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Side by Side Diff: ash/wm/lock_state_controller_unittest.cc

Issue 224113005: Eliminate ash::internal namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/lock_state_controller.h" 5 #include "ash/wm/lock_state_controller.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/session_state_delegate.h" 8 #include "ash/session_state_delegate.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
(...skipping 18 matching lines...) Expand all
29 #include "ui/display/chromeos/output_configurator.h" 29 #include "ui/display/chromeos/output_configurator.h"
30 #include "ui/display/chromeos/test/test_display_snapshot.h" 30 #include "ui/display/chromeos/test/test_display_snapshot.h"
31 #include "ui/display/display_constants.h" 31 #include "ui/display/display_constants.h"
32 #endif 32 #endif
33 33
34 #if defined(OS_WIN) 34 #if defined(OS_WIN)
35 #include "base/win/windows_version.h" 35 #include "base/win/windows_version.h"
36 #endif 36 #endif
37 37
38 namespace ash { 38 namespace ash {
39
40 using internal::SessionStateAnimator;
41
42 namespace test { 39 namespace test {
43
44 namespace { 40 namespace {
45 41
46 bool cursor_visible() { 42 bool cursor_visible() {
47 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible(); 43 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible();
48 } 44 }
49 45
50 void CheckCalledCallback(bool* flag) { 46 void CheckCalledCallback(bool* flag) {
51 if (flag) 47 if (flag)
52 (*flag) = true; 48 (*flag) = true;
53 } 49 }
54 50
55 aura::Window* GetContainer(int container ) { 51 aura::Window* GetContainer(int container ) {
56 aura::Window* root_window = Shell::GetPrimaryRootWindow(); 52 aura::Window* root_window = Shell::GetPrimaryRootWindow();
57 return Shell::GetContainer(root_window, container); 53 return Shell::GetContainer(root_window, container);
58 } 54 }
59 55
60 bool IsBackgroundHidden() { 56 bool IsBackgroundHidden() {
61 return !GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)-> 57 return !GetContainer(kShellWindowId_DesktopBackgroundContainer)->IsVisible();
62 IsVisible();
63 } 58 }
64 59
65 void HideBackground() { 60 void HideBackground() {
66 ui::ScopedLayerAnimationSettings settings( 61 ui::ScopedLayerAnimationSettings settings(
67 GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)-> 62 GetContainer(kShellWindowId_DesktopBackgroundContainer)
68 layer()->GetAnimator()); 63 ->layer()
64 ->GetAnimator());
69 settings.SetTransitionDuration(base::TimeDelta()); 65 settings.SetTransitionDuration(base::TimeDelta());
70 GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)->Hide(); 66 GetContainer(kShellWindowId_DesktopBackgroundContainer)->Hide();
71 } 67 }
72 68
73 } // namespace 69 } // namespace
74 70
75 // Fake implementation of PowerButtonControllerDelegate that just logs requests 71 // Fake implementation of PowerButtonControllerDelegate that just logs requests
76 // to lock the screen and shut down the device. 72 // to lock the screen and shut down the device.
77 class TestLockStateControllerDelegate : public LockStateControllerDelegate { 73 class TestLockStateControllerDelegate : public LockStateControllerDelegate {
78 public: 74 public:
79 TestLockStateControllerDelegate() 75 TestLockStateControllerDelegate()
80 : num_lock_requests_(0), 76 : num_lock_requests_(0),
(...skipping 308 matching lines...) Expand 10 before | Expand all | Expand 10 after
389 SetCanLockScreen(false); 385 SetCanLockScreen(false);
390 lock_state_controller_->OnLockStateChanged(false); 386 lock_state_controller_->OnLockStateChanged(false);
391 } 387 }
392 388
393 void CreateWindowForLockscreen() { 389 void CreateWindowForLockscreen() {
394 window_.reset(new aura::Window(&window_delegate_)); 390 window_.reset(new aura::Window(&window_delegate_));
395 window_->SetBounds(gfx::Rect(0, 0, 100, 100)); 391 window_->SetBounds(gfx::Rect(0, 0, 100, 100));
396 window_->SetType(ui::wm::WINDOW_TYPE_NORMAL); 392 window_->SetType(ui::wm::WINDOW_TYPE_NORMAL);
397 window_->Init(aura::WINDOW_LAYER_TEXTURED); 393 window_->Init(aura::WINDOW_LAYER_TEXTURED);
398 window_->SetName("WINDOW"); 394 window_->SetName("WINDOW");
399 aura::Window* container = Shell::GetContainer(Shell::GetPrimaryRootWindow(), 395 aura::Window* container = Shell::GetContainer(
400 internal::kShellWindowId_LockScreenContainer); 396 Shell::GetPrimaryRootWindow(), kShellWindowId_LockScreenContainer);
401 ASSERT_TRUE(container); 397 ASSERT_TRUE(container);
402 container->AddChild(window_.get()); 398 container->AddChild(window_.get());
403 window_->Show(); 399 window_->Show();
404 } 400 }
405 401
406 PowerButtonController* controller_; // not owned 402 PowerButtonController* controller_; // not owned
407 LockStateController* lock_state_controller_; // not owned 403 LockStateController* lock_state_controller_; // not owned
408 TestLockStateControllerDelegate* delegate_; // not owned 404 TestLockStateControllerDelegate* delegate_; // not owned
409 TestShellDelegate* shell_delegate_; // not owned 405 TestShellDelegate* shell_delegate_; // not owned
410 SessionStateDelegate* session_state_delegate_; // not owned 406 SessionStateDelegate* session_state_delegate_; // not owned
(...skipping 199 matching lines...) Expand 10 before | Expand all | Expand 10 after
610 // start lifting the non-screen-locker containers. 606 // start lifting the non-screen-locker containers.
611 PressPowerButton(); 607 PressPowerButton();
612 608
613 ExpectPreLockAnimationStarted(); 609 ExpectPreLockAnimationStarted();
614 EXPECT_TRUE(test_api_->is_lock_cancellable()); 610 EXPECT_TRUE(test_api_->is_lock_cancellable());
615 611
616 // forward only half way through 612 // forward only half way through
617 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); 613 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f);
618 614
619 gfx::Transform transform_before_button_released = 615 gfx::Transform transform_before_button_released =
620 GetContainer(internal::kShellWindowId_DefaultContainer)-> 616 GetContainer(kShellWindowId_DefaultContainer)->layer()->transform();
621 layer()->transform();
622 617
623 // Release the button before the lock timer fires. 618 // Release the button before the lock timer fires.
624 ReleasePowerButton(); 619 ReleasePowerButton();
625 620
626 ExpectPreLockAnimationCancel(); 621 ExpectPreLockAnimationCancel();
627 622
628 gfx::Transform transform_after_button_released = 623 gfx::Transform transform_after_button_released =
629 GetContainer(internal::kShellWindowId_DefaultContainer)-> 624 GetContainer(kShellWindowId_DefaultContainer)->layer()->transform();
630 layer()->transform();
631 // Expect no flickering, animation should proceed from mid-state. 625 // Expect no flickering, animation should proceed from mid-state.
632 EXPECT_EQ(transform_before_button_released, transform_after_button_released); 626 EXPECT_EQ(transform_before_button_released, transform_after_button_released);
633 627
634 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); 628 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS);
635 ExpectUnlockedState(); 629 ExpectUnlockedState();
636 EXPECT_EQ(0, delegate_->num_lock_requests()); 630 EXPECT_EQ(0, delegate_->num_lock_requests());
637 } 631 }
638 632
639 // Test that we deal with cancelling lock correctly. 633 // Test that we deal with cancelling lock correctly.
640 // TODO(antrim): Reenable this: http://crbug.com/167048 634 // TODO(antrim): Reenable this: http://crbug.com/167048
(...skipping 475 matching lines...) Expand 10 before | Expand all | Expand 10 after
1116 1110
1117 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); 1111 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS);
1118 ExpectUnlockAfterUIDestroyedAnimationFinished(); 1112 ExpectUnlockAfterUIDestroyedAnimationFinished();
1119 EXPECT_TRUE(IsBackgroundHidden()); 1113 EXPECT_TRUE(IsBackgroundHidden());
1120 1114
1121 ExpectUnlockedState(); 1115 ExpectUnlockedState();
1122 } 1116 }
1123 1117
1124 } // namespace test 1118 } // namespace test
1125 } // namespace ash 1119 } // namespace ash
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