| Index: src/gpu/GrDrawTarget.h
|
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
|
| index 6149e922cb422ee98e11abe1ddef29a726569280..e10f4568f9d1e8481431a92d7cc5f751769f9e89 100644
|
| --- a/src/gpu/GrDrawTarget.h
|
| +++ b/src/gpu/GrDrawTarget.h
|
| @@ -109,14 +109,14 @@ public:
|
| void addBatch(sk_sp<GrBatch>);
|
|
|
| /**
|
| - * Draws path into the stencil buffer. The path's fill must be either even/odd or
|
| - * winding (not inverse or hairline). It will respect the HW antialias boolean
|
| - * (if possible in the 3D API). Note, we will never have an inverse
|
| - * fill with stencil path
|
| + * Draws the path into user stencil bits. Upon return, all user stencil values
|
| + * inside the path will be nonzero. The path's fill must be either even/odd or
|
| + * winding (notnverse or hairline).It will respect the HW antialias boolean (if
|
| + * possible in the 3D API). Note, we will never have an inverse fill with
|
| + * stencil path.
|
| */
|
| void stencilPath(GrDrawContext*,
|
| const GrClip&,
|
| - const GrUserStencilSettings*,
|
| bool useHWAA,
|
| const SkMatrix& viewMatrix,
|
| const GrPath*);
|
|
|