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Side by Side Diff: ash/wm/toplevel_window_event_handler.cc

Issue 224113005: Eliminate ash::internal namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/toplevel_window_event_handler.h" 5 #include "ash/wm/toplevel_window_event_handler.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/resize_shadow_controller.h" 8 #include "ash/wm/resize_shadow_controller.h"
9 #include "ash/wm/window_resizer.h" 9 #include "ash/wm/window_resizer.h"
10 #include "ash/wm/window_state.h" 10 #include "ash/wm/window_state.h"
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225 } 225 }
226 return; 226 return;
227 } 227 }
228 228
229 switch (event->type()) { 229 switch (event->type()) {
230 case ui::ET_GESTURE_TAP_DOWN: { 230 case ui::ET_GESTURE_TAP_DOWN: {
231 int component = GetWindowComponent(target, *event); 231 int component = GetWindowComponent(target, *event);
232 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) & 232 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
233 WindowResizer::kBoundsChange_Resizes)) 233 WindowResizer::kBoundsChange_Resizes))
234 return; 234 return;
235 internal::ResizeShadowController* controller = 235 ResizeShadowController* controller =
236 Shell::GetInstance()->resize_shadow_controller(); 236 Shell::GetInstance()->resize_shadow_controller();
237 if (controller) 237 if (controller)
238 controller->ShowShadow(target, component); 238 controller->ShowShadow(target, component);
239 return; 239 return;
240 } 240 }
241 case ui::ET_GESTURE_END: { 241 case ui::ET_GESTURE_END: {
242 internal::ResizeShadowController* controller = 242 ResizeShadowController* controller =
243 Shell::GetInstance()->resize_shadow_controller(); 243 Shell::GetInstance()->resize_shadow_controller();
244 if (controller) 244 if (controller)
245 controller->HideShadow(target); 245 controller->HideShadow(target);
246 246
247 if (window_resizer_.get() && 247 if (window_resizer_.get() &&
248 (event->details().touch_points() == 1 || 248 (event->details().touch_points() == 1 ||
249 !CanStartOneFingerDrag(first_finger_hittest_))) { 249 !CanStartOneFingerDrag(first_finger_hittest_))) {
250 CompleteDrag(DRAG_COMPLETE); 250 CompleteDrag(DRAG_COMPLETE);
251 event->StopPropagation(); 251 event->StopPropagation();
252 } 252 }
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525 aura::Window* target, 525 aura::Window* target,
526 ui::LocatedEvent* event) { 526 ui::LocatedEvent* event) {
527 // Shadow effects are applied after target handling. Note that we don't 527 // Shadow effects are applied after target handling. Note that we don't
528 // respect ER_HANDLED here right now since we have not had a reason to allow 528 // respect ER_HANDLED here right now since we have not had a reason to allow
529 // the target to cancel shadow rendering. 529 // the target to cancel shadow rendering.
530 if (event->phase() != ui::EP_POSTTARGET || !target->delegate()) 530 if (event->phase() != ui::EP_POSTTARGET || !target->delegate())
531 return; 531 return;
532 532
533 // TODO(jamescook): Move the resize cursor update code into here from 533 // TODO(jamescook): Move the resize cursor update code into here from
534 // CompoundEventFilter? 534 // CompoundEventFilter?
535 internal::ResizeShadowController* controller = 535 ResizeShadowController* controller =
536 Shell::GetInstance()->resize_shadow_controller(); 536 Shell::GetInstance()->resize_shadow_controller();
537 if (controller) { 537 if (controller) {
538 if (event->flags() & ui::EF_IS_NON_CLIENT) { 538 if (event->flags() & ui::EF_IS_NON_CLIENT) {
539 int component = 539 int component =
540 target->delegate()->GetNonClientComponent(event->location()); 540 target->delegate()->GetNonClientComponent(event->location());
541 controller->ShowShadow(target, component); 541 controller->ShowShadow(target, component);
542 } else { 542 } else {
543 controller->HideShadow(target); 543 controller->HideShadow(target);
544 } 544 }
545 } 545 }
546 } 546 }
547 547
548 void ToplevelWindowEventHandler::HandleMouseExited( 548 void ToplevelWindowEventHandler::HandleMouseExited(
549 aura::Window* target, 549 aura::Window* target,
550 ui::LocatedEvent* event) { 550 ui::LocatedEvent* event) {
551 // Shadow effects are applied after target handling. Note that we don't 551 // Shadow effects are applied after target handling. Note that we don't
552 // respect ER_HANDLED here right now since we have not had a reason to allow 552 // respect ER_HANDLED here right now since we have not had a reason to allow
553 // the target to cancel shadow rendering. 553 // the target to cancel shadow rendering.
554 if (event->phase() != ui::EP_POSTTARGET) 554 if (event->phase() != ui::EP_POSTTARGET)
555 return; 555 return;
556 556
557 internal::ResizeShadowController* controller = 557 ResizeShadowController* controller =
558 Shell::GetInstance()->resize_shadow_controller(); 558 Shell::GetInstance()->resize_shadow_controller();
559 if (controller) 559 if (controller)
560 controller->HideShadow(target); 560 controller->HideShadow(target);
561 } 561 }
562 562
563 void ToplevelWindowEventHandler::SetWindowStateTypeFromGesture( 563 void ToplevelWindowEventHandler::SetWindowStateTypeFromGesture(
564 aura::Window* window, 564 aura::Window* window,
565 wm::WindowStateType new_state_type) { 565 wm::WindowStateType new_state_type) {
566 wm::WindowState* window_state = ash::wm::GetWindowState(window); 566 wm::WindowState* window_state = ash::wm::GetWindowState(window);
567 // TODO(oshima): Move extra logic (set_unminimize_to_restore_bounds, 567 // TODO(oshima): Move extra logic (set_unminimize_to_restore_bounds,
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602 602
603 void ToplevelWindowEventHandler::ResizerWindowDestroyed() { 603 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
604 // We explicitly don't invoke RevertDrag() since that may do things to window. 604 // We explicitly don't invoke RevertDrag() since that may do things to window.
605 // Instead we destroy the resizer. 605 // Instead we destroy the resizer.
606 window_resizer_.reset(); 606 window_resizer_.reset();
607 607
608 CompleteDrag(DRAG_REVERT); 608 CompleteDrag(DRAG_REVERT);
609 } 609 }
610 610
611 } // namespace ash 611 } // namespace ash
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