Index: runtime/vm/scopes.cc |
=================================================================== |
--- runtime/vm/scopes.cc (revision 25809) |
+++ runtime/vm/scopes.cc (working copy) |
@@ -309,7 +309,7 @@ |
for (intptr_t i = 0; i < variables_.length(); i++) { |
LocalVariable* var = variables_[i]; |
ASSERT(var->name().IsSymbol()); |
- if ((var->name().raw() == name.raw()) && !var->is_invisible_) { |
+ if (var->name().raw() == name.raw()) { |
return var; |
} |
} |
@@ -321,7 +321,7 @@ |
LocalScope* current_scope = this; |
while (current_scope != NULL) { |
LocalVariable* var = current_scope->LocalLookupVariable(name); |
- if (var != NULL) { |
+ if ((var != NULL) && !var->is_invisible_) { |
regis
2013/08/07 18:28:26
As far as I understand, if a variable is marked in
hausner
2013/08/08 09:26:06
That may be a shortcut that works now, since we us
|
if (!test_only) { |
if (var->owner()->function_level() != function_level()) { |
var->set_is_captured(); |
@@ -342,6 +342,29 @@ |
} |
+void LocalScope::CaptureVariable(const String& name) { |
regis
2013/08/07 18:28:26
I would still return the captured variable or a bo
hausner
2013/08/08 09:26:06
Ok, good point. will do in a follow-on CL.
|
+ ASSERT(name.IsSymbol()); |
+ LocalScope* current_scope = this; |
+ while (current_scope != NULL) { |
+ LocalVariable* var = current_scope->LocalLookupVariable(name); |
+ if (var != NULL) { |
+ if (var->owner()->function_level() != function_level()) { |
+ var->set_is_captured(); |
+ } |
+ // Insert aliases of the variable in intermediate scopes. |
+ LocalScope* intermediate_scope = this; |
+ while (intermediate_scope != current_scope) { |
+ intermediate_scope->variables_.Add(var); |
+ ASSERT(var->owner() != intermediate_scope); // Item is an alias. |
+ intermediate_scope = intermediate_scope->parent(); |
+ } |
+ return; |
+ } |
+ current_scope = current_scope->parent(); |
+ } |
+} |
+ |
+ |
SourceLabel* LocalScope::LookupLabel(const String& name) { |
LocalScope* current_scope = this; |
while (current_scope != NULL) { |