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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/resize_shadow.h" | 5 #include "ash/wm/resize_shadow.h" |
| 6 | 6 |
| 7 #include "base/time/time.h" | 7 #include "base/time/time.h" |
| 8 #include "grit/ash_resources.h" | 8 #include "grit/ash_resources.h" |
| 9 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
| 10 #include "ui/base/hit_test.h" | 10 #include "ui/base/hit_test.h" |
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| 33 base::TimeDelta::FromMilliseconds(kShadowAnimationDurationMs)); | 33 base::TimeDelta::FromMilliseconds(kShadowAnimationDurationMs)); |
| 34 layer->SetOpacity(visible ? kShadowTargetOpacity : 0.f); | 34 layer->SetOpacity(visible ? kShadowTargetOpacity : 0.f); |
| 35 // Sets the layer visibility after a delay, which will be identical to the | 35 // Sets the layer visibility after a delay, which will be identical to the |
| 36 // opacity animation duration. | 36 // opacity animation duration. |
| 37 layer->SetVisible(visible); | 37 layer->SetVisible(visible); |
| 38 } | 38 } |
| 39 | 39 |
| 40 } // namespace | 40 } // namespace |
| 41 | 41 |
| 42 namespace ash { | 42 namespace ash { |
| 43 namespace internal { | |
| 44 | 43 |
| 45 ResizeShadow::ResizeShadow() : last_hit_test_(HTNOWHERE) {} | 44 ResizeShadow::ResizeShadow() : last_hit_test_(HTNOWHERE) {} |
| 46 | 45 |
| 47 ResizeShadow::~ResizeShadow() {} | 46 ResizeShadow::~ResizeShadow() {} |
| 48 | 47 |
| 49 void ResizeShadow::Init(aura::Window* window) { | 48 void ResizeShadow::Init(aura::Window* window) { |
| 50 // Set up our image grid and images. | 49 // Set up our image grid and images. |
| 51 ResourceBundle& res = ResourceBundle::GetSharedInstance(); | 50 ResourceBundle& res = ResourceBundle::GetSharedInstance(); |
| 52 image_grid_.reset(new ::wm::ImageGrid); | 51 image_grid_.reset(new ::wm::ImageGrid); |
| 53 image_grid_->SetImages( | 52 image_grid_->SetImages( |
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| 99 | 98 |
| 100 void ResizeShadow::Hide() { | 99 void ResizeShadow::Hide() { |
| 101 ShowForHitTest(HTNOWHERE); | 100 ShowForHitTest(HTNOWHERE); |
| 102 } | 101 } |
| 103 | 102 |
| 104 void ResizeShadow::Layout(const gfx::Rect& content_bounds) { | 103 void ResizeShadow::Layout(const gfx::Rect& content_bounds) { |
| 105 gfx::Rect local_bounds(content_bounds.size()); | 104 gfx::Rect local_bounds(content_bounds.size()); |
| 106 image_grid_->SetContentBounds(local_bounds); | 105 image_grid_->SetContentBounds(local_bounds); |
| 107 } | 106 } |
| 108 | 107 |
| 109 } // namespace internal | |
| 110 } // namespace ash | 108 } // namespace ash |
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