f9d1e8481431a92d7cc5f751769f9e89 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -109,14 +109,14 @@ public: |
void addBatch(sk_sp<GrBatch>); |
/** |
- * Draws path into the stencil buffer. The path's fill must be either even/odd or |
- * winding (not inverse or hairline). It will respect the HW antialias boolean |
- * (if possible in the 3D API). Note, we will never have an inverse |
- * fill with stencil path |
+ * Draws the path into user stencil bits. Upon return, all user stencil values |
+ * inside the path will be nonzero. The path's fill must be either even/odd or |
+ * winding (notnverse or hairline).It will respect the HW antialias boolean (if |
+ * possible in the 3D API). Note, we will never have an inverse fill with |
+ * stencil path. |
*/ |
void stencilPath(GrDrawContext*, |
const GrClip&, |
- const GrUserStencilSettings*, |
bool useHWAA, |
const SkMatrix& viewMatrix, |
const GrPath*); |