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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/system/tray/throbber_view.h" | 5 #include "ash/system/tray/throbber_view.h" |
6 | 6 |
7 #include "ash/system/tray/tray_constants.h" | 7 #include "ash/system/tray/tray_constants.h" |
8 #include "grit/ash_resources.h" | 8 #include "grit/ash_resources.h" |
9 #include "ui/base/resource/resource_bundle.h" | 9 #include "ui/base/resource/resource_bundle.h" |
10 #include "ui/compositor/layer.h" | 10 #include "ui/compositor/layer.h" |
11 #include "ui/compositor/scoped_layer_animation_settings.h" | 11 #include "ui/compositor/scoped_layer_animation_settings.h" |
12 | 12 |
13 namespace ash { | 13 namespace ash { |
14 namespace internal { | |
15 | |
16 namespace { | 14 namespace { |
17 | 15 |
18 // Time in ms per throbber frame. | 16 // Time in ms per throbber frame. |
19 const int kThrobberFrameMs = 30; | 17 const int kThrobberFrameMs = 30; |
20 | 18 |
21 // Duration for showing/hiding animation in milliseconds. | 19 // Duration for showing/hiding animation in milliseconds. |
22 const int kThrobberAnimationDurationMs = 200; | 20 const int kThrobberAnimationDurationMs = 200; |
23 | 21 |
24 } // namespace | 22 } // namespace |
25 | 23 |
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99 // Stop any previous animation. | 97 // Stop any previous animation. |
100 layer()->GetAnimator()->StopAnimating(); | 98 layer()->GetAnimator()->StopAnimating(); |
101 | 99 |
102 ui::ScopedLayerAnimationSettings animation(layer()->GetAnimator()); | 100 ui::ScopedLayerAnimationSettings animation(layer()->GetAnimator()); |
103 animation.SetTransitionDuration( | 101 animation.SetTransitionDuration( |
104 base::TimeDelta::FromMilliseconds(kThrobberAnimationDurationMs)); | 102 base::TimeDelta::FromMilliseconds(kThrobberAnimationDurationMs)); |
105 | 103 |
106 layer()->SetOpacity(start_throbber ? 1.0 : 0.0); | 104 layer()->SetOpacity(start_throbber ? 1.0 : 0.0); |
107 } | 105 } |
108 | 106 |
109 } // namespace internal | |
110 } // namespace ash | 107 } // namespace ash |
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