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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ |
| 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
| 12 #include "ash/wm/overview/window_selector.h" | 12 #include "ash/wm/overview/window_selector.h" |
| 13 #include "ash/wm/overview/window_selector_delegate.h" | 13 #include "ash/wm/overview/window_selector_delegate.h" |
| 14 #include "base/basictypes.h" | 14 #include "base/basictypes.h" |
| 15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 16 #include "base/time/time.h" | 16 #include "base/time/time.h" |
| 17 #include "ui/aura/window_observer.h" | 17 #include "ui/aura/window_observer.h" |
| 18 | 18 |
| 19 namespace aura { | 19 namespace aura { |
| 20 class Window; | 20 class Window; |
| 21 } | 21 } |
| 22 | 22 |
| 23 namespace ash { | 23 namespace ash { |
| 24 | 24 class WindowSelector; |
| 25 namespace internal { | |
| 26 class WindowSelectorTest; | 25 class WindowSelectorTest; |
| 27 } | |
| 28 | |
| 29 class WindowSelector; | |
| 30 | 26 |
| 31 // Manages a window selector which displays an overview of all windows and | 27 // Manages a window selector which displays an overview of all windows and |
| 32 // allows selecting a window to activate it. | 28 // allows selecting a window to activate it. |
| 33 class ASH_EXPORT WindowSelectorController | 29 class ASH_EXPORT WindowSelectorController |
| 34 : public WindowSelectorDelegate { | 30 : public WindowSelectorDelegate { |
| 35 public: | 31 public: |
| 36 WindowSelectorController(); | 32 WindowSelectorController(); |
| 37 virtual ~WindowSelectorController(); | 33 virtual ~WindowSelectorController(); |
| 38 | 34 |
| 39 // Returns true if selecting windows in an overview is enabled. This is false | 35 // Returns true if selecting windows in an overview is enabled. This is false |
| (...skipping 11 matching lines...) Expand all Loading... |
| 51 void HandleCycleWindow(WindowSelector::Direction direction); | 47 void HandleCycleWindow(WindowSelector::Direction direction); |
| 52 | 48 |
| 53 // Returns true if window selection mode is active. | 49 // Returns true if window selection mode is active. |
| 54 bool IsSelecting(); | 50 bool IsSelecting(); |
| 55 | 51 |
| 56 // WindowSelectorDelegate: | 52 // WindowSelectorDelegate: |
| 57 virtual void OnWindowSelected(aura::Window* window) OVERRIDE; | 53 virtual void OnWindowSelected(aura::Window* window) OVERRIDE; |
| 58 virtual void OnSelectionCanceled() OVERRIDE; | 54 virtual void OnSelectionCanceled() OVERRIDE; |
| 59 | 55 |
| 60 private: | 56 private: |
| 61 friend class internal::WindowSelectorTest; | 57 friend class WindowSelectorTest; |
| 62 | 58 |
| 63 // Dispatched when window selection begins. | 59 // Dispatched when window selection begins. |
| 64 void OnSelectionStarted(); | 60 void OnSelectionStarted(); |
| 65 | 61 |
| 66 scoped_ptr<WindowSelector> window_selector_; | 62 scoped_ptr<WindowSelector> window_selector_; |
| 67 base::Time last_selection_time_; | 63 base::Time last_selection_time_; |
| 68 | 64 |
| 69 DISALLOW_COPY_AND_ASSIGN(WindowSelectorController); | 65 DISALLOW_COPY_AND_ASSIGN(WindowSelectorController); |
| 70 }; | 66 }; |
| 71 | 67 |
| 72 } // namespace ash | 68 } // namespace ash |
| 73 | 69 |
| 74 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ | 70 #endif // ASH_WM_OVERVIEW_WINDOW_SELECTOR_CONTROLLER_H_ |
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