Index: ash/wm/window_animations.cc |
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc |
index 109aa1b5f5bccc0d8d4825897048f17072d07b9d..3d195aec4e2abc2d1ef504da1dfa2d2ca1cf9657 100644 |
--- a/ash/wm/window_animations.cc |
+++ b/ash/wm/window_animations.cc |
@@ -468,8 +468,7 @@ gfx::Rect GetMinimizeAnimationTargetBoundsInScreen(aura::Window* window) { |
// correctly and the window can be animated to the launcher item's light |
// bar. |
if (item_rect.width() != 0 || item_rect.height() != 0) { |
- internal::ShelfLayoutManager* layout_manager = |
- internal::ShelfLayoutManager::ForShelf(window); |
+ ShelfLayoutManager* layout_manager = ShelfLayoutManager::ForShelf(window); |
if (layout_manager->visibility_state() == SHELF_AUTO_HIDE) { |
gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); |
switch (layout_manager->GetAlignment()) { |